Mii Brawler (SSBU)/Edge attack: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} File:MiiBrawlerLedgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing Mii Brawler's ledge attack. There are model scaling issues on Mii Brawler...") |
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==Overview== | ==Overview== | ||
Mii Brawler extends his hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 13:40, July 14, 2021
Overview
Mii Brawler extends his hand in a karate-chop fashion, attacking opponents near the ledge. The move's stats are typical for a get up attack.
Hitboxes
Timing
Every time Mii Brawler regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab.
Intangibility | 1-25 |
---|---|
Hitbox | 23-25 |
Interruptible | 56 |
Animation length | 55 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Intangible |
![]() Interruptible |
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