Pichu (SSBM)/Up throw
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Overview
Up throw can chain grab some fast falling characters such as Fox, although you will have to adjust Pichu's position according to the opponent's directional input to re-grab.
Throw data
Hitbox
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 1 | 0 | 0 | 98 | 4.6872 | 16 | 0.0 | 0.0 | 0.0 | Kick |
Throw
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 5% | 90 | 45 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing
Invincibility | 1-8 |
---|---|
Hitbox | 14-19 |
Throw Release | 20 |
Animation length | 43 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |