Peach (SSBM)/Down special: Difference between revisions
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Latest revision as of 05:34, December 22, 2024
Overview[edit]
Peach's down special move is known as Vegetable, and involves her pulling out turnips from the ground. The faces of the turnips pulled vary, with each one being unique in terms of damage and knockback dealt. Different turnips are pulled out randomly, though the more powerful ones are rarer. The weakest and most common turnip is the normal, "smiley face" turnip, whereas the strongest and rarest turnip is the infamous Stitch Face. Peach can also pull out a Mr. Saturn, Bob-omb, or Beam Sword, though these are rarer than even the Stitch Face. Peach's turnips are known as very useful projectiles, due to being able to keep opponents at bay and assist in aerial combos and gimping offstage opponents, and are a large part of Peach's stage control in general.
Aside from the aforementioned uses, Peach's down special serves an important use as an anti-camping measure, especially in the Jigglypuff matchup. Ordinarily, Jigglypuff can air camp Peach due to her slow dash and run speeds, and difficulty ascending vertically due to her delayed double jump. However, much like Giant Punch and Charge Shot, Vegetable can force an approach on the part of the opponent due to the threat of it providing Peach a powerful option that, if it doesn't outright KO, will rack up a lot of damage. Unlike the two aforementioned moves, this is not because it can be charged, but because of the chance of a Bob-omb or Stitch Face pull. It is for this reason that applying constant pressure to Peach is a near necessity.
All turnips will do 5-7% damage when dropped with a neutral Z or when knocked loose by an opponent. Damage of normal turnip throws varies depending on the type of throw and the distance that the turnip travels in the air. The math used to calculate turnip damage can be found here, or in the section below.
Hitboxes[edit]
The damage values given for the items below are their base damages. The actual damage a thrown item deals is calculated using this formula: base damage - 0.4 + item speed * 3
; the only exception to this is the Bob-omb, which will always deal 25%.
Turnips[edit]
Mr. Saturn[edit]
Bob-omb[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | Blockable | Reflectable | Absorbable | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 25% | 0 | 30 | 90 | 0 | 3.1248 | 0 | 0.0 | 0.0 | 0.0 | Fire |
Beam Sword[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | Blockable | Reflectable | Absorbable | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 0 | 10 | 100 | 0 | 4.2966 | 0 | 0.0 | 0.0 | 0.0 | Slash |
Timing[edit]
Turnip generated | ? |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Prop event |
Parameters[edit]
Move[edit]
Chance of getting a non-turnip item | 1/128 |
---|---|
Relative odds of getting a Mr. Saturn | 3 (0.391%) |
Relative odds of getting a Bob-omb | 2 (0.260%) |
Relative odds of getting a Beam Sword | 1 (0.130%) |
Turnip differences[edit]
Parameter | Turnip type | |||||||
---|---|---|---|---|---|---|---|---|
Smiley | Bored | Sleepy | Shocked | Laughing | Wink | Dot-eyes | Stitch-face | |
Base damage | 2% | 2% | 2% | 2% | 2% | 6% | 12% | 12% |
Relative odds of appearing | 35 | 6 | 5 | 3 | 3 | 4 | 1 | 1 |
Chance with turnip pull | 60.345% | 10.345% | 8.621% | 5.172% | 5.172% | 6.897% | 1.724% | 1.724% |
Overall chance | 59.873% | 10.264% | 8.553% | 5.132% | 5.132% | 6.843% | 1.711% | 1.711% |
References[edit]