Unlockable character: Difference between revisions
mNo edit summary |
(Converted t:Char+link to t:CharHead, implemented t:SpiritType, removed unnecessary wording and comments from SSE, simplified and clarified certain SSE parts, group doesn't need to be specified within the ref tag if the containing reference tag defines a group) |
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!Character!!How to unlock!!Unlock location | !Character!!How to unlock!!Unlock location | ||
|- | |- | ||
|{{ | |{{CharHead|Captain Falcon|SSB|hsize=20px}}||Complete [[1P Game]] in 20 minutes or less without using any continues.||[[Planet Zebes]] | ||
|- | |- | ||
|{{ | |{{CharHead|Jigglypuff|SSB|hsize=20px}}||Complete [[1P Game]] with any character.||[[Saffron City]] | ||
|- | |- | ||
|{{ | |{{CharHead|Luigi|SSB|hsize=20px}}||Complete Bonus 1: [[Break the Targets]] with all starter characters.||[[Peach's Castle]] | ||
|- | |- | ||
|{{ | |{{CharHead|Ness|SSB|hsize=20px}}||Complete [[1P Game]] on Normal or higher with three lives or less and without using any continues.||{{SSB|Dream Land}} | ||
|} | |} | ||
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!Character!!How to unlock!!VS matches required!!Unlock Location!!Music | !Character!!How to unlock!!VS matches required!!Unlock Location!!Music | ||
|- | |- | ||
|{{ | |{{CharHead|Jigglypuff|SSBM|hsize=20px}}||Complete {{SSBM|Classic Mode}}, [[Adventure Mode]], or [[All-Star Mode]]<ref group=note name=erase/> with any character.|| |50||[[Pokémon Stadium]]||''{{MeleeMusic|Pokémon Stadium}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Dr. Mario|SSBM|hsize=20px}}||Complete {{SSBM|Classic Mode}}, [[Adventure Mode]], or [[All-Star Mode]]<ref group=note name=erase/> with Mario without using any continues. || |100||[[Princess Peach's Castle]]||''{{MeleeMusic|Dr. Mario}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Pichu|SSBM|hsize=20px}}||Complete [[Event 37: Legendary Pokémon]].|| |200||[[Pokémon Stadium]]||''{{MeleeMusic|Battle Theme}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Falco|SSBM|hsize=20px}}||Complete the [[100-Man Melee]].|| |300||{{SSBM|Battlefield}}||''{{MeleeMusic|Corneria}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Marth|SSBM|hsize=20px}}||Complete {{SSBM|Classic Mode}}, [[Adventure Mode]], or [[All-Star Mode]]<ref group=note name=erase/> with all starter characters, or use all starter characters at least once in [[VS. mode]].|| |400||[[Fountain of Dreams]]||''{{MeleeMusic|Fire Emblem}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Young Link|SSBM|hsize=20px}}||Complete {{SSBM|Classic Mode}}, [[Adventure Mode]], or [[All-Star Mode]]<ref group=note name=erase/> with ten different characters. || 500||[[Great Bay]]||''{{MeleeMusic|Saria's Theme}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Ganondorf|SSBM|hsize=20px}}||Complete [[Event 29: Triforce Gathering]].|| |600||{{SSBM|Final Destination}}||''{{MeleeMusic|Great Bay}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Mewtwo|SSBM|hsize=20px}}||Play [[Versus Mode]] for 20 hours.<ref group=note name=player-hours/>|| |700||{{SSBM|Final Destination}}||''{{MeleeMusic|Poké Floats}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Luigi|SSBM|hsize=20px}}||Complete [[Adventure Mode]] when the second on the time limit in the first stage gets a "2". For example: XX:X2:XX. Afterwards, defeat Luigi and {{SSBM|Peach}} within 1 minute. || |800||[[Mushroom Kingdom II]]||''{{MeleeMusic|Mushroom Kingdom II}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Roy|SSBM|hsize=20px}}||Complete {{SSBM|Classic Mode}}, [[Adventure Mode]], or [[All-Star Mode]]<ref group=note name=erase/> with Marth without using any continues. || |900||[[Temple]]||''{{MeleeMusic|Fire Emblem}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Mr. Game & Watch|SSBM|hsize=20px}}||Complete {{SSBM|Classic Mode}}, [[Adventure Mode]], [[All-Star Mode]]<ref group=note name=erase/>, or [[Break the Targets]] with all 24 other characters.|| |1000||[[Flat Zone]]||''{{MeleeMusic|Flat Zone}}'' | ||
|} | |} | ||
<references group=note> | <references group=note> | ||
<ref | <ref name=erase>Because [[All-Star Mode]] is itself unlocked by unlocking all characters, it is only possible to unlock a character via All-Star Mode if the player had previously used the [[Erase Data]] > Hidden Characters [[Options|option]] after unlocking All-Star Mode.</ref> | ||
<ref | <ref name=player-hours>The time required is calculated in "player-hours" (e.g. two human players gives two hours for every hour of game-time, three human players give three and four players give four).</ref> | ||
</references> | </references> | ||
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!Character!!How to unlock!!VS matches required!!Unlock location!!Music | !Character!!How to unlock!!VS matches required!!Unlock location!!Music | ||
|- | |- | ||
|{{ | |{{CharHead|Ness|SSBB|hsize=20px}} | ||
|Reflect ten projectiles. | |Reflect ten projectiles. | ||
|5 | |5 | ||
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|''{{SSBBMusicLink|Super Smash Bros.|Mother (Melee)}}'' | |''{{SSBBMusicLink|Super Smash Bros.|Mother (Melee)}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Marth|SSBB|hsize=20px}} | ||
|Complete {{SSBB|Classic Mode}}. | |Complete {{SSBB|Classic Mode}}. | ||
|10 | |10 | ||
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|''{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}'' | |''{{SSBBMusicLink|Super Smash Bros.|Fire Emblem (Melee)}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Luigi|SSBB|hsize=20px}} | ||
|Complete {{SSBB|Classic Mode}} without using any continues. | |Complete {{SSBB|Classic Mode}} without using any continues. | ||
|22 | |22 | ||
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|''{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}'' | |''{{SSBBMusicLink|Super Mario Bros.|Luigi's Mansion Theme}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Falco|SSBB|hsize=20px}} | ||
|Complete [[100-Man Brawl]]. | |Complete [[100-Man Brawl]]. | ||
|50 | |50 | ||
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|''{{SSBBMusicLink|Star Fox|Area 6}}'' | |''{{SSBBMusicLink|Star Fox|Area 6}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Captain Falcon|SSBB|hsize=20px}} | ||
|Play through {{SSBB|Classic Mode}} on Normal or higher and beat it in 12 minutes or less. | |Play through {{SSBB|Classic Mode}} on Normal or higher and beat it in 12 minutes or less. | ||
|70 | |70 | ||
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|''{{SSBBMusicLink|F-Zero|Mute City}}'' | |''{{SSBBMusicLink|F-Zero|Mute City}}'' | ||
|- | |- | ||
||{{ | ||{{CharHead|Lucario|SSBB|hsize=20px}} | ||
|Clear all levels of [[Target Smash!!]] with any single character. | |Clear all levels of [[Target Smash!!]] with any single character. | ||
|100 | |100 | ||
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|''{{SSBBMusicLink|Pokémon|Victory Road}}'' | |''{{SSBBMusicLink|Pokémon|Victory Road}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Snake|SSBB|hsize=20px}} | ||
|Play 15 Vs. Matches on [[Shadow Moses Island]]. | |Play 15 Vs. Matches on [[Shadow Moses Island]]. | ||
|130 | |130 | ||
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|''{{SSBBMusicLink|Metal Gear|Encounter}}'' | |''{{SSBBMusicLink|Metal Gear|Encounter}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|R.O.B.|SSBB|hsize=20px}} | ||
|Collect 250 different trophies. | |Collect 250 different trophies. | ||
|160 | |160 | ||
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|''{{SSBBMusicLink|Nintendo|Mario Bros.}}'' | |''{{SSBBMusicLink|Nintendo|Mario Bros.}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Ganondorf|SSBB|hsize=20px}} | ||
|Clear {{SSBB|Classic Mode}} on Hard with Link or Zelda. | |Clear {{SSBB|Classic Mode}} on Hard with Link or Zelda. | ||
|200 | |200 | ||
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|''{{SSBBMusicLink|The Legend of Zelda|Hidden Mountain & Forest}}'' | |''{{SSBBMusicLink|The Legend of Zelda|Hidden Mountain & Forest}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Mr. Game & Watch|SSBB|hsize=20px}} | ||
|Clear [[Target Smash!!]] with 30 different characters on any single difficulty level. | |Clear [[Target Smash!!]] with 30 different characters on any single difficulty level. | ||
|250 | |250 | ||
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|''{{SSBBMusicLink|Nintendo|Flat Zone 2}}'' | |''{{SSBBMusicLink|Nintendo|Flat Zone 2}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Sonic|SSBB|hsize=20px}} | ||
|Complete {{SSBB|Classic Mode}} with ten characters, or Brawl for ten combined total hours. | |Complete {{SSBB|Classic Mode}} with ten characters, or Brawl for ten combined total hours. | ||
|300 | |300 | ||
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|''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Heroes}}'' | |''{{SSBBMusicLink|Sonic The Hedgehog|Sonic Heroes}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Jigglypuff|SSBB|hsize=20px}} | ||
|Have 20 or more [[event]]s cleared, beating the [[Subspace Emissary]]. | |Have 20 or more [[event]]s cleared, beating the [[Subspace Emissary]]. | ||
|350 | |350 | ||
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|''{{SSBBMusicLink|Pokémon|Pokémon Center}}'' | |''{{SSBBMusicLink|Pokémon|Pokémon Center}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Toon Link|SSBB|hsize=20px}} | ||
|Complete {{SSBB|Classic Mode}} after beating the Subspace Emissary. | |Complete {{SSBB|Classic Mode}} after beating the Subspace Emissary. | ||
|400 | |400 | ||
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|''{{SSBBMusicLink|The Legend of Zelda|Dragon Roost Island}}'' | |''{{SSBBMusicLink|The Legend of Zelda|Dragon Roost Island}}'' | ||
|- | |- | ||
||{{ | ||{{CharHead|Wolf|SSBB|hsize=20px}} | ||
|Complete [[Boss Battles]] mode with {{SSBB|Fox}} or {{SSBB|Falco}}. | |Complete [[Boss Battles]] mode with {{SSBB|Fox}} or {{SSBB|Falco}}. | ||
|450 | |450 | ||
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|[[File:SSE-Midair Stadium.png]] | |[[File:SSE-Midair Stadium.png]] | ||
|[[Midair Stadium]] | |[[Midair Stadium]] | ||
|{{SSBB|Mario}} (the battle with Kirby if he was chosen, and the battle with Subspace army), {{SSBB|Kirby}} (all | |{{SSBB|Mario}} (the battle with Kirby if he was chosen, and the battle with the Subspace army), {{SSBB|Kirby}} (all phases, including the battle with Mario if he was chosen), {{SSBB|Peach}}, {{SSBB|Zelda}} (both only in the battle with the Subspace army) | ||
|{{SSBB|Kirby}} (battled by Mario)/{{SSBB|Mario}} (battled by Kirby), [[Petey Piranha]] (battled only by Kirby) | |{{SSBB|Kirby}} (battled by Mario)/{{SSBB|Mario}} (battled by Kirby), [[Petey Piranha]] (battled only by Kirby) | ||
|{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} | |{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} | ||
|— | |— | ||
|— | |— | ||
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|- | |- | ||
|[[File:SSE-Skyworld.png]] | |[[File:SSE-Skyworld.png]] | ||
| | |{{b|Skyworld|SSE}} | ||
|{{SSBB|Pit}} (all | |{{SSBB|Pit}} (all phases), {{SSBB|Mario}} (the last sidescrolling section after being rescued) | ||
|— | |— | ||
|{{SSBB|Mario}} | |{{SSBB|Mario}}, {{SSBB|Pit}} | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-Sea of Clouds.png]] | |[[File:SSE-Sea of Clouds.png]] | ||
|[[Sea of Clouds]] | |[[Sea of Clouds]] | ||
|{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} | |{{SSBB|Kirby}}, {{SSBB|Peach}}/{{SSBB|Zelda}} | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-The Jungle.png]] | |[[File:SSE-The Jungle.png]] | ||
|[[The Jungle]] | |[[The Jungle]] | ||
|{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}} | |{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}} | ||
|— | |— | ||
|{{SSBB|Diddy Kong}} ( | |{{SSBB|Diddy Kong}} (Donkey Kong was trapped by Bowser) | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-The Plain.png]] | |[[File:SSE-The Plain.png]] | ||
|[[The Plain]] | |[[The Plain]] | ||
|{{SSBB|Mario}}, {{SSBB|Pit}} | |{{SSBB|Mario}}, {{SSBB|Pit}} | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-The Lake.png]] | |[[File:SSE-The Lake.png]] | ||
|[[The Lake]] | |[[The Lake]] | ||
