Pichu (SSBM)/Up throw: Difference between revisions
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==Overview== | ==Overview== | ||
Up throw can chain grab some fast falling characters such as Fox, although you will have to adjust Pichu's position according to the opponent's directional input to re-grab. | |||
==Throw data== | ==Throw data== | ||
===Hitbox=== | ===Hitbox=== |
Latest revision as of 08:45, November 29, 2023
Overview[edit]
Up throw can chain grab some fast falling characters such as Fox, although you will have to adjust Pichu's position according to the opponent's directional input to re-grab.
Throw data[edit]
Hitbox[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 1 | 0 | 0 | 98 | 4.6872 | 16 | 0.0 | 0.0 | 0.0 | Kick |
Throw[edit]
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 5% | 90 | 45 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing[edit]
Invincibility | 1-8 |
---|---|
Hitbox | 14-19 |
Throw Release | 20 |
Animation length | 43 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |