Zelda (SSBU)/Forward tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 15: | Line 15: | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Zelda emits a magical blade and swings horizontally with her arm. It has noticeable startup lag at frame 12, but has high power and somewhat low ending lag (24 frames for its power | Zelda emits a magical blade and swings horizontally with her arm. It has noticeable startup lag at frame 12, but has high power and somewhat low ending lag (24 frames) for its power, making it safe on shield with good spacing. It has good range, with five small hitboxes: three sourspots close to Zelda and two sweetspot at her hand and the blade, and they are all strong KO options, although the hitboxes are small, and thus narrow. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 14:37, December 19, 2019
Zelda forward tilt hitbox visualizations. | ||||
---|---|---|---|---|
↗ | ||||
→ | ||||
↘ |
Overview
Zelda emits a magical blade and swings horizontally with her arm. It has noticeable startup lag at frame 12, but has high power and somewhat low ending lag (24 frames) for its power, making it safe on shield with good spacing. It has good range, with five small hitboxes: three sourspots close to Zelda and two sweetspot at her hand and the blade, and they are all strong KO options, although the hitboxes are small, and thus narrow.
Hitboxes
Timing
Hitboxes | 12-13 |
---|---|
Interruptible | 37 |
Animation length | 54 |
Lag time |
Hitbox |
Interruptible |
|