|{{SSBB|Diddy Kong}}, {{SSBB|Fox}} | |{{SSBB|Diddy Kong}}, {{SSBB|Fox}} | ||
|[[Rayquaza]], False {{SSBB|Bowser}} | |[[Rayquaza]], False {{SSBB|Bowser}} | ||
|{{SSBB|Fox}} | |{{SSBB|Fox}} | ||
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|[[File:SSE-The Ruined Zoo.png]] | |[[File:SSE-The Ruined Zoo.png]] | ||
|[[The Ruined Zoo]] | |[[The Ruined Zoo]] | ||
|{{SSBB|Lucas}} | |{{SSBB|Lucas}}, {{SSBB|Ness}} (only the battle with Porky), {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (the last sidescrolling sections) | ||
|[[Porky]] (battled by Lucas and Ness) | |[[Porky]] (battled by Lucas and Ness) | ||
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (Ness was caught by Wario) | |{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) (Ness was caught by Wario) | ||
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|[[File:SSE-The Battlefield Fortress.png]] | |[[File:SSE-The Battlefield Fortress.png]] | ||
|[[The Battlefield Fortress]] | |[[The Battlefield Fortress]] | ||
|{{SSBB|Marth}} | |{{SSBB|Marth}}, {{SSBB|Meta Knight}} (all phases except for the first one), {{SSBB|Ike}} (only during final sidescrolling section) | ||
|— | |— | ||
|{{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Ike}} | |{{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Ike}} | ||
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|[[File:SSE-The Forest.png]] | |[[File:SSE-The Forest.png]] | ||
|[[The Forest]] | |[[The Forest]] | ||
|{{SSBB|Link}}, {{SSBB|Yoshi}} | |{{SSBB|Link}}, {{SSBB|Yoshi}} | ||
|{{SSBB|Toon Link}}<ref name="pre1">If the player has completed | |{{SSBB|Toon Link}}<ref name="pre1">If the player has completed Adventure Mode, any character can be used.</ref> | ||
|{{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Toon Link}}<ref name="pre1"/> | |{{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Toon Link}}<ref name="pre1"/> | ||
|— | |— | ||
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|[[File:SSE-The Research Facility pt1.png]] | |[[File:SSE-The Research Facility pt1.png]] | ||
|[[The Research Facility (Part I)|The Research Facility I]] | |[[The Research Facility (Part I)|The Research Facility I]] | ||
|{{SSBB|Zero Suit Samus}} | |{{SSBB|Zero Suit Samus}}, {{SSBB|Pikachu}} (all phases except for the first one) | ||
|— | |— | ||
|{{SSBB|Zero Suit Samus}}, {{SSBB|Pikachu}} | |{{SSBB|Zero Suit Samus}}, {{SSBB|Pikachu}} | ||
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|[[File:SSE-The Lake Shore.png]] | |[[File:SSE-The Lake Shore.png]] | ||
|[[The Lake Shore]] | |[[The Lake Shore]] | ||
|{{SSBB|Mario}} | |{{SSBB|Mario}} and {{SSBB|Pit}} (against false Zelda, followed by Link and Yoshi), {{SSBB|Link}} and {{SSBB|Yoshi}} (against false Peach, followed by Mario and Pit), {{SSBB|Kirby}} (after Mario, Pit, Link, and Yoshi fight) | ||
|False {{SSBB|Peach}} (battled by Link and Yoshi)/False {{SSBB|Zelda}} (battled by Mario and Pit), {{SSBB|Mario}} and {{SSBB|Pit}} (after Link and Yoshi had fought false Peach)/{{SSBB|Link}} and {{SSBB|Yoshi}} (after Mario and Pit had fought false Zelda) | |False {{SSBB|Peach}} (battled by Link and Yoshi)/False {{SSBB|Zelda}} (battled by Mario and Pit), {{SSBB|Mario}} and {{SSBB|Pit}} (after Link and Yoshi had fought false Peach)/{{SSBB|Link}} and {{SSBB|Yoshi}} (after Mario and Pit had fought false Zelda) | ||
|— | |— | ||
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|[[File:SSE-The Path to the Ruins.png]] | |[[File:SSE-The Path to the Ruins.png]] | ||
|[[The Path to the Ruins]] | |[[The Path to the Ruins]] | ||
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}} | |{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}) | ||
|{{SSBB|Wario}} | |{{SSBB|Wario}} | ||
|— | |— | ||
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|[[File:SSE-The Cave.png]] | |[[File:SSE-The Cave.png]] | ||
|[[The Cave]] | |[[The Cave]] | ||
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} | |{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-The Ruins.png]] | |[[File:SSE-The Ruins.png]] | ||
|[[The Ruins]] | |[[The Ruins]] | ||
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}} (after | |{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}} (after being found)) | ||
|{{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/> | |{{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/> | ||
|{{SSBB|Ivysaur}}, {{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/> | |{{SSBB|Ivysaur}}, {{SSBB|Charizard}}, {{SSBB|Wolf}}<ref name="pre1"/> | ||
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|[[File:SSE-The Wilds pt1.png]] | |[[File:SSE-The Wilds pt1.png]] | ||
|[[The Wilds (Part I)|The Wilds I]] | |[[The Wilds (Part I)|The Wilds I]] | ||
|{{SSBB|Marth}}, {{SSBB|Ike}}, {{SSBB|Meta Knight}} | |{{SSBB|Marth}}, {{SSBB|Ike}}, {{SSBB|Meta Knight}} | ||
|[[Galleom]] | |[[Galleom]] | ||
|— | |— | ||
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|[[File:SSE-The Ruined Hall.png]] | |[[File:SSE-The Ruined Hall.png]] | ||
|[[The Ruined Hall]] | |[[The Ruined Hall]] | ||
|{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}} | |{{SSBB|Lucas}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}) | ||
|[[Galleom]] | |[[Galleom]] | ||
|— | |— | ||
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|[[File:SSE-The Wilds pt2.png]] | |[[File:SSE-The Wilds pt2.png]] | ||
|[[The Wilds (Part II)|The Wilds II]] | |[[The Wilds (Part II)|The Wilds II]] | ||
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} | |{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-The Swamp.png]] | |[[File:SSE-The Swamp.png]] | ||
|[[The Swamp]] | |[[The Swamp]] | ||
|{{SSBB|Diddy Kong}}, {{SSBB|Fox}} | |{{SSBB|Diddy Kong}}, {{SSBB|Fox}}, {{SSBB|Falco}} (all phases except the first one) | ||
|Giant False {{SSBB|Diddy Kong}}, {{SSBB|Jigglypuff}}<ref name="pre1"/> | |Giant False {{SSBB|Diddy Kong}}, {{SSBB|Jigglypuff}}<ref name="pre1"/> | ||
|{{SSBB|Falco}}, {{SSBB|Jigglypuff}}<ref name="pre1"/> | |{{SSBB|Falco}}, {{SSBB|Jigglypuff}}<ref name="pre1"/> | ||
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|[[File:SSE-The Research Facility pt2.png]] | |[[File:SSE-The Research Facility pt2.png]] | ||
|[[The Research Facility (Part II)|The Research Facility II]] | |[[The Research Facility (Part II)|The Research Facility II]] | ||
|{{SSBB|Zero Suit Samus}} ( | |{{SSBB|Zero Suit Samus}} (prior to the battle with two false Samus, when she puts on her Power Suit), {{SSBB|Pikachu}}, {{SSBB|Samus}} (the last sidescrolling section and the battle with Ridley) | ||
|False {{SSBB|Samus}} ( | |False {{SSBB|Samus}} (×2) (battled by Pikachu and Zero Suit Samus), [[Ridley]] (battled by Samus and Pikachu) | ||
|{{SSBB|Samus}} | |{{SSBB|Samus}} | ||
|{{SSBB|Zero Suit Samus}} (Samus replaces her because she put on her Power Suit) | |{{SSBB|Zero Suit Samus}} (Samus replaces her because she put on her Power Suit) | ||
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|[[File:SSE-Outside the Ancient Ruins.png]] | |[[File:SSE-Outside the Ancient Ruins.png]] | ||
|[[Outside the Ancient Ruins]] | |[[Outside the Ancient Ruins]] | ||
|{{SSBB|Olimar}}, {{SSBB|Captain Falcon}} (both all | |{{SSBB|Olimar}}, {{SSBB|Captain Falcon}} (both all phases), {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}} (both only in the battle with the Subspace army) | ||
|— | |— | ||
|{{SSBB|Donkey Kong}} | |{{SSBB|Donkey Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}} | ||
|{{SSBB|Fox}}, {{SSBB|Falco}} ( | |{{SSBB|Fox}}, {{SSBB|Falco}} (both went on their way) | ||
|— | |— | ||
|16 | |16 | ||
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|[[File:SSE-The Glacial Peak.png]] | |[[File:SSE-The Glacial Peak.png]] | ||
|[[The Glacial Peak]] | |[[The Glacial Peak]] | ||
|{{SSBB|Ice Climbers}} (only the | |{{SSBB|Ice Climbers}} (only the sidescrolling sections), {{SSBB|Meta Knight}} (sidescrolling sections and the battle with Lucario (if chosen by the player)), {{SSBB|Lucario}} (if chosen by the player in the battle with Meta Knight) | ||
|{{SSBB|Lucario}} (battled by Meta Knight)/{{SSBB|Meta Knight}} (battled by Lucario) | |{{SSBB|Lucario}} (battled by Meta Knight)/{{SSBB|Meta Knight}} (battled by Lucario) | ||
|{{SSBB|Ice Climbers}}, {{SSBB|Lucario}} | |{{SSBB|Ice Climbers}}, {{SSBB|Lucario}} | ||
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|[[File:SSE-The Canyon.png]] | |[[File:SSE-The Canyon.png]] | ||
|[[The Canyon]] | |[[The Canyon]] | ||
|{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} | |{{SSBB|Mario}}, {{SSBB|Pit}}, {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}} | ||
|— | |— | ||
|— | |— | ||
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|[[File:SSE-Battleship Halberd Interior.png]] | |[[File:SSE-Battleship Halberd Interior.png]] | ||
|[[Battleship Halberd Interior]] | |[[Battleship Halberd Interior]] | ||
|{{SSBB|Snake}} | |{{SSBB|Snake}}, {{SSBB|Meta Knight}} (after joining Snake), {{SSBB|Lucario}} (after joining Snake) | ||
|False {{SSBB|Peach}} and {{SSBB|Zelda}} | |False {{SSBB|Peach}} and {{SSBB|Zelda}} | ||
|{{SSBB|Snake}} | |{{SSBB|Snake}} | ||
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|[[File:SSE-Battleship Halberd Exterior.png]] | |[[File:SSE-Battleship Halberd Exterior.png]] | ||
|[[Battleship Halberd Exterior]] | |[[Battleship Halberd Exterior]] | ||
|{{SSBB|Peach}}, {{SSBB|Zelda}}/{{SSBB|Sheik}} | |{{SSBB|Peach}}, {{SSBB|Zelda}}/{{SSBB|Sheik}} | ||
|— | |— | ||
|{{SSBB|Zelda}}/{{SSBB|Peach}} | |{{SSBB|Zelda}}/{{SSBB|Peach}} | ||
|— | |— | ||
|{{SSBB|Fox}} | |{{SSBB|Fox}}, {{SSBB|Peach}}/{{SSBB|Zelda}} (now rescued by Snake) | ||
|22 | |22 | ||
|5, new team: {{SSBB|Fox}}, {{SSBB|Peach}}, {{SSBB|Zelda}} | |5, new team: {{SSBB|Fox}}, {{SSBB|Peach}}, {{SSBB|Zelda}} | ||
Line 476: | Line 476: | ||
|[[File:SSE-Battleship Halberd Bridge.png]] | |[[File:SSE-Battleship Halberd Bridge.png]] | ||
|[[Battleship Halberd Bridge]] | |[[Battleship Halberd Bridge]] | ||
|{{SSBB|Snake}}, {{SSBB|Lucario}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Peach}}, {{SSBB|Sheik}}/{{SSBB|Zelda}} | |{{SSBB|Snake}}, {{SSBB|Lucario}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Peach}}, {{SSBB|Sheik}}/{{SSBB|Zelda}} | ||
|[[Duon]] | |[[Duon]] | ||
|{{SSBB|Mr. Game & Watch}} ( | |{{SSBB|Mr. Game & Watch}} (rescued by Peach) | ||
|— | |— | ||
|{{SSBB|Falco}} ( | |{{SSBB|Falco}} (returned to join the team) | ||
|24 | |24 | ||
|4, the groups of {{SSBB|Fox}}, {{SSBB|Peach}} and {{SSBB|Zelda}}, and {{SSBB|Meta Knight}}, {{SSBB|Lucario}} and {{SSBB|Snake}} joined in one, and also added {{SSBB|Falco}} and {{SSBB|Mr. Game & Watch}} | |4, the groups of {{SSBB|Fox}}, {{SSBB|Peach}} and {{SSBB|Zelda}}, and {{SSBB|Meta Knight}}, {{SSBB|Lucario}} and {{SSBB|Snake}} joined in one, and also added {{SSBB|Falco}} and {{SSBB|Mr. Game & Watch}} | ||
Line 486: | Line 486: | ||
|[[File:SSE-The Subspace Bomb Factory pt1.png]] | |[[File:SSE-The Subspace Bomb Factory pt1.png]] | ||
|[[The Subspace Bomb Factory (Part I)|The Subspace Bomb Factory I]] | |[[The Subspace Bomb Factory (Part I)|The Subspace Bomb Factory I]] | ||
|{{SSBB|Samus}}, {{SSBB|Pikachu}} | |{{SSBB|Samus}}, {{SSBB|Pikachu}} | ||
|— | |— | ||
|— | |— | ||
Line 496: | Line 496: | ||
|[[File:SSE-The Subspace Bomb Factory pt2.png]] | |[[File:SSE-The Subspace Bomb Factory pt2.png]] | ||
|[[The Subspace Bomb Factory (Part II)|The Subspace Bomb Factory II]] | |[[The Subspace Bomb Factory (Part II)|The Subspace Bomb Factory II]] | ||
|{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}} | |{{SSBB|Donkey Kong}}, {{SSBB|Diddy Kong}}, {{SSBB|Captain Falcon}}, {{SSBB|Olimar}}, {{SSBB|Samus}}, {{SSBB|Pikachu}}, {{SSBB|R.O.B.}} (prior three after the first sidescrolling section) | ||
|[[Meta Ridley]] | |[[Meta Ridley]] | ||
|{{SSBB|R.O.B.}} | |{{SSBB|R.O.B.}} | ||
Line 506: | Line 506: | ||
|[[File:SSE-Entrance to Subspace.png]] | |[[File:SSE-Entrance to Subspace.png]] | ||
|[[Entrance to Subspace]] | |[[Entrance to Subspace]] | ||
|{{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Kirby}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}} | |{{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Kirby}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Olimar}}, {{SSBB|Peach}}, {{SSBB|Pikachu}}, {{SSBB|Pit}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|R.O.B.}}, {{SSBB|Samus}}, {{SSBB|Snake}}, {{SSBB|Yoshi}}, {{SSBB|Zelda}} | ||
|— | |— | ||
|— | |— | ||
|{{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Link}}, {{SSBB|Samus}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Lucario}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} (Tabuu | |{{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Link}}, {{SSBB|Samus}}, {{SSBB|Yoshi}}, {{SSBB|Kirby}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Lucario}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} (Tabuu turned them all into trophies) | ||
|— | |— | ||
|0 | |0 | ||
Line 516: | Line 516: | ||
|[[File:SSE-Subspace pt1.png]] | |[[File:SSE-Subspace pt1.png]] | ||
|[[Subspace (Part I)|Subspace I]] | |[[Subspace (Part I)|Subspace I]] | ||
|{{SSBB|King Dedede}} | |{{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}} | ||
|{{SSBB|Bowser}} (battled only by King Dedede) | |{{SSBB|Bowser}} (battled only by King Dedede) | ||
|{{SSBB|Luigi}}, {{SSBB|Ness}} ( | |{{SSBB|Luigi}}, {{SSBB|Ness}} (revived due to the Dedede Brooch), {{SSBB|Bowser}} (after the battle), {{SSBB|King Dedede}} | ||
|— | |— | ||
|{{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Ike}} | |If rescued: {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Ike}} | ||
|From 4 to 19 | |From 4 to 19 | ||
|1, new team: {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}} | |1, new team: {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}}; if rescued: {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), and {{SSBB|Ike}} | ||
|- | |- | ||
|[[File:SSE-Subspace pt2.png]] | |[[File:SSE-Subspace pt2.png]] | ||
|[[Subspace (Part II)|Subspace II]] | |[[Subspace (Part II)|Subspace II]] | ||
|{{SSBB|Kirby}} | |{{SSBB|Kirby}} | ||
|— | |— | ||
|{{SSBB|Ganondorf}} (if | |{{SSBB|Ganondorf}} (if Link and Zelda were rescued), {{SSBB|Wario}} (if rescued) | ||
|— | |— | ||
|{{SSBB|Kirby}} ( | |{{SSBB|Kirby}} (revived due to the Dedede Brooch he swallowed); if rescued: {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Meta Knight}}, {{SSBB|Lucario}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} | ||
|From 5 to 31 | |From 5 to 31 | ||
|1, {{SSBB|Kirby}}, {{SSBB| | |1, {{SSBB|Kirby}}, {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}}; if rescued: {{SSBB|Link}}, {{SSBB|Yoshi}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Meta Knight}}, {{SSBB|Lucario}}, {{SSBB|R.O.B.}}, {{SSBB|Snake}} and {{SSBB|Wario}}; if rescued prior: {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), and {{SSBB|Ike}}, and also added {{SSBB|Ganondorf}} (if Link and Zelda were rescued) | ||
|- | |- | ||
|[[File:SSE-The Great Maze pt1.png]]<br>[[File:SSE-The Great Maze pt2.png]]<br>[[File:SSE-The Great Maze pt3.png]]<br>[[File:SSE-The Great Maze pt4.png]] | |[[File:SSE-The Great Maze pt1.png]]<br>[[File:SSE-The Great Maze pt2.png]]<br>[[File:SSE-The Great Maze pt3.png]]<br>[[File:SSE-The Great Maze pt4.png]] | ||
|[[The Great Maze]] | |[[The Great Maze]] | ||
|{{SSBB|Bowser}} | |{{SSBB|Bowser}}, {{SSBB|King Dedede}}, {{SSBB|Kirby}}, {{SSBB|Luigi}}, {{SSBB|Ness}}, {{SSBB|Sonic}} (only in the battle with Tabuu); if rescued prior: {{SSBB|Captain Falcon}}, {{SSBB|Diddy Kong}}, {{SSBB|Donkey Kong}}, {{SSBB|Falco}}, {{SSBB|Fox}}, {{SSBB|Ganondorf}}, {{SSBB|Ice Climbers}}, {{SSBB|Ike}}, {{SSBB|Link}}, {{SSBB|Lucario}}, {{SSBB|Lucas}}, {{SSBB|Mario}}, {{SSBB|Marth}}, {{SSBB|Meta Knight}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Olimar}}, {{SSBB|Peach}}, {{SSBB|Pikachu}}, {{SSBB|Pit}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|R.O.B.}}, {{SSBB|Samus}}, {{SSBB|Snake}}, {{SSBB|Wario}}, {{SSBB|Yoshi}}, {{SSBB|Zelda}} | ||
|[[False character#In The Great Maze|False Characters]], [[Petey Piranha]], [[Rayquaza]], [[Porky]], [[Ridley]], [[Galleom]], [[Duon]], [[Meta Ridley]] ( | |[[False character#In The Great Maze|False Characters]], [[Petey Piranha]], [[Rayquaza]], [[Porky]], [[Ridley]], [[Galleom]], [[Duon]], [[Meta Ridley]] (battled by all except Sonic), [[Tabuu]] | ||
|{{SSBB|Sonic}} | |{{SSBB|Sonic}} | ||
|— | |— | ||
|— | |— | ||
|From 6 to 32 | |From 6 to 32 | ||
|1, {{SSBB|Sonic}} joined {{SSBB| | |1, {{SSBB|Sonic}} joined {{SSBB|Kirby}}, {{SSBB|King Dedede}}, {{SSBB|Ness}}, {{SSBB|Luigi}}, {{SSBB|Bowser}}; if rescued: {{SSBB|Mario}}, {{SSBB|Donkey Kong}}, {{SSBB|Link}}, {{SSBB|Samus}}, {{SSBB|Yoshi}}, {{SSBB|Fox}}, {{SSBB|Pikachu}}, {{SSBB|Captain Falcon}}, {{SSBB|Peach}}, {{SSBB|Zelda}}, {{SSBB|Ice Climbers}}, {{SSBB|Marth}}, {{SSBB|Mr. Game & Watch}}, {{SSBB|Falco}}, {{SSBB|Ganondorf}}, {{SSBB|Wario}}, {{SSBB|Meta Knight}}, {{SSBB|Pit}}, {{SSBB|Olimar}}, {{SSBB|Lucas}}, {{SSBB|Diddy Kong}}, {{SSBB|Pokémon Trainer}} ({{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Charizard}}), {{SSBB|Lucario}}, {{SSBB|Ike}}, {{SSBB|R.O.B.}} and {{SSBB|Snake}} | ||
|} | |} | ||
====Notes==== | ====Notes==== | ||
Line 578: | Line 578: | ||
In addition to the characters below, {{SSB4|Mii Fighter}}s are not shown on the character select screen until the player has created at least one. However, since the ability to create Mii Fighters is granted from the beginning, the characters cannot truly be called unlockable. | In addition to the characters below, {{SSB4|Mii Fighter}}s are not shown on the character select screen until the player has created at least one. However, since the ability to create Mii Fighters is granted from the beginning, the characters cannot truly be called unlockable. | ||
Despite {{SSB4|Duck Hunt}} having a [[home stage]] [[Duck Hunt (stage)|of the same name]] added into the game in the | Despite {{SSB4|Duck Hunt}} having a [[home stage]] [[Duck Hunt (stage)|of the same name]] added into the game in the {{h2|List of updates (SSB4-3DS)|1.1.1}} update, they will always be fought on {{SSB4|Battlefield}} for their unlocking battle regardless of which version of the game is being played. | ||
{|class="wikitable sortable" style="text-align:center; min-width: 40%" | {|class="wikitable sortable" style="text-align:center; min-width: 40%" | ||
!Character!!How to unlock!!VS Matches Required!!Unlock location!!Music | !Character!!How to unlock!!VS Matches Required!!Unlock location!!Music | ||
|- | |- | ||
|{{ | |{{CharHead|Ness|SSB4|hsize=20px}}||Clear {{SSB4-3DS|Classic Mode}} on any difficulty||10||[[Magicant]]<ref group=note>Flying Men do not appear.</ref>||''{{SSB4MusicLink|EarthBound|Magicant / Eight Melodies (Mother)}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Falco|SSB4|hsize=20px}}||Clear {{SSB4-3DS|Classic Mode}} without using any continues||20||[[Corneria]]||''{{SSB4MusicLink|Star Fox|Corneria}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Wario|SSB4|hsize=20px}}||Complete [[100-Man Smash]]||30||[[WarioWare, Inc.]]<ref group=note>Microgames do not occur.</ref>||''{{SSB4MusicLink|WarioWare|WarioWare, Inc.}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Lucina|SSB4|hsize=20px}}||As {{SSB4|Marth}}, clear {{SSB4-3DS|Classic Mode}} without any continues||40||[[Arena Ferox]]||''{{SSB4MusicLink|Fire Emblem|Id (Purpose)}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Dark Pit|SSB4|hsize=20px}}||Clear {{SSB4-3DS|Classic Mode}} with three or more characters||50||[[Reset Bomb Forest]]||''{{SSB4MusicLink|Kid Icarus|Wrath of the Reset Bomb (Remix)|Wrath of the Reset Bomb}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Dr. Mario|SSB4|hsize=20px}}||As {{SSB4|Mario}}, clear {{SSB4-3DS|Classic Mode}} on intensity 4.0 or higher||60||[[Mushroomy Kingdom]]||''{{SSB4MusicLink|Super Mario Bros.|Ground Theme (Super Mario Bros.) (Remix)|Ground Theme (Super Mario Bros.)}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|R.O.B.|SSB4|hsize=20px|color=Grey}}||Collect at least 200 different trophies||70||[[PictoChat 2]]||''{{SSB4MusicLink|Nintendo|PictoChat}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Ganondorf|SSB4|hsize=20px}}||As {{SSB4|Link}} or {{SSB4|Zelda}}, clear {{SSB4-3DS|Classic Mode}} on intensity 5.0 or higher||80||[[Gerudo Valley]]||''{{SSB4MusicLink|The Legend of Zelda|Gerudo Valley (Remix)|Gerudo Valley}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}||Clear {{SSB4-3DS|Classic Mode}} with 10 or more characters||90||[[Flat Zone 2]]||''{{SSB4MusicLink|Game & Watch|Flat Zone 2}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Bowser Jr.|SSB4|hsize=20px}}||As {{SSB4|Bowser}}, clear {{SSB4-3DS|Classic Mode}} on intensity 6.0 or higher||100||[[3D Land]]||''{{SSB4MusicLink|Super Mario Bros.|Super Mario 3D Land Theme / Beach Theme}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Duck Hunt|SSB4|hsize=20px}}||Clear {{SSB4-3DS|Classic Mode}} with 8 or more characters||110||{{SSB4|Battlefield}}||''{{SSB4MusicLink|Super Smash Bros.|Battlefield}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Jigglypuff|SSB4|hsize=20px}}||Collect at least 30 different [[equipment]] items||120||[[Unova Pokémon League]]||''{{SSB4MusicLink|Pokémon|N's Castle Medley}}'' | ||
|} | |} | ||
<references group=note/> | <references group=note/> | ||
Line 634: | Line 634: | ||
!Character!!How to unlock!!VS Matches Required!!Unlock location!!Music | !Character!!How to unlock!!VS Matches Required!!Unlock location!!Music | ||
|- | |- | ||
|{{ | |{{CharHead|Falco|SSB4|hsize=20px}}||Clear {{SSB4-Wii U|Classic Mode}}||10||[[Orbital Gate Assault]]||''{{SSB4MusicLink|Star Fox|Theme from Area 6 / Missile Slipstream}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Wario|SSB4|hsize=20px}}||Clear [[100-Man Smash]]||20||[[Gamer]]||''{{SSB4MusicLink|WarioWare|Gamer}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Lucina|SSB4|hsize=20px}}||Clear {{SSB4-Wii U|Classic Mode}} on intensity 5.5 or higher||30||[[Coliseum]]||''{{SSB4MusicLink|Fire Emblem|The Devoted}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Dark Pit|SSB4|hsize=20px}}||Clear [[All-Star Mode]] on Normal||40||[[Palutena's Temple]]||''{{SSB4MusicLink|Kid Icarus|Boss Fight 1 (Kid Icarus: Uprising)}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Dr. Mario|SSB4|hsize=20px}}||Clear [[Master Orders]] on Hard||50||[[Delfino Plaza]]||''{{SSB4MusicLink|Super Mario Bros.|Delfino Plaza}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|R.O.B.|SSB4|hsize=20px|cl=Grey}}||Clear [[Crazy Orders]] after ten rounds and defeat Crazy Hand||60||[[Wrecking Crew]]||''{{SSB4MusicLink|Nintendo|Wrecking Crew Medley}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Mr. Game & Watch|SSB4|hsize=20px}}||Clear {{SSB4-Wii U|Classic Mode}} on intensity 2.0 or higher with five characters||80||[[Flat Zone X]]||''{{SSB4MusicLink|Game & Watch|Flat Zone 2}}'' | ||
|- | |- | ||
|{{ | |{{CharHead|Duck Hunt|SSB4|hsize=20px}}||Get at least one KO in [[Cruel Smash]]||100||{{b|Duck Hunt|stage}}<ref group=note>Dog and ducks do not appear.</ref>||''{{SSB4MusicLink|Duck Hunt|Duck Hunt Medley}}'' | ||
|} | |} | ||
<references group=note/> | <references group=note/> | ||
Line 679: | Line 679: | ||
Time-based Challenger Approaching challenges are issued in a specific order, skipping any characters unlocked in the World of Light or whose Challenger Approaching fight has already been triggered due to Classic Mode. | Time-based Challenger Approaching challenges are issued in a specific order, skipping any characters unlocked in the World of Light or whose Challenger Approaching fight has already been triggered due to Classic Mode. | ||
==== | ===={{SSBU|Classic Mode}}==== | ||
When the player completes Classic Mode with a given character, a new character will challenge the player to a Challenger Approaching duel. All of the eight starter characters have their own character unlock trees, each with eight characters to unlock, except for Pikachu, who has seven. The challenger is determined by the 1st Player character's assigned tree, and will be the next character from the top of their tree down (as indicated on the table below) who has not already been unlocked or issued a Challenger Approaching duel. | When the player completes Classic Mode with a given character, a new character will challenge the player to a Challenger Approaching duel. All of the eight starter characters have their own character unlock trees, each with eight characters to unlock, except for Pikachu, who has seven. The challenger is determined by the 1st Player character's assigned tree, and will be the next character from the top of their tree down (as indicated on the table below) who has not already been unlocked or issued a Challenger Approaching duel. | ||
