Super Smash Bros. Ultimate

Black Hole: Difference between revisions

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(black holes resemble slightly the ones from super mario galaxy)
(→‎Overview: I thought speculation was heavily discouraged on this Wiki (maybe unless there's very good evidence towards something, like the spirit battle inspirations).)
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==Overview==
==Overview==
The Black Hole is an item that will set itself up in midair once thrown, creating a black hole. This then sucks in nearby [[fighter]]s, [[item]]s, and [[projectile]]s. While the hole itself deals no [[damage]] or [[knockback]], fighters caught in the hole are continuously pulled into its center and forced into a [[tumble]], leaving them extremely vulnerable to attacks from opponents and [[stage hazard]]s. Moves that allow the user to move in quick bursts, such as [[Teleport]], [[Warp]], and [[Quick Attack]], can be used to escape the black hole before it disappears, and fast attacks can be used repeatedly to deter other opponents from attacking while a player is trapped in a black hole.
The Black Hole is an item that will set itself up in midair once thrown, creating a black hole. This then sucks in nearby [[fighter]]s, [[item]]s, and [[projectile]]s. While the hole itself deals no [[damage]] or [[knockback]], fighters caught in the hole are continuously pulled into its center and forced into a [[tumble]], leaving them extremely vulnerable to attacks from opponents and [[stage hazard]]s. Moves that allow the user to move in quick bursts, such as [[Teleport]], [[Warp]], and [[Quick Attack]], can be used to escape the black hole before it disappears, and fast attacks can be used repeatedly to deter other opponents from attacking while a player is trapped in a black hole.
It is likely that this item was based on the infamous [[black hole glitch]] that originated in ''[[Super Smash Bros. Melee]]'' and had various methods of its creation in future titles. Alternatively, it could originate from Super Mario Galaxy and it's sequel, where black holes were a common hazard.


==Spirits==
==Spirits==

Revision as of 13:17, August 22, 2020

Black Hole
SSBUBlackHole.png
Super Smash Bros. (universe)
Official artwork of the Black Hole from Super Smash Bros. Ultimate.
Universe Super Smash Bros.
Appears in Ultimate
Item class Throwing/Trap
For Palutena's Final Smash, see Black Hole Laser. For other uses, see Black hole (disambiguation).
Pulls fighters and items into its powerful gravity field. If someone throws a Black Hole in your direction, you'd better keep your distance!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

The Black Hole (ブラックボール, Black Ball) is an item introduced in Super Smash Bros. Ultimate. It is based off a real-world black hole.

Overview

The Black Hole is an item that will set itself up in midair once thrown, creating a black hole. This then sucks in nearby fighters, items, and projectiles. While the hole itself deals no damage or knockback, fighters caught in the hole are continuously pulled into its center and forced into a tumble, leaving them extremely vulnerable to attacks from opponents and stage hazards. Moves that allow the user to move in quick bursts, such as Teleport, Warp, and Quick Attack, can be used to escape the black hole before it disappears, and fast attacks can be used repeatedly to deter other opponents from attacking while a player is trapped in a black hole.

Spirits

Equipping the Blathers, Loki, or Caroline & Justine Support Spirits will give the player a Black Hole at the start of a match.

No. Image Name Type Class Cost Ability Series
849 Blathers
Support
★★★ 2 Black Hole Equipped Animal Crossing Series
1,016
Lokii.png
Loki
Support
★★★ 2 Black Hole Equipped Bayonetta Series
1,308
P5 Caroline and Justine.png
Caroline & Justine
Support
★★★ 2 Black Hole Equipped Persona Series

Gallery

Trivia

  • If a Black Hole is active when a stage is about to Stage Morph, it will disappear before the stage transitions.