Zelda (SSBU)/Down smash: Difference between revisions
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(Back sourspot actually reaches higher than the front sourspot (7u compared to 5u)) |
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Line 74: | Line 74: | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos= | |ypos=7.0 to 5.0 | ||
|zpos=-9.0 to -4.5 | |zpos=-9.0 to -4.5 | ||
|ff=1.0 | |ff=1.0 |
Revision as of 17:03, May 22, 2024
Overview
Update History
- Down smash has more knockback scaling (86 (front)/96 (back) → 89/100).
Hitboxes
Timing
Charges between | 2-3 |
---|---|
Hit 1 | 5-6 |
Hit 2 | 13-14 |
Interruptible | 38 |
Animation length | 59 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia
- This move has a 20% chance to trip. However, the ID 0 hitboxes can only cause it on slants due to their launch angle.
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