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Trophy Collector: Difference between revisions

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The Trophy Collector is available through [[hack]]ing, though when used in debug mode, it will crash when a [[trophy]] appears. This can be avoided via [[Debug menu (SSBM)/Codes|other hacks]].
The Trophy Collector is available through [[hack]]ing, though when used in debug mode, it will crash when a [[trophy]] appears. This can be avoided via [[Debug menu (SSBM)/Codes|other hacks]].
{{clr}}
==Stage data==
{{main|Debug menu (SSBM)/Stage data}}
<gallery widths=150px perrow=6>
FIGUR-STRUCT-SSBM.png|Trophy Collector showing structure.
FIGUR-TERRA-SSBM.png|Trophy Collector showing terrain.
FIGUR-PLATF-SSBM.png|Trophy Collector showing platforms.
FIGUR-BLAST-SSBM.png|Trophy Collector showing the blast zone and spawn points.
</gallery>


==See also==
==See also==

Revision as of 08:20, August 4, 2015

The Trophy Collector stage.
The Trophy collector stage.

The Trophy Collector (listed in the debug menu as FIGUREGET) is a stage found in Super Smash Bros. Melee's Classic Mode, used in the Snag the Trophies minigame. It consists of a large cup made of rings, with trophies falling from the sky, which must be knocked into the cup. There are also two, smaller, floating platforms on the sides. The top ring of the "cup" acts like a floating platform, while the bottom section can be walked through; the cone has a red, flashing arrow on top of it pointing into the cone, as to alert player where to send trophies. After twenty seconds have passed, the arrow will stop flashing, regardless whether or not all the trophies have been snagged or not.

The Trophy Collector is available through hacking, though when used in debug mode, it will crash when a trophy appears. This can be avoided via other hacks.

Stage data

See also