Mii Brawler (SSBU)/Neutral attack: Difference between revisions
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*[[Mii Brawler (SSBU)/Neutral attack/Hit 2]] | *[[Mii Brawler (SSBU)/Neutral attack/Hit 2]] | ||
*[[Mii Brawler (SSBU)/Neutral attack/Infinite]] | *[[Mii Brawler (SSBU)/Neutral attack/Infinite]] | ||
==Quickest loop== | |||
{|class="wikitable" | |||
!Jab 1 | |||
|2-3 | |||
|- | |||
!Consecutive jab | |||
|7 | |||
|- | |||
!Jab 2 | |||
|6-7 | |||
|- | |||
!Rapid jab | |||
|13, 15, 17, 19, 21, 23, 25, 27, 29 | |||
|- | |||
!Rapid jab finisher | |||
|33-34 | |||
|- | |||
!Interruptible | |||
|16, 23, 60 | |||
|- | |||
!Animation lengths | |||
|31, 35, 84 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=2|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=9|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=16}}{{FrameStrip|t=Blank|c=53}} | |||
|- | |||
{{FrameStrip|t=Blank|c=4|e=BlankContinuableS}}{{FrameStrip|t=Lag|c=1|s=LagContinuableE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c=14|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=13}} | |||
{{FrameStrip|t=Blank|c=49}} | |||
|- | |||
{{FrameStrip|t=Blank|c=8|e=BlankContinuableS}}{{FrameStrip|t=Lag|c=3|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=1|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1|e=HitboxLoopS}}{{FrameStrip|t=Lag|c=3|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=15}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | |||
{{MvSubNavMiiBrawler|g=SSBU}} | {{MvSubNavMiiBrawler|g=SSBU}} | ||
[[Category:Mii Brawler (SSBU)]] | [[Category:Mii Brawler (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 18:36, November 4, 2024
Overview[edit]
Mii Brawler's neutral attack consists of a flurry of punches that ultimately ends in a straight kick.
For the technical data of each individual hit, see:
- Mii Brawler (SSBU)/Neutral attack/Hit 1
- Mii Brawler (SSBU)/Neutral attack/Hit 2
- Mii Brawler (SSBU)/Neutral attack/Infinite
Quickest loop[edit]
Jab 1 | 2-3 |
---|---|
Consecutive jab | 7 |
Jab 2 | 6-7 |
Rapid jab | 13, 15, 17, 19, 21, 23, 25, 27, 29 |
Rapid jab finisher | 33-34 |
Interruptible | 16, 23, 60 |
Animation lengths | 31, 35, 84 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|