Zelda (SSBU)/Down smash: Difference between revisions
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[[File:ZeldaDSmashSSBU.gif|thumb|550px|Hitbox visualization showing Zelda's down smash.]] | [[File:ZeldaDSmashSSBU.gif|thumb|550px|Hitbox visualization showing Zelda's down smash.]] | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|13.0.0}}''' | |||
*{{buff|Down smash has more knockback scaling (86 (front)/89 (back) → 96/100).}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
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|angle=20 | |angle=20 | ||
|bk=20 | |bk=20 | ||
|ks= | |ks=96 | ||
|fkv=0 | |fkv=0 | ||
|r=4.2 | |r=4.2 | ||
Line 29: | Line 32: | ||
|angle=361 | |angle=361 | ||
|bk=20 | |bk=20 | ||
|ks= | |ks=96 | ||
|fkv=0 | |fkv=0 | ||
|r=3.0 | |r=3.0 |
Revision as of 01:03, October 29, 2021
Overview
Update History
- Down smash has more knockback scaling (86 (front)/89 (back) → 96/100).
Hitboxes
Timing
Charges between | 2-3 |
---|---|
Hit 1 | 5-6 |
Hit 2 | 13-14 |
Interruptible | 38 |
Animation length | 59 |
Hitboxes |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia
- This move has a 20% chance to trip. Due to the angle of the ID 0 hitboxes, it can only occur on slants.
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