Line 714: | Line 714: | ||
!data-sort-type="number"|Order!!Character!!Cumulative Wait Time!!Stage!!Music | !data-sort-type="number"|Order!!Character!!Cumulative Wait Time!!Stage!!Music | ||
|- | |- | ||
|1st||{{ | |1st||{{CharHead|Ness|SSBU|hsize=20px}}||0 minutes||[[Onett]] (hazards off)||''{{SSBUMusicLink|EarthBound|Bein' Friends}}'' | ||
|- | |- | ||
|2nd||{{ | |2nd||{{CharHead|Zelda|SSBU|hsize=20px}}||10 minutes||[[Temple]]||''{{SSBUMusicLink|The Legend of Zelda|Ocarina of Time Medley}}'' | ||
|- | |- | ||
|3rd||{{ | |3rd||{{CharHead|Bowser|SSBU|hsize=20px}}||20 minutes||[[Mushroom Kingdom U]]||''{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}'' | ||
|- | |- | ||
|4th||{{ | |4th||{{CharHead|Pit|SSBU|hsize=20px}}||30 minutes||[[Skyworld]]||''{{SSBUMusicLink|Kid Icarus|Underworld}}'' | ||
|- | |- | ||
|5th||{{ | |5th||{{CharHead|Inkling|SSBU|hsize=20px}}||40 minutes||[[Moray Towers]]||''{{SSBUMusicLink|Splatoon|Splattack! (Original)|Splattack!}}'' | ||
|- | |- | ||
|6th||{{ | |6th||{{CharHead|Villager|SSBU|hsize=20px}}||50 minutes||[[Smashville]]||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}'' | ||
|- | |- | ||
|7th||{{ | |7th||{{CharHead|Marth|SSBU|hsize=20px}}||1 hour||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}'' | ||
|- | |- | ||
|8th||{{ | |8th||{{CharHead|Young Link|SSBU|hsize=20px}}||1 hour & 10 minutes||[[Great Bay]]||''{{SSBUMusicLink|The Legend of Zelda|Saria's Theme}}'' | ||
|- | |- | ||
|9th||{{ | |9th||{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}||1 hour & 20 minutes||[[Wii Fit Studio]]||''{{SSBUMusicLink|Wii Fit|Main Menu - Wii Fit}}'' | ||
|- | |- | ||
|10th||{{ | |10th||{{CharHead|Ice Climbers|SSBU|hsize=20px}}||1 hour & 30 minutes||[[Summit]]||''{{SSBUMusicLink|Ice Climber|Ice Climber (Brawl)}}'' | ||
|- | |- | ||
|11th||{{ | |11th||{{CharHead|Captain Falcon|SSBU|hsize=20px}}||1 hour & 40 minutes||[[Port Town Aero Dive]]||''{{SSBUMusicLink|F-Zero|F-ZERO Medley}}'' | ||
|- | |- | ||
|12th||{{ | |12th||{{CharHead|Peach|SSBU|hsize=20px}}||1 hour & 50 minutes||[[Princess Peach's Castle]]||''{{SSBUMusicLink|Super Mario Bros.|Rolling Hills A}}'' | ||
|- | |- | ||
|13th||{{ | |13th||{{CharHead|Ryu|SSBU|hsize=20px}}||2 hours||{{SSBU|Battlefield}}||''{{SSBUMusicLink|Street Fighter|Ryu Stage}}'' | ||
|- | |- | ||
|14th||{{ | |14th||{{CharHead|Ike|SSBU|hsize=20px}}||2 hours & 10 minutes||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|Eternal Bond}}'' | ||
|- | |- | ||
|15th||{{ | |15th||{{CharHead|Jigglypuff|SSBU|hsize=20px}}||2 hours & 20 minutes||[[Saffron City]]||''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Pokémon Blue (64)}}'' | ||
|- | |- | ||
|16th||{{ | |16th||{{CharHead|King K. Rool|SSBU|hsize=20px}}||2 hours & 30 minutes||[[Jungle Japes]]||''{{SSBUMusicLink|Donkey Kong|Gang-Plank Galleon}}'' | ||
|- | |- | ||
|17th||{{ | |17th||{{CharHead|Sonic|SSBU|hsize=20px}}||2 hours & 40 minutes||[[Green Hill Zone]]||''{{SSBUMusicLink|Sonic The Hedgehog|Green Hill Zone}}'' | ||
|- | |- | ||
|18th||{{ | |18th||{{CharHead|Simon|SSBU|hsize=20px}}||2 hours & 50 minutes||[[Dracula's Castle]]||''{{SSBUMusicLink|Castlevania|Vampire Killer (Remix)}}'' | ||
|- | |- | ||
|19th||{{ | |19th||{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}||3 hours||[[Brinstar]]||''{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}'' | ||
|- | |- | ||
|20th||{{ | |20th||{{CharHead|Little Mac|SSBU|hsize=20px}}||3 hours & 10 minutes||[[Boxing Ring]] (Punch-Out!!)||''{{SSBUMusicLink|Punch-Out!!|Jogging / Countdown}}'' | ||
|- | |- | ||
|21st||{{ | |21st||{{CharHead|Isabelle|SSBU|hsize=20px}}||3 hours & 20 minutes||[[Town and City]]||''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}'' | ||
|- | |- | ||
|22nd||{{ | |22nd||{{CharHead|Shulk|SSBU|hsize=20px}}||3 hours & 30 minutes||[[Gaur Plain]]||''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles Medley}}'' | ||
|- | |- | ||
|23rd||{{ | |23rd||{{CharHead|Lucina|SSBU|hsize=20px}}||3 hours & 40 minutes||[[Arena Ferox]]||''{{SSBUMusicLink|Fire Emblem|Id (Purpose)}}'' | ||
|- | |- | ||
|24th||{{ | |24th||{{CharHead|Wario|SSBU|hsize=20px}}||3 hours & 50 minutes||[[WarioWare, Inc.]]||''{{SSBUMusicLink|WarioWare|WarioWare, Inc.}}'' | ||
|- | |- | ||
|25th||{{ | |25th||{{CharHead|Ridley|SSBU|hsize=20px}}||4 hours||[[Norfair]]||''{{SSBUMusicLink|Metroid|Vs. Ridley}}'' | ||
|- | |- | ||
|26th||{{ | |26th||{{CharHead|Pokémon Trainer|SSBU|hsize=20px}}||4 hours & 10 minutes||[[Pokémon Stadium]]||''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Pokémon Blue (Brawl)}}'' | ||
|- | |- | ||
|27th||{{ | |27th||{{CharHead|Lucario|SSBU|hsize=20px}}||4 hours & 20 minutes||[[Spear Pillar]]||''{{SSBUMusicLink|Pokémon|Battle! (Team Galactic)}}'' | ||
|- | |- | ||
|28th||{{ | |28th||{{CharHead|Daisy|SSBU|hsize=20px}}||4 hours & 30 minutes||[[Figure-8 Circuit]]||''{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}}'' | ||
|- | |- | ||
|29th||{{ | |29th||{{CharHead|Roy|SSBU|hsize=20px}}||4 hours & 40 minutes||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}'' | ||
|- | |- | ||
|30th||{{ | |30th||{{CharHead|King Dedede|SSBU|hsize=20px}}||4 hours & 50 minutes||[[Fountain of Dreams]]||''{{SSBUMusicLink|Kirby|King Dedede's Theme (Brawl)}}'' | ||
|- | |- | ||
|31st||{{ | |31st||{{CharHead|R.O.B.|SSBU|hsize=20px|cl=Grey}}||5 hours||[[Wrecking Crew]]||''{{SSBUMusicLink|Nintendo|Stack-Up/Gyromite}}'' | ||
|- | |- | ||
|32nd||{{ | |32nd||{{CharHead|Falco|SSBU|hsize=20px}}||5 hours & 10 minutes||[[Corneria]]||''{{SSBUMusicLink|Star Fox|Star Fox Medley}}'' | ||
|- | |- | ||
|33rd||{{ | |33rd||{{CharHead|Luigi|SSBU|hsize=20px}}||5 hours & 20 minutes||[[Luigi's Mansion]]||''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion}}'' | ||
|- | |- | ||
|34th||{{ | |34th||{{CharHead|Pichu|SSBU|hsize=20px}}||5 hours & 30 minutes||[[Pokémon Stadium 2]]||''{{SSBUMusicLink|Pokémon|Pokémon Red / Pokémon Blue Medley}}'' | ||
|- | |- | ||
|35th||{{ | |35th||{{CharHead|Richter|SSBU|hsize=20px}}||5 hours & 40 minutes||[[Dracula's Castle]]||''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}'' | ||
|- | |- | ||
|36th||{{ | |36th||{{CharHead|Lucas|SSBU|hsize=20px}}||5 hours & 50 minutes||[[New Pork City]]||''{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}'' | ||
|- | |- | ||
|37th||{{ | |37th||{{CharHead|Diddy Kong|SSBU|hsize=20px}}||6 hours||[[Kongo Falls]]||''{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}}'' | ||
|- | |- | ||
|38th||{{ | |38th||{{CharHead|Meta Knight|SSBU|hsize=20px}}||6 hours & 10 minutes||[[Halberd]]||''{{SSBUMusicLink|Kirby|Meta Knight's Revenge}}'' | ||
|- | |- | ||
|39th||{{ | |39th||{{CharHead|Snake|SSBU|hsize=20px}}||6 hours & 20 minutes||[[Shadow Moses Island]]||''{{SSBUMusicLink|Metal Gear|Encounter}}'' | ||
|- | |- | ||
|40th||{{ | |40th||{{CharHead|Ganondorf|SSBU|hsize=20px}}||6 hours & 30 minutes||[[Bridge of Eldin]]||''{{SSBUMusicLink|The Legend of Zelda|Death Mountain}}'' | ||
|- | |- | ||
|41st||{{ | |41st||{{CharHead|Corrin|SSBU|hsize=20px}}||6 hours & 40 minutes||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}'' | ||
|- | |- | ||
|42nd||{{ | |42nd||{{CharHead|Mega Man|SSBU|hsize=20px}}||6 hours & 50 minutes||[[Wily Castle]]||''{{SSBUMusicLink|Mega Man|Mega Man 2 Medley}}'' | ||
|- | |- | ||
|43rd||{{ | |43rd||{{CharHead|Bayonetta|SSBU|hsize=20px}}||7 hours||[[Umbra Clock Tower]]||''{{SSBUMusicLink|Bayonetta|Let's Hit The Climax!}}'' | ||
|- | |- | ||
|44th||{{ | |44th||{{CharHead|Toon Link|SSBU|hsize=20px}}||7 hours & 10 minutes||[[Pirate Ship]]||''{{SSBUMusicLink|The Legend of Zelda|Dragon Roost Island}}'' | ||
|- | |- | ||
|45th||{{ | |45th||{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||7 hours & 20 minutes||[[Mario Galaxy]]||''{{SSBUMusicLink|Super Mario Bros.|Egg Planet (Remix)}}'' | ||
|- | |- | ||
|46th||{{ | |46th||{{CharHead|Incineroar|SSBU|hsize=20px}}||7 hours & 30 minutes||[[Boxing Ring]] (Super Smash Bros.)||''{{SSBUMusicLink|Pokémon|The Battle at the Summit!}}'' | ||
|- | |- | ||
|47th||{{ | |47th||{{CharHead|Sheik|SSBU|hsize=20px}}||7 hours & 40 minutes||[[Gerudo Valley]]||''{{SSBUMusicLink|The Legend of Zelda|Gerudo Valley (Remix)}}'' | ||
|- | |- | ||
|48th||{{ | |48th||{{CharHead|Olimar|SSBU|hsize=20px}}||7 hours & 50 minutes||[[Distant Planet]]||''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}'' | ||
|- | |- | ||
|49th||{{ | |49th||{{CharHead|Pac-Man|SSBU|hsize=20px}}||8 hours||[[Pac-Land]]||''{{SSBUMusicLink|Pac-Man|PAC-MAN}}'' | ||
|- | |- | ||
|50th||{{ | |50th||{{CharHead|Dark Samus|SSBU|hsize=20px}}||8 hours & 10 minutes||[[Frigate Orpheon]]||''{{SSBUMusicLink|Metroid|Multiplayer - Metroid Prime 2: Echoes}}'' | ||
|- | |- | ||
|51st||{{ | |51st||{{CharHead|Wolf|SSBU|hsize=20px}}||8 hours & 20 minutes||[[Lylat Cruise]]||''{{SSBUMusicLink|Star Fox|Star Wolf (Brawl)}}'' | ||
|- | |- | ||
|52nd||{{ | |52nd||{{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}||8 hours & 30 minutes||[[Flat Zone X]]||''{{SSBUMusicLink|Game & Watch|Flat Zone 2}}'' | ||
|- | |- | ||
|53rd||{{ | |53rd||{{CharHead|Robin|SSBU|hsize=20px}}||8 hours & 40 minutes||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|Prelude (Ablaze)}}'' | ||
|- | |- | ||
|54th||{{ | |54th||{{CharHead|Dark Pit|SSBU|hsize=20px}}||8 hours & 50 minutes||[[Reset Bomb Forest]]||''{{SSBUMusicLink|Kid Icarus|Dark Pit's Theme}}'' | ||
|- | |- | ||
|55th||{{ | |55th||{{CharHead|Cloud|SSBU|hsize=20px}}||9 hours||[[Midgar]]||''{{SSBUMusicLink|Final Fantasy|Fight On!}}'' | ||
|- | |- | ||
|56th||{{ | |56th||{{CharHead|Duck Hunt|SSBU|hsize=20px}}||9 hours & 10 minutes||[[Duck Hunt]]||''{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}'' | ||
|- | |- | ||
|57th||{{ | |57th||{{CharHead|Ken|SSBU|hsize=20px}}||9 hours & 20 minutes||[[Boxing Ring]] (Punch-Out!!)||''{{SSBUMusicLink|Street Fighter|Ken Stage}}'' | ||
|- | |- | ||
|58th||{{ | |58th||{{CharHead|Greninja|SSBU|hsize=20px}}||9 hours & 30 minutes||[[Kalos Pokémon League]]||''{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}'' | ||
|- | |- | ||
|59th||{{ | |59th||{{CharHead|Chrom|SSBU|hsize=20px}}||9 hours & 40 minutes||[[Arena Ferox]]||''{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}'' | ||
|- | |- | ||
|60th||{{ | |60th||{{CharHead|Mewtwo|SSBU|hsize=20px}}||9 hours & 50 minutes||[[Spear Pillar]]||''{{SSBUMusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}'' | ||
|- | |- | ||
|61st||{{ | |61st||{{CharHead|Bowser Jr.|SSBU|hsize=20px}}||10 hours||[[Delfino Plaza]]||''{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}'' | ||
|- | |- | ||
|62nd||{{ | |62nd||{{CharHead|Dr. Mario|SSBU|hsize=20px}}||10 hours & 10 minutes||[[New Donk City Hall]]||''{{SSBUMusicLink|Super Mario Bros.|Fever}}'' | ||
|- | |- | ||
|63rd||{{ | |63rd||{{CharHead|Palutena|SSBU|hsize=20px}}||10 hours & 20 minutes||[[Palutena's Temple]]||''{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}}'' | ||
|} | |} | ||
===[[World of Light]]=== | ===[[World of Light]]=== | ||
In World of Light, each fighter must be unlocked through a fighter battle, with a few exceptions: | In World of Light, each fighter must be unlocked through a fighter battle, with a few exceptions: | ||
:{{ | :{{CharHead|Kirby|SSBU|hsize=20px}} is always available from the beginning. | ||
:{{ | :{{CharHead|Bowser|SSBU|hsize=20px}} is unlocked after defeating [[Giga Bowser]] within the [[Molten Fortress]] sub-area in the Light Realm. | ||
:[[Downloadable content (SSBU)#Fighters|Downloadable fighters]] are directly available once finished downloading them, after awaking a total of 10 fighters. If a file is loaded where those conditions have been already met previously before downloading them, they will be made instantly available. | :[[Downloadable content (SSBU)#Fighters|Downloadable fighters]] are directly available once finished downloading them, after awaking a total of 10 fighters. If a file is loaded where those conditions have been already met previously before downloading them, they will be made instantly available. | ||
