Donkey Kong (SSBM)/Neutral special
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Overview[edit]
Hitboxes[edit]
Uncharged[edit]
Note: +2% damage per arm swing (max 10)
Max charge (Ground)[edit]
Max charge (Aerial)[edit]
Timing[edit]
No charge[edit]
Charges between | 7-8 |
---|---|
Early Hit | 24 |
Late Hit | 25-29 |
Animation length | 51 |
Max charge[edit]
Early Hit | 17 |
---|---|
Intangibility | 17-18 |
Late Hit | 18-21 |
Animation length | 44 |
Hitbox | ||||||||||||||||||||||||||||||||||||||||||||
Intangibility |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
|