Super Smash Bros. Ultimate

Black Hole

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Black Hole
SSBUBlackHole.png
Super Smash Bros. (universe)
Official artwork of the Black Hole from Super Smash Bros. Ultimate.
Universe Super Smash Bros.
Appears in Ultimate
Item class Throwing/Trap
For Palutena's Final Smash, see Black Hole Laser. For other uses, see Black hole (disambiguation).
Pulls fighters and items into its powerful gravity field. If someone throws a Black Hole in your direction, you'd better keep your distance!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

The Black Hole (ブラックボール, Black Ball) is an item introduced in Super Smash Bros. Ultimate. It is based off a real-world Black Hole.

Overview

The Black Hole is an item that will set itself up in midair once thrown, creating a black hole. This then sucks in nearby fighters, items, and projectiles. While the hole itself deals no damage or knockback, fighters caught in the hole are continuously pulled into its center and forced into a tumble, leaving them extremely vulnerable to attacks from opponents and stage hazards. Moves that allow the user to move in quick bursts, such as Teleport, Warp, and Quick Attack, can be used to escape the black hole before it disappears, and fast attacks can be used repeatedly to deter other opponents from attacking while a player is trapped in a black hole.

It is likely that this item was based on the infamous black hole glitch that originated in Super Smash Bros. Melee and had various methods of it's creation in future titles.

Spirits

Equipping the Blathers, Loki, or Caroline & Justine Support Spirits will give the player a Black Hole at the start of a match.

No. Image Name Type Class Cost Ability Series
849 Blathers Support ★★★ 2 Black Hole Equipped Animal Crossing Series
1,016
Lokii.png
Loki Support ★★★ 2 Black Hole Equipped Bayonetta Series
1,308
P5 Caroline and Justine.png
Caroline & Justine Support ★★★ 2 Black Hole Equipped Persona Series

Gallery

Trivia

  • If a Black Hole is active when a stage is about to Stage Morph, it will disappear before the stage transitions.