Line 863: | Line 863: | ||
|[[File:Mario SSBU.png|center|64x64px]] | |[[File:Mario SSBU.png|center|64x64px]] | ||
|{{SSBU|Mario}} | |{{SSBU|Mario}} | ||
| | |{{SpiritType|Neutral}} <center>{{color|#796581|Neutral}}</center> | ||
|2,500 | |2,500 | ||
|{{SSBU|Final Destination}} | |{{SSBU|Final Destination}} | ||
Line 872: | Line 872: | ||
|[[File:Donkey Kong SSBU.png|center|64x64px]] | |[[File:Donkey Kong SSBU.png|center|64x64px]] | ||
|{{SSBU|Donkey Kong}} | |{{SSBU|Donkey Kong}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Kongo Jungle}} | |{{OmegaStage|Kongo Jungle}} | ||
Line 881: | Line 881: | ||
|[[File:Link SSBU.png|center|64x64px]] | |[[File:Link SSBU.png|center|64x64px]] | ||
|{{SSBU|Link}} | |{{SSBU|Link}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,600 | |3,600 | ||
|{{OmegaStage|Great Plateau Tower}} | |{{OmegaStage|Great Plateau Tower}} | ||
Line 890: | Line 890: | ||
|[[File:Samus SSBU.png|center|64x64px]] | |[[File:Samus SSBU.png|center|64x64px]] | ||
|{{SSBU|Samus}} | |{{SSBU|Samus}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Brinstar}} | |{{OmegaStage|Brinstar}} | ||
Line 899: | Line 899: | ||
|[[File:Dark Samus SSBU.png|center|64x64px]] | |[[File:Dark Samus SSBU.png|center|64x64px]] | ||
|{{SSBU|Dark Samus}} | |{{SSBU|Dark Samus}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|12,500 | |12,500 | ||
|{{OmegaStage|Frigate Orpheon}} | |{{OmegaStage|Frigate Orpheon}} | ||
Line 908: | Line 908: | ||
|[[File:Yoshi SSBU.png|center|64x64px]] | |[[File:Yoshi SSBU.png|center|64x64px]] | ||
|{{SSBU|Yoshi}} | |{{SSBU|Yoshi}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|3,600 | |3,600 | ||
|{{OmegaStage|Super Happy Tree}} | |{{OmegaStage|Super Happy Tree}} | ||
Line 917: | Line 917: | ||
|[[File:Fox SSBU.png|center|64x64px]] | |[[File:Fox SSBU.png|center|64x64px]] | ||
|{{SSBU|Fox}} | |{{SSBU|Fox}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,700 | |3,700 | ||
|{{OmegaStage|Corneria}} | |{{OmegaStage|Corneria}} | ||
Line 926: | Line 926: | ||
|[[File:Pikachu SSBU.png|center|64x64px]] | |[[File:Pikachu SSBU.png|center|64x64px]] | ||
|{{SSBU|Pikachu}} | |{{SSBU|Pikachu}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Pokémon Stadium}} | |{{OmegaStage|Pokémon Stadium}} | ||
Line 935: | Line 935: | ||
|[[File:Luigi SSBU.png|center|64x64px]] | |[[File:Luigi SSBU.png|center|64x64px]] | ||
|{{SSBU|Luigi}} | |{{SSBU|Luigi}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|10,600 | |10,600 | ||
|{{OmegaStage|Luigi's Mansion}} | |{{OmegaStage|Luigi's Mansion}} | ||
Line 944: | Line 944: | ||
|[[File:Ness SSBU.png|center|64x64px]] | |[[File:Ness SSBU.png|center|64x64px]] | ||
|{{SSBU|Ness}} | |{{SSBU|Ness}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Magicant}} | |{{OmegaStage|Magicant}} | ||
Line 953: | Line 953: | ||
|[[File:Captain Falcon SSBU.png|center|64x64px]] | |[[File:Captain Falcon SSBU.png|center|64x64px]] | ||
|{{SSBU|Captain Falcon}} | |{{SSBU|Captain Falcon}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Port Town Aero Dive}} | |{{OmegaStage|Port Town Aero Dive}} | ||
Line 962: | Line 962: | ||
|[[File:Jigglypuff SSBU.png|center|64x64px]] | |[[File:Jigglypuff SSBU.png|center|64x64px]] | ||
|{{SSBU|Jigglypuff}} | |{{SSBU|Jigglypuff}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Mushroom Kingdom U}} | |{{OmegaStage|Mushroom Kingdom U}} | ||
Line 971: | Line 971: | ||
|[[File:Peach SSBU.png|center|64x64px]] | |[[File:Peach SSBU.png|center|64x64px]] | ||
|{{SSBU|Peach}} | |{{SSBU|Peach}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|7,500 | |7,500 | ||
|[[Mushroom Kingdom U]] | |[[Mushroom Kingdom U]] | ||
Line 980: | Line 980: | ||
|[[File:Daisy SSBU.png|center|64x64px]] | |[[File:Daisy SSBU.png|center|64x64px]] | ||
|{{SSBU|Daisy}} | |{{SSBU|Daisy}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,600 | |10,600 | ||
|[[Mushroom Kingdom U]] | |[[Mushroom Kingdom U]] | ||
Line 989: | Line 989: | ||
|[[File:Ice Climbers SSBU.png|center|64x64px]] | |[[File:Ice Climbers SSBU.png|center|64x64px]] | ||
|{{SSBU|Ice Climbers}} | |{{SSBU|Ice Climbers}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Summit}} | |{{OmegaStage|Summit}} | ||
Line 998: | Line 998: | ||
|[[File:Sheik SSBU.png|center|64x64px]] | |[[File:Sheik SSBU.png|center|64x64px]] | ||
|{{SSBU|Sheik}} | |{{SSBU|Sheik}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|2,500 | |2,500 | ||
|[[Final Destination]] | |[[Final Destination]] | ||
Line 1,007: | Line 1,007: | ||
|[[File:Zelda SSBU.png|center|64x64px]] | |[[File:Zelda SSBU.png|center|64x64px]] | ||
|{{SSBU|Zelda}} | |{{SSBU|Zelda}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|10,100 | |10,100 | ||
|{{OmegaStage|Temple}} | |{{OmegaStage|Temple}} | ||
Line 1,016: | Line 1,016: | ||
|[[File:Dr. Mario SSBU.png|center|64x64px]] | |[[File:Dr. Mario SSBU.png|center|64x64px]] | ||
|{{SSBU|Dr. Mario}} | |{{SSBU|Dr. Mario}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,400 | |3,400 | ||
|{{OmegaStage|Mario Bros.}} | |{{OmegaStage|Mario Bros.}} | ||
Line 1,025: | Line 1,025: | ||
|[[File:Pichu SSBU.png|center|64x64px]] | |[[File:Pichu SSBU.png|center|64x64px]] | ||
|{{SSBU|Pichu}} | |{{SSBU|Pichu}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Prism Tower}} | |{{OmegaStage|Prism Tower}} | ||
Line 1,034: | Line 1,034: | ||
|[[File:Falco SSBU.png|center|64x64px]] | |[[File:Falco SSBU.png|center|64x64px]] | ||
|{{SSBU|Falco}} | |{{SSBU|Falco}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Lylat Cruise}} | |{{OmegaStage|Lylat Cruise}} | ||
Line 1,043: | Line 1,043: | ||
|[[File:Marth SSBU.png|center|64x64px]] | |[[File:Marth SSBU.png|center|64x64px]] | ||
|{{SSBU|Marth}} | |{{SSBU|Marth}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|2,500 | |2,500 | ||
|[[Final Destination]] | |[[Final Destination]] | ||
Line 1,052: | Line 1,052: | ||
|[[File:Lucina SSBU.png|center|64x64px]] | |[[File:Lucina SSBU.png|center|64x64px]] | ||
|{{SSBU|Lucina}} | |{{SSBU|Lucina}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,000 | |10,000 | ||
|{{OmegaStage|Arena Ferox}} | |{{OmegaStage|Arena Ferox}} | ||
Line 1,061: | Line 1,061: | ||
|[[File:Young Link SSBU.png|center|64x64px]] | |[[File:Young Link SSBU.png|center|64x64px]] | ||
|{{SSBU|Young Link}} | |{{SSBU|Young Link}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|10,300 | |10,300 | ||
|{{OmegaStage|Temple}} | |{{OmegaStage|Temple}} | ||
Line 1,070: | Line 1,070: | ||
|[[File:Ganondorf SSBU.png|center|64x64px]] | |[[File:Ganondorf SSBU.png|center|64x64px]] | ||
|{{SSBU|Ganondorf}} | |{{SSBU|Ganondorf}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,700 | |10,700 | ||
|{{OmegaStage|Bridge of Eldin}} | |{{OmegaStage|Bridge of Eldin}} | ||
Line 1,079: | Line 1,079: | ||
|[[File:Mewtwo SSBU.png|center|64x64px]] | |[[File:Mewtwo SSBU.png|center|64x64px]] | ||
|{{SSBU|Mewtwo}} | |{{SSBU|Mewtwo}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|12,000 | |12,000 | ||
|{{OmegaStage|Spear Pillar}} | |{{OmegaStage|Spear Pillar}} | ||
Line 1,088: | Line 1,088: | ||
|[[File:Roy SSBU.png|center|64x64px]] | |[[File:Roy SSBU.png|center|64x64px]] | ||
|{{SSBU|Roy}} | |{{SSBU|Roy}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|12,500 | |12,500 | ||
|{{OmegaStage|Castle Siege}} | |{{OmegaStage|Castle Siege}} | ||
Line 1,097: | Line 1,097: | ||
|[[File:Chrom SSBU.png|center|64x64px]] | |[[File:Chrom SSBU.png|center|64x64px]] | ||
|{{SSBU|Chrom}} | |{{SSBU|Chrom}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,600 | |10,600 | ||
|{{OmegaStage|Castle Siege}} | |{{OmegaStage|Castle Siege}} | ||
Line 1,106: | Line 1,106: | ||
|[[File:Mr. Game & Watch SSBU.png|center|64x64px]] | |[[File:Mr. Game & Watch SSBU.png|center|64x64px]] | ||
|{{SSBU|Mr. Game & Watch}} | |{{SSBU|Mr. Game & Watch}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Flat Zone X}} | |{{OmegaStage|Flat Zone X}} | ||
Line 1,115: | Line 1,115: | ||
|[[File:Meta Knight SSBU.png|center|64x64px]] | |[[File:Meta Knight SSBU.png|center|64x64px]] | ||
|{{SSBU|Meta Knight}} | |{{SSBU|Meta Knight}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|11,800 | |11,800 | ||
|{{OmegaStage|Halberd}} | |{{OmegaStage|Halberd}} | ||
Line 1,124: | Line 1,124: | ||
|[[File:Pit SSBU.png|center|64x64px]] | |[[File:Pit SSBU.png|center|64x64px]] | ||
|{{SSBU|Pit}} | |{{SSBU|Pit}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Skyworld}} | |{{OmegaStage|Skyworld}} | ||
Line 1,133: | Line 1,133: | ||
|[[File:Dark Pit SSBU.png|center|64x64px]] | |[[File:Dark Pit SSBU.png|center|64x64px]] | ||
|{{SSBU|Dark Pit}} | |{{SSBU|Dark Pit}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|11,200 | |11,200 | ||
|{{OmegaStage|Reset Bomb Forest}} | |{{OmegaStage|Reset Bomb Forest}} | ||
Line 1,142: | Line 1,142: | ||
|[[File:Zero Suit Samus SSBU.png|center|64x64px]] | |[[File:Zero Suit Samus SSBU.png|center|64x64px]] | ||
|{{SSBU|Zero Suit Samus}} | |{{SSBU|Zero Suit Samus}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Brinstar Depths}} | |{{OmegaStage|Brinstar Depths}} | ||
Line 1,151: | Line 1,151: | ||
|[[File:Wario SSBU.png|center|64x64px]] | |[[File:Wario SSBU.png|center|64x64px]] | ||
|{{SSBU|Wario}} | |{{SSBU|Wario}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,100 | |10,100 | ||
|{{OmegaStage|WarioWare, Inc.}} | |{{OmegaStage|WarioWare, Inc.}} | ||
Line 1,160: | Line 1,160: | ||
|[[File:Snake SSBU.png|center|64x64px]] | |[[File:Snake SSBU.png|center|64x64px]] | ||
|{{SSBU|Snake}} | |{{SSBU|Snake}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|9,000 | |9,000 | ||
|[[Final Destination]] | |[[Final Destination]] | ||
Line 1,169: | Line 1,169: | ||
|[[File:Ike SSBU.png|center|64x64px]] | |[[File:Ike SSBU.png|center|64x64px]] | ||
|{{SSBU|Ike}} | |{{SSBU|Ike}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|11,200 | |11,200 | ||
|{{OmegaStage|Coliseum}} | |{{OmegaStage|Coliseum}} | ||
Line 1,178: | Line 1,178: | ||
|[[File:Pokemon Trainer SSBU.png|center|64x64px]] | |[[File:Pokemon Trainer SSBU.png|center|64x64px]] | ||
|{{SSBU|Pokémon Trainer}} ({{SSBU|Squirtle}}, {{SSBU|Ivysaur}}, and {{SSBU|Charizard}}) | |{{SSBU|Pokémon Trainer}} ({{SSBU|Squirtle}}, {{SSBU|Ivysaur}}, and {{SSBU|Charizard}}) | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Battlefield}} | |{{OmegaStage|Battlefield}} | ||
Line 1,187: | Line 1,187: | ||
|[[File:Diddy Kong SSBU.png|center|64x64px]] | |[[File:Diddy Kong SSBU.png|center|64x64px]] | ||
|{{SSBU|Diddy Kong}} | |{{SSBU|Diddy Kong}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|9,000 | |9,000 | ||
|{{OmegaStage|Kongo Jungle}} | |{{OmegaStage|Kongo Jungle}} | ||
Line 1,196: | Line 1,196: | ||
|[[File:Lucas SSBU.png|center|64x64px]] | |[[File:Lucas SSBU.png|center|64x64px]] | ||
|{{SSBU|Lucas}} | |{{SSBU|Lucas}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|6,600 | |6,600 | ||
|{{OmegaStage|New Pork City}} | |{{OmegaStage|New Pork City}} | ||
Line 1,205: | Line 1,205: | ||
|[[File:Sonic SSBU.png|center|64x64px]] | |[[File:Sonic SSBU.png|center|64x64px]] | ||
|{{SSBU|Sonic}} | |{{SSBU|Sonic}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|9,800 | |9,800 | ||
|{{OmegaStage|Green Hill Zone}} | |{{OmegaStage|Green Hill Zone}} | ||
Line 1,214: | Line 1,214: | ||
|[[File:King Dedede SSBU.png|center|64x64px]] | |[[File:King Dedede SSBU.png|center|64x64px]] | ||
|{{SSBU|King Dedede}} | |{{SSBU|King Dedede}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|9,000 | |9,000 | ||
|{{OmegaStage|Fountain of Dreams}} | |{{OmegaStage|Fountain of Dreams}} | ||
Line 1,223: | Line 1,223: | ||
|[[File:Olimar SSBU.png|center|64x64px]] | |[[File:Olimar SSBU.png|center|64x64px]] | ||
|{{SSBU|Olimar}} | |{{SSBU|Olimar}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Distant Planet}} | |{{OmegaStage|Distant Planet}} | ||
Line 1,232: | Line 1,232: | ||
|[[File:Lucario SSBU.png|center|64x64px]] | |[[File:Lucario SSBU.png|center|64x64px]] | ||
|{{SSBU|Lucario}} | |{{SSBU|Lucario}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Spear Pillar}} | |{{OmegaStage|Spear Pillar}} | ||
Line 1,241: | Line 1,241: | ||
|[[File:R.O.B. SSBU.png|center|64x64px]] | |[[File:R.O.B. SSBU.png|center|64x64px]] | ||
|{{SSBU|R.O.B.}} | |{{SSBU|R.O.B.}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|10,500 | |10,500 | ||
