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Super Smash Bros. Ultimate

Healing Field: Difference between revisions

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The Healing Field has the appearance of a large white bulb with a dark green bottom and light green on the top of the bulb and a picture of a sprout on each side. When the bulb is thrown on any terrain, it opens up and creates a small, green, circular area which heals fighters as long as they stay inside of it. It heals whoever threw it (and their teammates) for 2% per half second (1% while shielding), and everyone else for 1% per half second (0.5% when shielding). The item remains active for approximately 15 seconds before disappearing. The maximum amount of damage the item recovers is 44% for whoever threw it and 22% for everyone else.
The Healing Field has the appearance of a large white bulb with a dark green bottom and light green on the top of the bulb and a picture of a sprout on each side. When the bulb is thrown on any terrain, it opens up and creates a small, green, circular area which heals fighters as long as they stay inside of it. It heals whoever threw it (and their teammates) for 2% per half second (1% while shielding), and everyone else for 1% per half second (0.5% when shielding). The item remains active for approximately 15 seconds before disappearing. The maximum amount of damage the item recovers is 44% for whoever threw it and 22% for everyone else.
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[[Category:Healing items]]
[[Category:Healing items]]

Revision as of 14:55, September 13, 2020

Healing Field
SSBUHealingField.png
Super Smash Bros. (universe)
Official artwork of a Healing Field from Super Smash Bros. Ultimate.
Universe Super Smash Bros.
Appears in Ultimate
Item class Throwing/Damage Recovering
Can be thrown on the ground. Once thrown, it will open up and will heal anyone standing on it.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

The Healing Field (チーム回復フィールド, Team Recovery Field) is an item introduced in Super Smash Bros. Ultimate.

Overview

King Dedede and Jigglypuff getting healed by being in the Healing Field.

The Healing Field has the appearance of a large white bulb with a dark green bottom and light green on the top of the bulb and a picture of a sprout on each side. When the bulb is thrown on any terrain, it opens up and creates a small, green, circular area which heals fighters as long as they stay inside of it. It heals whoever threw it (and their teammates) for 2% per half second (1% while shielding), and everyone else for 1% per half second (0.5% when shielding). The item remains active for approximately 15 seconds before disappearing. The maximum amount of damage the item recovers is 44% for whoever threw it and 22% for everyone else.