Mii Brawler (SSBU)/Up throw: Difference between revisions
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==Timing== | ==Timing== | ||
During frame 14, the move inflicts 8 frames of [[hitlag]] to both Mii Brawler and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility |
Revision as of 17:59, July 7, 2021
Mii Brawler up throw hurtbox visualization | ||||
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Overview
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 11.0% | Forward | 100 | 30 | 0 | 0.0× | None |
Timing
During frame 14, the move inflicts 8 frames of hitlag to both Mii Brawler and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-16 |
---|---|
Throw Release | 16 |
Interruptible | 40 |
Animation length | 66 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|