Super Smash Bros. Brawl

Team Healer: Difference between revisions

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{{Infobox Item
{{Infobox Item
| title        = Team Healer
| title        = Team Healer
| image        = [[Image:TeamHealer.jpg|200px]]
| image        = [[File:TeamHealer-SSB4.jpg|300px]]
| caption      = Team Healer artwork from Brawl
| caption      = [[Marth]] holds a Team Healer.
| universe    = [[Super Smash Bros. (universe)|''Super Smash Bros.'']]
| universe    = [[Super Smash Bros. (universe)|''Super Smash Bros.'']]
| item class  = Health Recovering
| item class  = Health Recovering
| game1        = SSBB
| game1        = SSBB |game2 = SSB4
| requirements = }}
| requirements = }}


'''Team Healer''' ({{ja|チーム<ruby><rb>回復</rb><rp>(</rp><rt>かいふく</rt><rp>)</rp></ruby>だま}}, ''Chīmu Kaifukudama'', '''Team Recovery Ball''') is an [[item]] introduced to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Brawl]]''. Its main use is in [[Team Battle]]s, where a player can heal a teammate by [[item throw|throwing the item]] at his/her character (as such, it can't be used on oneself). However, if it hits an opponent instead, it will either deal 8% damage or heal them by 11%; damage is more likely to occur. The amount allies are healed is based on the amount of damage the ally currently has, with higher amounts recovering relatively more than lower amounts. Unlike other healing items, if eaten it will have no effect.
'''Team Healer''' ({{ja|チーム<ruby><rb>回復</rb><rp>(</rp><rt>かいふく</rt><rp>)</rp></ruby>だま}}, ''Chīmu Kaifukudama'', '''Team Recovery Ball''') is an [[item]] introduced to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Brawl]]'', and returning for ''[[Super Smash Bros. 4|Smash 4]].'' Its main use is in [[Team Battle]]s, where a player can heal a teammate by [[item throw|throwing the item]] at his/her character (as such, it can't be used on oneself). However, if it hits an opponent instead, it will either deal 8% damage or heal them by 11%; damage is more likely to occur. The amount allies are healed is based on the amount of damage the ally currently has, with higher amounts recovering relatively more than lower amounts. Unlike other healing items, if eaten it will have no effect.
__NOTOC__
__NOTOC__
===Example numbers===
===Example numbers===
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==Trophy==
==Trophy==
[[File:Team Healer - Brawl Trophy.png|thumb|left|100px|The Team Healer trophy from ''Brawl''.]]
'''Team Healer'''<br>
'''Team Healer'''<br>
''A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but the damage inflicted will be minimal, so you're better off using it to help your friends. This item will not react if attacked. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.''
''A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but the damage inflicted will be minimal, so you're better off using it to help your friends. This item will not react if attacked. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.''
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
==Gallery==
<gallery>
File:TeamHealer.jpg|Official artwork, from ''Brawl''.
File:Team Healer - Brawl Trophy.png|The Team Healer trophy from ''Brawl''.
</gallery>


==Trivia==
==Trivia==
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==External links==
==External links==
[http://www.smashbros.com/wii/en_us/items/item13.html Confirmation]
*[http://www.smashbros.com/wii/en_us/items/item13.html Confirmation]


{{SSBBItems}}
{{SSBBItems}}
{{SSB4Items}}
{{Smash universe}}
{{Smash universe}}



Revision as of 22:40, April 9, 2014

Team Healer
TeamHealer-SSB4.jpg
Marth holds a Team Healer.
Universe Super Smash Bros.
Appears in SSBB
SSB4
Item class Health Recovering

Team Healer (チーム回復(かいふく)だま, Chīmu Kaifukudama, Team Recovery Ball) is an item introduced to the Super Smash Bros. series in Super Smash Bros. Brawl, and returning for Smash 4. Its main use is in Team Battles, where a player can heal a teammate by throwing the item at his/her character (as such, it can't be used on oneself). However, if it hits an opponent instead, it will either deal 8% damage or heal them by 11%; damage is more likely to occur. The amount allies are healed is based on the amount of damage the ally currently has, with higher amounts recovering relatively more than lower amounts. Unlike other healing items, if eaten it will have no effect.

Example numbers

Note that, in the same way that thrown items deal more damage if moving faster, the Team Healer will recover more damage if moving faster. These numbers represent a throw on the strong side.

Damage before Damage after Amount healed
(ratio)
23% 0% 100.0%
24% 1% 95.8%
30% 5% 83.3%
50% 16% 68.0%
100% 51% 49.0%
200% 121% 39.5%
300% 191% 36.3%
999% 680% 31.9%

In HP matches, the amount healed is a little more than the equivalent percentage. (ex.: if 100 HP are lost, the player the Team Healer is thrown at will recover a little more than at 100% damage)[citation needed]

Trophy

Team Healer
A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but the damage inflicted will be minimal, so you're better off using it to help your friends. This item will not react if attacked. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.

Wii: Super Smash Bros. Brawl

Gallery

Trivia

  • Regardless of Item Switch settings, the Team Healer will not appear if Team Battle is not active.
  • The Ice Climbers are capable of using the item on each other as teammates.
  • Team Healers can do damage and knockback to characters with the invincibility with hit lag, such as that created by Starman.
  • The item's trophy is labelled "Team Recovery Ball" when listed on a Subspace Emissary level completion screen.

External links