Healing Field: Difference between revisions
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The Healing Field has the appearance of a large white bulb with a dark green bottom and light green on the top of the bulb and a picture of a sprout on each side. When the bulb is thrown on any terrain, it opens up and creates a small, green, circular area which heals fighters as long as they stay inside of it. It heals whoever threw it (and their teammates) for 2% per half second (1% while shielding), and everyone else for 1% per half second (0.5% when shielding). The item remains active for approximately 15 seconds before disappearing. The maximum amount of damage the item recovers is 44% for whoever threw it and 22% for everyone else. | The Healing Field has the appearance of a large white bulb with a dark green bottom and light green on the top of the bulb and a picture of a sprout on each side. When the bulb is thrown on any terrain, it opens up and creates a small, green, circular area which heals fighters as long as they stay inside of it. It heals whoever threw it (and their teammates) for 2% per half second (1% while shielding), and everyone else for 1% per half second (0.5% when shielding). The item remains active for approximately 15 seconds before disappearing. The maximum amount of damage the item recovers is 44% for whoever threw it and 22% for everyone else. | ||
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[[Category:Healing items]] | [[Category:Healing items]] |
Revision as of 14:55, September 13, 2020
Healing Field | |
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Official artwork of a Healing Field from Super Smash Bros. Ultimate. | |
Universe | Super Smash Bros. |
Appears in | Ultimate |
Item class | Throwing/Damage Recovering |
“ | Can be thrown on the ground. Once thrown, it will open up and will heal anyone standing on it. | ” |
—Super Smash Blog, Super Smash Bros. Ultimate Official Site |
The Healing Field (チーム回復フィールド, Team Recovery Field) is an item introduced in Super Smash Bros. Ultimate.
Overview
The Healing Field has the appearance of a large white bulb with a dark green bottom and light green on the top of the bulb and a picture of a sprout on each side. When the bulb is thrown on any terrain, it opens up and creates a small, green, circular area which heals fighters as long as they stay inside of it. It heals whoever threw it (and their teammates) for 2% per half second (1% while shielding), and everyone else for 1% per half second (0.5% when shielding). The item remains active for approximately 15 seconds before disappearing. The maximum amount of damage the item recovers is 44% for whoever threw it and 22% for everyone else.