|{{OmegaStage|Wrecking Crew}} | |{{OmegaStage|Wrecking Crew}} | ||
Line 1,250: | Line 1,250: | ||
|[[File:Toon Link SSBU.png|center|64x64px]] | |[[File:Toon Link SSBU.png|center|64x64px]] | ||
|{{SSBU|Toon Link}} | |{{SSBU|Toon Link}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|7,500 | |7,500 | ||
|[[Wuhu Island]] | |[[Wuhu Island]] | ||
Line 1,259: | Line 1,259: | ||
|[[File:Wolf SSBU.png|center|64x64px]] | |[[File:Wolf SSBU.png|center|64x64px]] | ||
|{{SSBU|Wolf}} | |{{SSBU|Wolf}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|11,800 | |11,800 | ||
|{{OmegaStage|Lylat Cruise}} | |{{OmegaStage|Lylat Cruise}} | ||
Line 1,268: | Line 1,268: | ||
|[[File:Villager SSBU.png|center|64x64px]] | |[[File:Villager SSBU.png|center|64x64px]] | ||
|{{SSBU|Villager}} | |{{SSBU|Villager}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|2,500 | |2,500 | ||
|[[Final Destination]] | |[[Final Destination]] | ||
Line 1,277: | Line 1,277: | ||
|[[File:Mega Man SSBU.png|center|64x64px]] | |[[File:Mega Man SSBU.png|center|64x64px]] | ||
|{{SSBU|Mega Man}} | |{{SSBU|Mega Man}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Wily Castle}} | |{{OmegaStage|Wily Castle}} | ||
Line 1,286: | Line 1,286: | ||
|[[File:Wii Fit Trainer SSBU.png|center|64x64px]] | |[[File:Wii Fit Trainer SSBU.png|center|64x64px]] | ||
|{{SSBU|Wii Fit Trainer}} | |{{SSBU|Wii Fit Trainer}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Wii Fit Studio}} | |{{OmegaStage|Wii Fit Studio}} | ||
Line 1,295: | Line 1,295: | ||
|[[File:Rosalina & Luma SSBU.png|center|64x64px]] | |[[File:Rosalina & Luma SSBU.png|center|64x64px]] | ||
|{{SSBU|Rosalina & Luma}} | |{{SSBU|Rosalina & Luma}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|10,000 | |10,000 | ||
|{{OmegaStage|Mario Galaxy}} | |{{OmegaStage|Mario Galaxy}} | ||
Line 1,304: | Line 1,304: | ||
|[[File:Little Mac SSBU.png|center|64x64px]] | |[[File:Little Mac SSBU.png|center|64x64px]] | ||
|{{SSBU|Little Mac}} | |{{SSBU|Little Mac}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Boxing Ring}} | |{{OmegaStage|Boxing Ring}} | ||
Line 1,313: | Line 1,313: | ||
|[[File:Greninja SSBU.png|center|64x64px]] | |[[File:Greninja SSBU.png|center|64x64px]] | ||
|{{SSBU|Greninja}} | |{{SSBU|Greninja}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|10,600 | |10,600 | ||
|{{OmegaStage|Kalos Pokémon League}} | |{{OmegaStage|Kalos Pokémon League}} | ||
Line 1,322: | Line 1,322: | ||
|[[File:Mii Brawler SSBU.png|center|64x64px]] | |[[File:Mii Brawler SSBU.png|center|64x64px]] | ||
|{{SSBU|Mii Brawler}} | |{{SSBU|Mii Brawler}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,000 | |10,000 | ||
|[[Final Destination]] | |[[Final Destination]] | ||
Line 1,331: | Line 1,331: | ||
|[[File:Mii Swordfighter SSBU.png|center|64x64px]] | |[[File:Mii Swordfighter SSBU.png|center|64x64px]] | ||
|{{SSBU|Mii Swordfighter}} | |{{SSBU|Mii Swordfighter}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|3,300 | |3,300 | ||
|[[Final Destination]] | |[[Final Destination]] | ||
Line 1,340: | Line 1,340: | ||
|[[File:Mii Gunner SSBU.png|center|64x64px]] | |[[File:Mii Gunner SSBU.png|center|64x64px]] | ||
|{{SSBU|Mii Gunner}} | |{{SSBU|Mii Gunner}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|7,500 | |7,500 | ||
|[[Tortimer Island]] | |[[Tortimer Island]] | ||
Line 1,349: | Line 1,349: | ||
|[[File:Palutena SSBU.png|center|64x64px]] | |[[File:Palutena SSBU.png|center|64x64px]] | ||
|{{SSBU|Palutena}} | |{{SSBU|Palutena}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|12,500 | |12,500 | ||
|{{OmegaStage|Palutena's Temple}} | |{{OmegaStage|Palutena's Temple}} | ||
Line 1,358: | Line 1,358: | ||
|[[File:Pac-Man SSBU.png|center|64x64px]] | |[[File:Pac-Man SSBU.png|center|64x64px]] | ||
|{{SSBU|Pac-Man}} | |{{SSBU|Pac-Man}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Pac-Land}} | |{{OmegaStage|Pac-Land}} | ||
Line 1,367: | Line 1,367: | ||
|[[File:Robin SSBU.png|center|64x64px]] | |[[File:Robin SSBU.png|center|64x64px]] | ||
|{{SSBU|Robin}} | |{{SSBU|Robin}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|10,700 | |10,700 | ||
|{{OmegaStage|Castle Siege}} | |{{OmegaStage|Castle Siege}} | ||
Line 1,376: | Line 1,376: | ||
|[[File:Shulk SSBU.png|center|64x64px]] | |[[File:Shulk SSBU.png|center|64x64px]] | ||
|{{SSBU|Shulk}} | |{{SSBU|Shulk}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|8,200 | |8,200 | ||
|{{OmegaStage|Gaur Plain}} | |{{OmegaStage|Gaur Plain}} | ||
Line 1,385: | Line 1,385: | ||
|[[File:Bowser Jr. SSBU.png|center|64x64px]] | |[[File:Bowser Jr. SSBU.png|center|64x64px]] | ||
|{{SSBU|Bowser Jr.}} | |{{SSBU|Bowser Jr.}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|12,500 | |12,500 | ||
|{{OmegaStage|Mushroomy Kingdom}} | |{{OmegaStage|Mushroomy Kingdom}} | ||
Line 1,394: | Line 1,394: | ||
|[[File:Duck Hunt SSBU.png|center|64x64px]] | |[[File:Duck Hunt SSBU.png|center|64x64px]] | ||
|{{SSBU|Duck Hunt}} | |{{SSBU|Duck Hunt}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Duck Hunt}} | |{{OmegaStage|Duck Hunt}} | ||
Line 1,403: | Line 1,403: | ||
|[[File:Ryu SSBU.png|center|64x64px]] | |[[File:Ryu SSBU.png|center|64x64px]] | ||
|{{SSBU|Ryu}} | |{{SSBU|Ryu}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|9,000 | |9,000 | ||
|{{OmegaStage|Suzaku Castle}} | |{{OmegaStage|Suzaku Castle}} | ||
Line 1,412: | Line 1,412: | ||
|[[File:Ken SSBU.png|center|64x64px]] | |[[File:Ken SSBU.png|center|64x64px]] | ||
|{{SSBU|Ken}} | |{{SSBU|Ken}} | ||
| | |{{SpiritType|Neutral}} <center>{{color|#796581|Neutral}}</center> | ||
|10,600 | |10,600 | ||
|{{OmegaStage|Boxing Ring}} | |{{OmegaStage|Boxing Ring}} | ||
Line 1,421: | Line 1,421: | ||
|[[File:Cloud SSBU.png|center|64x64px]] | |[[File:Cloud SSBU.png|center|64x64px]] | ||
|{{SSBU|Cloud}} | |{{SSBU|Cloud}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|11,200 | |11,200 | ||
|{{OmegaStage|Midgar}} | |{{OmegaStage|Midgar}} | ||
Line 1,430: | Line 1,430: | ||
|[[File:Corrin SSBU.png|center|64x64px]] | |[[File:Corrin SSBU.png|center|64x64px]] | ||
|{{SSBU|Corrin}} | |{{SSBU|Corrin}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|10,700 | |10,700 | ||
|{{OmegaStage|Castle Siege}} | |{{OmegaStage|Castle Siege}} | ||
Line 1,439: | Line 1,439: | ||
|[[File:Bayonetta SSBU.png|center|64x64px]] | |[[File:Bayonetta SSBU.png|center|64x64px]] | ||
|{{SSBU|Bayonetta}} | |{{SSBU|Bayonetta}} | ||
| | |{{SpiritType|Shield}} <center>{{color|#18aef5|Shield}}</center> | ||
|12,500 | |12,500 | ||
|{{OmegaStage|Umbra Clock Tower}} | |{{OmegaStage|Umbra Clock Tower}} | ||
Line 1,448: | Line 1,448: | ||
|[[File:Inkling SSBU.png|center|64x64px]] | |[[File:Inkling SSBU.png|center|64x64px]] | ||
|{{SSBU|Inkling}} | |{{SSBU|Inkling}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|3,300 | |3,300 | ||
|{{OmegaStage|Moray Towers}} | |{{OmegaStage|Moray Towers}} | ||
Line 1,457: | Line 1,457: | ||
|[[File:Ridley SSBU.png|center|64x64px]] | |[[File:Ridley SSBU.png|center|64x64px]] | ||
|{{SSBU|Ridley}} | |{{SSBU|Ridley}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,600 | |10,600 | ||
|{{OmegaStage|Brinstar Depths}} | |{{OmegaStage|Brinstar Depths}} | ||
Line 1,466: | Line 1,466: | ||
|[[File:Simon SSBU.png|center|64x64px]] | |[[File:Simon SSBU.png|center|64x64px]] | ||
|{{SSBU|Simon}} | |{{SSBU|Simon}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|7,500 | |7,500 | ||
|{{OmegaStage|Dracula's Castle}} | |{{OmegaStage|Dracula's Castle}} | ||
Line 1,475: | Line 1,475: | ||
|[[File:Richter SSBU.png|center|64x64px]] | |[[File:Richter SSBU.png|center|64x64px]] | ||
|{{SSBU|Richter}} | |{{SSBU|Richter}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|11,800 | |11,800 | ||
|{{OmegaStage|Dracula's Castle}} | |{{OmegaStage|Dracula's Castle}} | ||
Line 1,484: | Line 1,484: | ||
|[[File:King K. Rool SSBU.png|center|64x64px]] | |[[File:King K. Rool SSBU.png|center|64x64px]] | ||
|{{SSBU|King K. Rool}} | |{{SSBU|King K. Rool}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|10,600 | |10,600 | ||
|[[Pirate Ship]] | |[[Pirate Ship]] | ||
Line 1,493: | Line 1,493: | ||
|[[File:Isabelle SSBU.png|center|64x64px]] | |[[File:Isabelle SSBU.png|center|64x64px]] | ||
|{{SSBU|Isabelle}} | |{{SSBU|Isabelle}} | ||
| | |{{SpiritType|Grab}} <center>{{color|#17ba17|Grab}}</center> | ||
|3,900 | |3,900 | ||
|{{OmegaStage|Town and City}} | |{{OmegaStage|Town and City}} | ||
Line 1,502: | Line 1,502: | ||
|[[File:Incineroar SSBU.png|center|64x64px]] | |[[File:Incineroar SSBU.png|center|64x64px]] | ||
|{{SSBU|Incineroar}} | |{{SSBU|Incineroar}} | ||
| | |{{SpiritType|Attack}} <center>{{color|#dc1029|Attack}}</center> | ||
|12,500 | |12,500 | ||
|{{OmegaStage|Spear Pillar}} | |{{OmegaStage|Spear Pillar}} |
Revision as of 21:53, November 1, 2020
- "Challenger" redirects here. For info on fighters, to whom the title "challenger" is often applied, see Fighter.
An unlockable character (also referred to as a secret character or hidden character, and in-game as challengers, or newcomers in the N64 game's Backup Clear menu) is one that is not available at the start of the game (unlike a starter character), but instead must be received in-game (unlike downloadable characters) through other means.
Unique criteria must be met in order to unlock each character, as outlined below. Once such criteria are met, the challenger will appear the next time the player returns to the menu. If the player wins the subsequent battle, a message will appear congratulating them for unlocking the new fighter.
In Super Smash Bros., the character select screen displayed placeholders for not yet unlocked characters. This was changed in Melee, where the clones didn't have placeholders prior to unlocking, with their portraits simply appearing afterward. The placeholder slots were completely removed from Brawl onward.
Whenever a character is unlocked, a screen telling the player that the character is now playable will be displayed:
- In Super Smash Bros., the screen says that "you can now use" the character, featuring a unique title for each of them.
- In Super Smash Bros. Melee, the screen displays a sentence that is unique to each character and features the unlocking timestamp.
- In Super Smash Bros. Brawl, the screen says that the character, with their unique title too, "has join the brawl", and also features a portrait of the character.
- In Super Smash Bros. 4 and Super Smash Bros. Ultimate, the screen says that the character "joins the battle!" while playing Rare Trophy from Melee, before archiving their corresponding milestones. This also applies to downloadable content characters once they are downloaded, or when the game is booted after a character's release date in case of being purchased them via Fighters Pass in the latter game.
"Challenger Approaching!" screen
The "Challenger Approaching!" (挑戦者が現れました!, A Challenger has Appeared!) screen is a message that will be displayed after the player has met a criteria required to unlock any of the available characters. Every game has its unique screen.
The original game had a silhouette of the character merely displayed in a blue box in front of a black background, with an exclamation point in a red circle on the top of the screen, and the phrase "Challenger Approaching" next to it. The screen uses similar music to the 1P-Game's intro, with the only difference being the absence of drums for the "challenger approaching" tune. As a result, this is the only game where the challengers' silhouettes are animated, showing them in their fighting stances while rotating (like in the character select screen), rather than just shadowed versions of their official illustrations.
Melee added the phrase "A new foe has appeared!," and also had a silhouette of the approaching challenger. The poses for the challengers were silhouettes of their renders when selected on the Character Select screen (some, however, like Luigi and Ganondorf's, were their renders from inside the boxes). The game also added animations to the screens, with an undulating matrix effect in the background, while the exclamation point, text and silhouette would be eased in. Original music was also provided solely for the screen, which took the sound of a slow, ominous siren.
