Mii Brawler (SSBU)/Dash attack: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MiiBrawlerDashAttackSSBU.gif|thumb| | [[File:MiiBrawlerDashAttackSSBU.gif|thumb|350px|Hitbox visualization showing Mii Brawler's dash attack.]] | ||
==Overview== | ==Overview== | ||
Mii Brawler kicks their leg out while running forward. While the move has mediocre kill power and struggles to kill opponents even at extremely high percents, the distance Mii Brawler covers in combination with its 12 active frames make it a valuable burst option for punishing landing opponents and opening them up to more juggling. In addition, the move has niche uses as a combo finisher at lower percents, especially out of a landing forward air. | Mii Brawler kicks their leg out while running forward. While the move has mediocre kill power and struggles to kill opponents even at extremely high percents, the distance Mii Brawler covers in combination with its 12 active frames make it a valuable burst option for punishing landing opponents and opening them up to more juggling. In addition, the move has niche uses as a combo finisher at lower percents, especially out of a landing forward air. | ||
Line 11: | Line 11: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=100 | |bk=100 | ||
|ks=50 | |ks=50 | ||
Line 16: | Line 17: | ||
|r=4.6 | |r=4.6 | ||
|bn=top | |bn=top | ||
|ypos=8.5 | |ypos=8.5 | ||
|zpos=7.0 | |zpos=7.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
Line 29: | Line 28: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=100 | |bk=100 | ||
|ks=50 | |ks=50 | ||
Line 34: | Line 34: | ||
|r=3.5 | |r=3.5 | ||
|bn=top | |bn=top | ||
|ypos=7.5 | |ypos=7.5 | ||
|zpos=3.0 | |zpos=3.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
Line 47: | Line 45: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=100 | |bk=100 | ||
|ks=50 | |ks=50 | ||
Line 54: | Line 53: | ||
|xpos=5.5 | |xpos=5.5 | ||
|ypos=-1.0 | |ypos=-1.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
Line 66: | Line 63: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=100 | |bk=100 | ||
|ks=40 | |ks=40 | ||
Line 71: | Line 69: | ||
|r=3.2 | |r=3.2 | ||
|bn=top | |bn=top | ||
|ypos=8.5 | |ypos=8.5 | ||
|zpos=7.0 | |zpos=7.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
Line 84: | Line 80: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=100 | |bk=100 | ||
|ks=40 | |ks=40 | ||
Line 89: | Line 86: | ||
|r=3.0 | |r=3.0 | ||
|bn=top | |bn=top | ||
|ypos=7.5 | |ypos=7.5 | ||
|zpos=3.0 | |zpos=3.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
Line 102: | Line 97: | ||
|damage=6.0% | |damage=6.0% | ||
|angle=60 | |angle=60 | ||
|af=3 | |||
|bk=100 | |bk=100 | ||
|ks=40 | |ks=40 | ||
Line 109: | Line 105: | ||
|xpos=5.7 | |xpos=5.7 | ||
|ypos=-1.0 | |ypos=-1.0 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick |
Latest revision as of 21:28, March 24, 2022
Overview[edit]
Mii Brawler kicks their leg out while running forward. While the move has mediocre kill power and struggles to kill opponents even at extremely high percents, the distance Mii Brawler covers in combination with its 12 active frames make it a valuable burst option for punishing landing opponents and opening them up to more juggling. In addition, the move has niche uses as a combo finisher at lower percents, especially out of a landing forward air.
Hitboxes[edit]
Timing[edit]
Clean hit | 6-9 |
---|---|
Late hit | 10-17 |
Interruptible | 36 |
Animation length | 59 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|