Zelda (SSBU)/Down smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:ZeldaDSmashSSBU.gif|thumb| | {{competitive expertise}} | ||
[[File:ZeldaDSmashSSBU.gif|thumb|550px|Hitbox visualization showing Zelda's down smash.]] | |||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 02:06, January 11, 2020
Overview
Hitboxes
Timing
Charges between | 2-3 |
---|---|
Hit 1 | 5-6 |
Hit 2 | 13-14 |
Interruptible | 38 |
Animation length | 59 |
Hitboxes |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia
- This move has a 20% chance to trip. Due to the angle of the ID 0 hitboxes, it can only occur on slants.
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