Brawl returned to the plain black background (there would be a silhouette of an unlockable character the player would face); but this would only occur if the SSE method was not used. Also, Brawl removed the word "Warning" and the circle explanation point logo from the challenger approaching screen. It still had animations that would ease in, and when the player pressed any button, the images would fade to black, while the "Challenger Approaching!" text would scatter all over the screen; the siren is also considerably faster and more panicky in its sound than how it sounds in Melee.
Smash 4 reused Brawl's warning siren, but there are some differences in both versions. The 3DS version added in considerably more colors, including hues of green, black, and violet; the screen also says "A challenger approaches!" instead of its previous quotations. The Wii U version uses a font style similar to the ones in the newcomer trailers, and the background contains a picture of a supernova; the text is nonetheless reused from past games. The unlockable character in both versions of Super Smash Bros. 4 on the screen is still a silhouette that the player would face (just like in the previous three installments).
As in Smash 4, the warning siren from Brawl is used in Ultimate. This time there is a dark pink background with a white/pink light shining behind the silhouette of the unlockable character. The text about unlocking characters remains the same from prior games.
After the "Challenger Approaching!" screen, the unlockable character will then be fought in an ordinary one stock match with no time limit, on a predetermined stage with predetermined music. The AI difficulty of the duel depends on the game, usually at low difficulty for the first fighter, then it gradually increases with every fighter unlocked, however, it is reversed in Melee, and always high in the Wii U version of Smash 4. The player uses the last character played as, including the last used costume. In the case of multiplayer battles, in the first three Smash games, the player who won the match will fight the challenger; if a CPU wins the match, the challenger will not appear. Super Smash Bros. 4 changed this formula such that if a CPU wins the match, then the human-controlled player with the highest rank will battle the challenger.
By defeating the opponent, the character becomes playable. If the player fails, however, they will not unlock the character, but in the next battle they win, they are guaranteed to meet with the challenger again.
The "Challenger Approaching!" screen has become somewhat of a meme in the Smash community. Many digitally manipulated versions of these screens have appeared, often featuring characters who do not appear in the games, mostly using artwork of the character from another game instead of original artwork (which gives away its falseness). The screens became so popular that they were featured as part of the DOJO!!; in earlier updates, whenever a new character was introduced, a banner that said "Warning! Challenger Approaching!" would appear above the entry.
Challenger Approaching Screens
Challenger Approaching Alarms
Smash 64's challenger alarm.
Melee's challenger alarm.
Brawl, Smash 4, and Ultimate's challenger alarm.
Super Smash Bros.
Characters
Character | How to unlock | Unlock location |
---|---|---|
Captain Falcon | Complete 1P Game in 20 minutes or less without using any continues. | Planet Zebes |
Jigglypuff | Complete 1P Game with any character. | Saffron City |
Luigi | Complete Bonus 1: Break the Targets with all starter characters. | Peach's Castle |
Ness | Complete 1P Game on Normal or higher with three lives or less and without using any continues. | Dream Land |
Gallery
Super Smash Bros. Melee
Characters
- ^ a b c d e f Because All-Star Mode is itself unlocked by unlocking all characters, it is only possible to unlock a character via All-Star Mode if the player had previously used the Erase Data > Hidden Characters option after unlocking All-Star Mode.
- ^ The time required is calculated in "player-hours" (e.g. two human players gives two hours for every hour of game-time, three human players give three and four players give four).
Gallery
Super Smash Bros. Brawl
Masahiro Sakurai has stated that it would be appropriate for third-party characters to be unlockable characters.[citation needed] In Super Smash Bros. Brawl, the first game to feature third-party characters, both third-party characters (Solid Snake and Sonic the Hedgehog) are unlockable characters.
Characters
Character | How to unlock | VS matches required | Unlock location | Music |
---|---|---|---|---|
Ness | Reflect ten projectiles. | 5 | Onett | Mother (Melee) |
Marth | Complete Classic Mode. | 10 | Castle Siege | Fire Emblem (Melee) |
Luigi | Complete Classic Mode without using any continues. | 22 | Luigi's Mansion | Luigi's Mansion Theme |
Falco | Complete 100-Man Brawl. | 50 | Lylat Cruise | Area 6 |
Captain Falcon | Play through Classic Mode on Normal or higher and beat it in 12 minutes or less. | 70 | Port Town Aero Dive | Mute City |
Lucario | Clear all levels of Target Smash!! with any single character. | 100 | Spear Pillar | Victory Road |
Snake | Play 15 Vs. Matches on Shadow Moses Island. | 130 | Shadow Moses Island | Encounter |
R.O.B. | Collect 250 different trophies. | 160 | Mario Bros | Mario Bros. |
Ganondorf | Clear Classic Mode on Hard with Link or Zelda. | 200 | Final Destination | Hidden Mountain & Forest |
Mr. Game & Watch | Clear Target Smash!! with 30 different characters on any single difficulty level. | 250 | Flat Zone 2 | Flat Zone 2 |
Sonic | Complete Classic Mode with ten characters, or Brawl for ten combined total hours. | 300 | Green Hill Zone | Sonic Heroes |
Jigglypuff | Have 20 or more events cleared, beating the Subspace Emissary. | 350 | Pokémon Stadium 2 | Pokémon Center |
Toon Link | Complete Classic Mode after beating the Subspace Emissary. | 400 | Pirate Ship | Dragon Roost Island |
Wolf | Complete Boss Battles mode with Fox or Falco. | 450 | Lylat Cruise | Star Wolf |
The Subspace Emissary
In addition to the challenges and versus match method of unlocking, all unlockable characters can be unlocked by playing through The Subspace Emissary. The majority of these characters are unlocked as part of the linear story of SSE. However, Toon Link, Wolf, and Jigglypuff are only unlockable after the main SSE gameplay is completed by finding a secret area while replaying levels. Once a character joins a group of playable characters, the character will be instantly unlocked for normal play (without requiring a "Challenger Approaching" battle). However, some characters, as per the SSE's story, must be battled before they will join the player's party, such as Lucario (depending on the path chosen in The Glacial Peak).
The Subspace Emissary consists of 31 different stages. As some stages share the same name, the earlier stage is denoted with a I while the later-appearing stage is followed by a II.
Notes
Sonic is the only character who can be unlocked four different ways.
When only one character is available in Co-op mode, the character has two different colors. This happens in nine stages, with eight or nine characters: Mario (in the Midair Stadium if he was chosen in the battle with Kirby, curiously only happens in this battle), Kirby (in the Midair Stadium, in the battle with Petey Piranha, and occasionally in the battle against Mario, and in the Subspace II, all stage), Pit (in The Skyworld, before having Mario join), Lucas (in The Ruined Zoo, before joining Ness and Pokémon Trainer), Marth (in The Battlefield Fortress, before joining Meta Knight and Ike) Zero Suit Samus (in The Research Facility, I before she joined Pikachu), Meta Knight/Lucario (in The Glacial Peak, only in the battle against Lucario/Meta Knight), Snake (in the Battleship Halberd Interior, before he joined Meta Knight and Lucario) and King Dedede (in the Subspace I, only in the battle against Bowser). This does not happen when there is only one player, but this might happen when there are two players.
Gallery
Super Smash Bros. for Nintendo 3DS
Characters
The inclusion of Wendy O. Koopa (as one of Bowser Jr.'s alternate costumes) and Lucina as unlockable characters makes them the first female characters to be unlockable. After every tenth VS. match, the player gets to challenge an unlockable character, starting with Ness and finishing with Jigglypuff when 120 matches are played.
In addition to the characters below, Mii Fighters are not shown on the character select screen until the player has created at least one. However, since the ability to create Mii Fighters is granted from the beginning, the characters cannot truly be called unlockable.
Despite Duck Hunt having a home stage of the same name added into the game in the 1.1.1 update, they will always be fought on Battlefield for their unlocking battle regardless of which version of the game is being played.
Gallery
- ChallengerApproachingJigglypuff.jpg
Jigglypuff challenging the player in Super Smash Bros. for Nintendo 3DS.
Super Smash Bros. for Wii U
Characters
Unlike Super Smash Bros. for Nintendo 3DS, Ness, Jigglypuff, Ganondorf and Bowser Jr. are starter characters. Like the 3DS version, a character is unlocked for every ten versus matches played starting with Falco. Two exceptions to this are Mr. Game & Watch and Duck Hunt, which they need 20 more versus matches than R.O.B. and Mr. Game & Watch, respectively. Unlike the previous three installments (Melee, Brawl, and the 3DS version), no Super Smash Bros. universe stages are used for challenger approaching battles. Instead, all unlockable characters use a stage from their respective universe except for R.O.B., in which he uses the Wrecking Crew stage due to him not having a stage from his own universe.
In addition to the characters below, Mii Fighters are not shown on the character select screen until the player has created at least one. However, since the ability to create Mii Fighters is granted from the beginning and there is no Challenger Approaching fight, the character cannot truly be called unlockable.
Character | How to unlock | VS Matches Required | Unlock location | Music |
---|---|---|---|---|
Falco | Clear Classic Mode | 10 | Orbital Gate Assault | Theme from Area 6 / Missile Slipstream |
Wario | Clear 100-Man Smash | 20 | Gamer | Gamer |
Lucina | Clear Classic Mode on intensity 5.5 or higher | 30 | Coliseum | The Devoted |
Dark Pit | Clear All-Star Mode on Normal | 40 | Palutena's Temple | Boss Fight 1 (Kid Icarus: Uprising) |
Dr. Mario | Clear Master Orders on Hard | 50 | Delfino Plaza | Delfino Plaza |
R.O.B. | Clear Crazy Orders after ten rounds and defeat Crazy Hand | 60 | Wrecking Crew | Wrecking Crew Medley |
Mr. Game & Watch | Clear Classic Mode on intensity 2.0 or higher with five characters | 80 | Flat Zone X | Flat Zone 2 |
Duck Hunt | Get at least one KO in Cruel Smash | 100 | Duck Hunt[note 1] | Duck Hunt Medley |
- ^ Dog and ducks do not appear.
Gallery
Super Smash Bros. Ultimate
The starting roster in Super Smash Bros. Ultimate comprises the eight starter characters from the original Super Smash Bros. game, with all other fighters being unlockable or downloadable. There are two ways to unlock characters: by defeating them in a Challenger Approaching fight, or by awakening them in the World of Light. With the vast majority of the roster being unlockable, unlocking characters is advertised as a core feature of the game; no characters are left "secret" like in previous games, and character unlocks are designed to occur at a more streamlined and consistent pace than in previous games.
In the World of Light, only characters that have been awakened in that mode can be used, with only Kirby initially being available. However, awakening a fighter in the World of Light that is not a starter character also unlocks them for the regular roster as well.
Challenger Approaching
In a Challenger Approaching fight, the character must be fought in a one-on-one fight, with the stage and music being specific to that fighter. The difficulty of Challenger Approaching fights start out at being very low, but progressively increases with each character unlocked. If the player loses the fight, they can redo the Challenger Approaching fight via Challenger's Approach on the Games and More menu after a few minutes pass.
All characters except Mii Fighters can be unlocked in a Challenger Approaching fight. Instead, each Mii Fighter can be unlocked by creating a custom Mii Fighter of that type. However, Mii Fighters may also be unlocked by awakening them in the World of Light.
Timed encounters
When the player finishes a VS. match, a Mob Smash, a Spirit Board fight or exits the World of Light, a new character can challenge the player to a Challenger Approaching duel. However, the player must then wait 10 minutes before a new Challenger Approaching challenge will be issued. This 10 minute cooldown can be bypassed by closing the game and reopening it.
Time-based Challenger Approaching challenges are issued in a specific order, skipping any characters unlocked in the World of Light or whose Challenger Approaching fight has already been triggered due to Classic Mode.
Classic Mode
When the player completes Classic Mode with a given character, a new character will challenge the player to a Challenger Approaching duel. All of the eight starter characters have their own character unlock trees, each with eight characters to unlock, except for Pikachu, who has seven. The challenger is determined by the 1st Player character's assigned tree, and will be the next character from the top of their tree down (as indicated on the table below) who has not already been unlocked or issued a Challenger Approaching duel.
When all the characters in a tree are unlocked, completing Classic Mode with those characters will unlock the next available character in Mario's tree, then Donkey Kong's, and so on. Completing Classic Mode with downloadable fighters will also unlock fighters in this order, as these characters are not assigned an unlock tree.
The Challenger Approaching duels are the same as those issued on a timed basis, this is simply another way to trigger them. Notably, all clones, semi-clones, and pseudo-clones except for Ganondorf, Roy, and Chrom are in the same tree as the character they are based on.
Unlock Order | ||||||||
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1st | ||||||||
2nd | ||||||||
3rd | ||||||||
4th | ||||||||
5th | ||||||||
6th | ||||||||
7th | ||||||||
8th |
Challenges
Below is a table listing the stage and music for each character's unlock battle. It also includes the order they are unlocked in as time-based challenges.
The values listed under "Cumulative Wait Time" are idealized values that assume that no characters are unlocked in the World of Light or have their Challenger Approaching fights triggered by Classic Mode, that the player never closes the game after first opening it until they trigger Palutena's Challenger Approaching fight, and the player never spends longer than the minimum amount of time (10 minutes) between triggering Challenger Approaching fights.
World of Light
In World of Light, each fighter must be unlocked through a fighter battle, with a few exceptions:
- Kirby is always available from the beginning.
- Bowser is unlocked after defeating Giga Bowser within the Molten Fortress sub-area in the Light Realm.
- Downloadable fighters are directly available once finished downloading them, after awaking a total of 10 fighters. If a file is loaded where those conditions have been already met previously before downloading them, they will be made instantly available.
