Zelda (SSBU)/Forward aerial: Difference between revisions
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Raul Retana (talk | contribs) mNo edit summary |
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===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|16 | |||
|- | |||
!Animation length | !Animation length | ||
| | |39 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=15}} | {{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Interruptible|c=24}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} |
Revision as of 20:00, December 28, 2020
Overview
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Clean hit | 6 |
Late hit | 7-10 |
Ending autocancel | 43- |
Interruptible | 50 |
Animation length | 58 |
Landing lag
Interruptible | 16 |
---|---|
Animation length | 39 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|