The fighter battles all feature the same single condition: Win the battle to awaken the fighter
No. | Image | Name | Type | Power | Stage | Music | Location |
---|---|---|---|---|---|---|---|
01 | Mario | 2,500 | Final Destination | Final Destination | In the Light Realm (right at the beginning) | ||
02 | Donkey Kong | 3,300 | Kongo Jungle Ω | Jungle Level (64) | In the Light Realm (middle of the western jungle) | ||
03 | Link | 3,600 | Great Plateau Tower Ω | Main Theme - The Legend of Zelda: Breath of the Wild | In the Light Realm (the Sheikah Tower in the south) | ||
04 | Samus | 7,500 | Brinstar Ω | Title Theme - Metroid | In the Light Realm (just beyond the light breach) | ||
04ε | Dark Samus | 12,500 | Frigate Orpheon Ω | Multiplayer - Metroid Prime 2: Echoes | In The Final Battle area (dark side) | ||
05 | Yoshi | 3,600 | Super Happy Tree Ω | Obstacle Course - Yoshi's Island | In the Light Realm (in the ribbon hills) | ||
07 | Fox | 3,700 | Corneria Ω | Star Fox Medley | In the Light Realm (before the red button in the heart pond) | ||
08 | Pikachu | 3,300 | Pokémon Stadium Ω | Main Theme - Pokémon Red & Pokémon Blue (Melee) | In the Light Realm (the rapids above the wall) | ||
09 | Luigi | 10,600 | Luigi's Mansion Ω | Main Theme - Luigi's Mansion | In the Dark Realm (in the Mysterious Dimension sub-area, in the flames) | ||
10 | Ness | 7,500 | Magicant Ω | Magicant (for 3DS / Wii U) | In the Light Realm (beyond the light breach, in the pink clouds) | ||
11 | Captain Falcon | 3,300 | Port Town Aero Dive Ω | F-ZERO Medley | In the Light Realm (race track east of the starting area) | ||
12 | Jigglypuff | 3,300 | Mushroom Kingdom U Ω | Road to Viridian City - Pokémon Red / Pokémon Blue | In the Light Realm (forest north of the starting area) | ||
13 | Peach | 7,500 | Mushroom Kingdom U | Fortress Boss - Super Mario World | In the Light Realm (in the Molten Fortress sub-area) | ||
13ε | Daisy | 10,600 | Mushroom Kingdom U | Underground Theme - Super Mario Land | In the Dark Realm (in the Dracula's Castle sub-area) | ||
15 | Ice Climbers | 7,500 | Summit Ω | Ice Climber (Brawl) | In the Light Realm (bottom of the icy mountain) | ||
16 | Sheik | 2,500 | Final Destination | Final Destination | In the Light Realm, one of the 3 starter routes (north route) | ||
17 | Zelda | 10,100 | Temple Ω | Ocarina of Time Medley | In the Dark Realm (in the Sacred Land sub-area, in Kakariko Village) | ||
18 | Dr. Mario | 3,400 | Mario Bros. Ω | Fever | In the Light Realm (north of the city towards the ribbon hills) | ||
19 | Pichu | 7,500 | Prism Tower Ω | Pokémon Red / Pokémon Blue Medley | In the Light Realm (in the Power Plant sub-area) | ||
20 | Falco | 7,500 | Lylat Cruise Ω | Space Armada | In the Light Realm (the space area, on the yellow planet) | ||
21 | Marth | 2,500 | Final Destination | Final Destination | In the Light Realm, one of the 3 starter routes (west route) | ||
21ε | Lucina | 10,000 | Arena Ferox Ω | Id (Purpose) | In the Dark Realm (south-eastern path) | ||
22 | Young Link | 10,300 | Temple Ω | Saria's Song | In the Dark Realm (in the Sacred Land sub-area, in the Lost Woods) | ||
23 | Ganondorf | 10,700 | Bridge of Eldin Ω | Death Mountain | In the Dark Realm (in the Sacred Land sub-area, in the Gerudo Fortress) | ||
24 | Mewtwo | 12,000 | Spear Pillar Ω | Battle! (Dialga/Palkia) / Spear Pillar | In the Dark Realm (in the Mysterious Dimension sub-area, in the red-leafed trees) | ||
25 | Roy | 12,500 | Castle Siege Ω | Beyond Distant Skies - Roy's Departure | In The Final Battle area (light side) | ||
25ε | Chrom | 10,600 | Castle Siege Ω | Id (Purpose) (Remix) | In the Dark Realm (in the Sacred Land sub-area, by jumping into a treasure chest in the Lost Woods) | ||
26 | Mr. Game & Watch | 7,500 | Flat Zone X Ω | Flat Zone 2 | In the Light Realm (beyond the light breach, in the maze) | ||
27 | Meta Knight | 11,800 | Halberd Ω | Meta Knight's Revenge | In the Dark Realm (in the Mysterious Dimension sub-area) | ||
28 | Pit | 3,300 | Skyworld Ω | Underworld | In the Light Realm (in the Temple of Light sub-area) | ||
28ε | Dark Pit | 11,200 | Reset Bomb Forest Ω | Dark Pit's Theme | In the Dark Realm (in the Dracula's Castle sub-area, through a fireplace) | ||
29 | Zero Suit Samus | 7,500 | Brinstar Depths Ω | Theme of Samus Aran, Space Warrior | In the Light Realm (beyond the light breach, on the volcano) | ||
30 | Wario | 10,100 | WarioWare, Inc. Ω | WarioWare, Inc. | In the Dark Realm (in the Dracula's Castle sub-area) | ||
31 | Snake | 9,000 | Final Destination | Encounter | In the Light Realm (in the Base sub-area) | ||
32 | Ike | 11,200 | Coliseum Ω | Eternal Bond | In the Dark Realm (in the Mysterious Dimension sub-area) | ||
33-35 | Pokémon Trainer (Squirtle, Ivysaur, and Charizard) | 7,500 | Battlefield Ω | Main Theme - Pokémon Red & Pokémon Blue (Brawl) | In the Light Realm (beyond the light breach, east of the coastal town) | ||
36 | Diddy Kong | 9,000 | Kongo Jungle Ω | Stickerbrush Symphony | In the Light Realm (in the DK Island sub-area) | ||
37 | Lucas | 6,600 | New Pork City Ω | Unfounded Revenge / Smashing Song of Praise | In the Light Realm (in the western village) | ||
38 | Sonic | 9,800 | Green Hill Zone Ω | Green Hill Zone | In the Dark Realm (in the Sacred Land sub-area, between Kakariko Village and the Lost Woods) | ||
39 | King Dedede | 9,000 | Fountain of Dreams Ω | King Dedede's Theme (Brawl) | In the Light Realm (in the Gourmet Race sub-area, after obtaining a score of 11) | ||
40 | Olimar | 3,300 | Distant Planet Ω | Main Theme - Pikmin | In the Light Realm (the mushroom forest) | ||
41 | Lucario | 3,300 | Spear Pillar Ω | Battle! (Team Galactic) | In the Light Realm (along the wall, near the light breach) | ||
42 | R.O.B. | 10,500 | Wrecking Crew Ω | Stack-Up/Gyromite | In the Dark Realm (in the Mysterious Dimension sub-area, eastern optional path) | ||
43 | Toon Link | 7,500 | Wuhu Island | Main Theme - The Legend of Zelda: Tri Force Heroes | In the Light Realm (in the Forest Hill sub-area) | ||
44 | Wolf | 11,800 | Lylat Cruise Ω | Star Wolf (Brawl) | In the Dark Realm (in the Mysterious Dimension sub-area, on the crashed plane) | ||
45 | Villager | 2,500 | Final Destination | Final Destination | In the Light Realm, one of the 3 starter routes (east route) | ||
46 | Mega Man | 7,500 | Wily Castle Ω | Mega Man 2 Medley | In the Light Realm (near the Base entrance) | ||
47 | Wii Fit Trainer | 3,300 | Wii Fit Studio Ω | Yoga | In the Light Realm (northern part of the city) | ||
48 | Rosalina & Luma | 10,000 | Mario Galaxy Ω | Egg Planet | In the Dark Realm (northern path, 2nd path from the left) | ||
49 | Little Mac | 3,300 | Boxing Ring Ω | Jogging / Countdown | In the Light Realm (in the city's stadium after clearing Power Plant) | ||
50 | Greninja | 10,600 | Kalos Pokémon League Ω | Battle! (Trainer Battle) - Pokémon X / Pokémon Y | In the Dark Realm (in the Mysterious Dimension sub-area) | ||
51 | Mii Brawler | 10,000 | Final Destination | Final Destination - Super Smash Bros. for 3DS / Wii U | In the Dark Realm (in the Sacred Land sub-area, in Kakariko Village after setting the clock to 4:40) | ||
52 | Mii Swordfighter | 3,300 | Final Destination | Final Destination - Super Smash Bros. for 3DS / Wii U | In the Light Realm (north of the eastern town) | ||
53 | Mii Gunner | 7,500 | Tortimer Island | Final Destination - Super Smash Bros. for 3DS / Wii U | In the Light Realm (beyond the light breach, on the southern island) | ||
54 | Palutena | 12,500 | Palutena's Temple Ω | Destroyed Skyworld | In The Final Battle area (light side after beating Crazy Hand) | ||
55 | Pac-Man | 3,300 | Pac-Land Ω | PAC-MAN | In the Light Realm (between the mushroom forest and Base) | ||
56 | Robin | 10,700 | Castle Siege Ω | Prelude (Ablaze) | In the Dark Realm (in the Dracula's Castle sub-area) | ||
57 | Shulk | 8,200 | Gaur Plain Ω | Xenoblade Chronicles Medley | In the Light Realm (beyond the light breach, atop the waterfall) | ||
58 | Bowser Jr. | 12,500 | Mushroomy Kingdom Ω | Fortress Boss - Super Mario Bros. 3 | In the Dark Realm (in the Sacred Land sub-area, on top of a pyramid in the Gerudo Desert) | ||
59 | Duck Hunt | 3,300 | Duck Hunt Ω | Duck Hunt Medley | In the Light Realm (in the shrouded forest) | ||
60 | Ryu | 9,000 | Suzaku Castle Ω | Ryu Stage | In the Light Realm (in the World Tour sub-area) | ||
60ε | Ken | 10,600 | Boxing Ring Ω | Ken Stage | In the Dark Realm (in the Dracula's Castle sub-area) | ||
61 | Cloud | 11,200 | Midgar Ω | Fight On! | In the Dark Realm (in the Sacred Land sub-area, before the Master Sword) | ||
62 | Corrin | 10,700 | Castle Siege Ω | Lost in Thoughts All Alone | In the Dark Realm (in the Mysterious Dimension sub-area, on white clouds) | ||
63 | Bayonetta | 12,500 | Umbra Clock Tower Ω | Let's Hit the Climax! | In The Final Battle area (dark side after beating Master Hand) | ||
64 | Inkling | 3,300 | Moray Towers Ω | Splattack! | In the Light Realm (southern part of the city) | ||
65 | Ridley | 10,600 | Brinstar Depths Ω | Vs. Ridley (Brawl) | In the Dark Realm (in the Dracula's Castle sub-area) | ||
66 | Simon | 7,500 | Dracula's Castle Ω | Vampire Killer | In the Light Realm (in the Temple of Light sub-area) | ||
66ε | Richter | 11,800 | Dracula's Castle Ω | Divine Bloodlines | In the Dark Realm (in the Dracula's Castle sub-area, after killing all evil ghosts) | ||
67 | King K. Rool | 10,600 | Pirate Ship | Gang-Plank Galleon | In the Dark Realm (in the Mysterious Dimension sub-area, the pirate ship optional path) | ||
68 | Isabelle | 3,900 | Town and City Ω | Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World | In the Light Realm (east of the town by taking the bus from the western village) | ||
69 | Incineroar | 12,500 | Spear Pillar Ω | The Battle at the Summit! | In the Dark Realm (south-western path) |
Gallery
Trivia
- Super Smash Bros. 64 is the only game in the series in which playing VS. Mode matches cannot trigger a "Challenger Approaching" battle.
- Super Smash Bros. 64 is the only game in which each unlockable character only has a single unlock criterion.
- When a player fights a secret character to unlock in Super Smash Bros. Brawl, their character always uses their default costume even if the player was originally using an alternative costume.
- In Super Smash Bros. Brawl, each character unlock notification has a different tone depending on the debut game of the character.
- Strangely, Jigglypuff's unlock notification tone is the same as the Brawl newcomers despite debuting in Super Smash Bros. 64. This is likely because it is unlocked in the post-game Subspace Emissary, as well as its internal ID being right next to Toon Link and Wolf, Brawl newcomers.
- Super Smash Bros. 64 newcomers (except Jigglypuff) use "Rare Trophy" from Melee, Super Smash Bros. Melee newcomers use the stage unlock fanfare from Brawl, and Brawl newcomers (and Jigglypuff) use the sound effect in Brawl when collecting songs or completing minor challenges.
- In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, unlock matches are treated as VS. Mode matches - that is, they count towards the total number of VS. Mode matches, and all statistics accumulated during unlock matches are saved.
- Masahiro Sakurai originally intended for all the characters in Super Smash Bros. for Wii U to be available from the start, but eventually decided against it.
- Super Smash Bros. Ultimate is the first game in the series to feature unlockable characters in its cover artwork.
- In Super Smash Bros. 64, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, the AI level of unlockable character fights starts out very low, but increases with each consecutive character unlocked.
- In Super Smash Bros. Melee, the opposite is the case.
- In Ultimate, the difficulty of the AI was lowered in patch 1.2.0, after notorious reports of the level of difficulty for each match.
- Counting Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U separately, Jigglypuff, Falco, and Mr. Game & Watch are tied for the most unlockable appearances, with five each.
- Of the three of them, Jigglypuff is the only one to have an appearance as something other than an unlockable. This appearance was in Super Smash Bros. for Nintendo Wii U.
- Ness, Captain Falcon, Sonic, Lucario, and Toon Link are the only characters who debuted as an unlockable character, but became a starter character in the following Super Smash Bros. game.
- If the two versions of Super Smash Bros. 4 are counted separately, however, then this also applies to Bowser Jr., who was an unlockable character in Super Smash Bros. for Nintendo 3DS and a starter character in Super Smash Bros. for Wii U.
- Furthermore, these characters, as well as Luigi, Jigglypuff, Marth, and Ganondorf are the only characters who debuted as unlockable to have been a starter character at one point.
- If the two versions of Super Smash Bros. 4 are counted separately, however, then this also applies to Bowser Jr., who was an unlockable character in Super Smash Bros. for Nintendo 3DS and a starter character in Super Smash Bros. for Wii U.
- Prior to Super Smash Bros. Ultimate, Wario was the only starter character to become an unlockable character in a later installment.
- Pokémon Trainer is the only character whose moveset involves transforming into another character to become unlockable.
- In all games in which he is unlockable, Ness (aside from Smash 64) is the first character to be unlocked by playing Vs. matches.
- If Mii Fighters are considered unlockable, and DLC is ignored, the Yoshi universe is the only universe to have never had any unlockable characters.
- Prior to Super Smash Bros. Ultimate, the only unlockable characters whose playable status was not kept a secret prior to release were Snake and Sonic in Super Smash Bros. Brawl, and Lucina in Super Smash Bros. 4.
- Out of all of these, Lucina is the only one who is not a third-party character.
- In Super Smash Bros. Ultimate, Jigglypuff, Young Link, Wario, Snake, Toon Link, Wolf, and Lucina are fought on the same stage with the same music as in their first unlockable appearance in a Super Smash Bros. game.
- In Super Smash Bros. Ultimate, all non-DLC Sega characters are in Mario's character unlock column, and all Konami characters are in Link's column. Because DLC characters function as part of Mario's character unlock column, the Sega-owned DLC character Joker is also in Mario's character unlock column.
- The original Super Smash Bros. is the only one not to have every fighter as unlockable in Ultimate.