Dream Land
Dream Land | |
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Dream Land in Super Smash Bros. for Wii U. | |
Universe | Kirby |
Appears in | SSB Melee SSB4 |
Availability | Starter (SSB) Unlockable (Melee) Downloadable (SSB4) |
Unlock criteria | Complete Target Test with every character. |
Crate type | Presents (SSB3DS Only) |
Maximum players | 8 |
Tracks available | In SSB: Track #10 In Melee: Dream Land N64 In SSB4: 3DS version: Dream Land Ice Cream Island (Alternate) Wii U version: Dream Land Ice Cream Island The Fountain of Dreams Planet Popstar Forest Stage The World to Win |
Article on Wikirby | Dream Land |
“ | Beware the wind that blows from the Whisper[sic] Woods - it just might blow you away. | ” |
—Super Smash Bros's instruction manual |
Dream Land (プププランド, Pupupu Land) is a stage that debuted in the original Super Smash Bros., and returned in Super Smash Bros. Melee as Past Stages: Dream Land, unlocked by beating Target Test with every character, and in both versions of Super Smash Bros. 4 as downloadable content, in which like other returning stages from the first Smash game, some of the textures are slightly higher in quality, but the general overall primitive look of the original is retained.
In Super Smash Bros. Dream Land is Kirby's home stage, the location of Stage 7 in 1P Game, and also the stage where Ness is fought while being unlocked, possibly because both characters come from games developed by Smash 64 developer HAL Laboratory.
Kirby Beta Stage 1, Kirby Beta Stage 2, and the How to Play stage are all similar to this stage and can be found in the debug menu.
Stage layout
The stage features three static floating platforms above a main one, a simple layout which in later games was inherited by Battlefield. Whispy Woods, a recurring boss in the Kirby series, is also in the middle of the stage, facing left. He will blow toward one side of the stage every so often to mess up the battle. His wind seems a little less powerful than it is in Melee's similar stage, Green Greens, where he can blow characters off the ledge. Bronto Burts and King Dedede can also be seen flying in the far background; however King Dedede will not appear in the background in SSB4 if he is present in the match.
Ω Form
The Ω Form simply removes the three platforms. Whispy Woods still turns and blinks, but will not blow towards the stage.
In competitive play
Smash 64
This stage is universally neutral and is the only starter. It is the most common counterpick stage and it is the only legal stage in the Japanese ruleset. The general given reason why it is legal is that the majority of the cast benefit heavily on this stage, outside of Link, due to its small size and potential for characters to start early combos to rack up high damage or get early gimps, making it less campy than Hyrule Castle or Congo Jungle. Competitively, the stage's only "hazard", the wind, also affects the stage much less than the tornados on Hyrule or the barrels on Congo. It is also the most common doubles stage as well, though Hyrule Castle is preferred as well. It is also a semi-common stage in the Peruvian ruleset, but not as common as Hyrule, though this has changed recently with many tournaments being either Dream Land only or Dream Land-preferred.
The stage isn't much different than a "standard stage", with a basic layout and only one type of hazard (the wind), which barely affects gameplay. The stage is very good for quick 0-death combos, as well as characters who can combo into an edgeguard/gimp easily, such as Pikachu or Captain Falcon. Link is considered worse on this stage than Hyrule due to the much smaller size, giving less space to projectile camp, which he uses to disrupt opponent approaches and setup the eventual close combo when the opponent is vulnerable. It was originally thought to be a bad Fox stage as well, but this is debatable as top level Foxes are still making high placings even with Dream Land being the main (or only) legal station.
Melee
This stage is neutral in Melee as well. The stage is slightly larger in Melee than it is in Smash 64, along with a much higher ceiling. This is generally considered the best stage for Peach, Jigglypuff, and Ganondorf, as well as Samus against certain characters.
The very high ceiling of the stage is a pretty big advantage for floaty characters, making them significantly less vulnerable to quick vertical KO combos, such as Fox's up throw→up aerial. Floaty characters benefit from this against characters such as Marth, who relies on his up tilt for KOs against floaties, outside of edgeguards (which are usually difficult to perform against floaties as well). It is additionally good for characters with strong vertical endurance, mostly Captain Falcon, Donkey Kong, and Falco.
A poll conducted in 2004 among Japanese players showed that they considered Dream Land the most balanced stage in the series.
Glitches
- In Melee, when Whispy Woods blinks, certain characters will experience animation errors in their attacks.
- Sometimes, a Dedede will begin his flight across the back of the stage before another Dedede (going in the opposite direction) finishes his, causing them to overlap and appear at the same time for a moment.
- In Super Smash Bros. for Nintendo 3DS's Training Mode, there is a glitch where Dedede can appear in the background even if he is participating in battle.
Gallery
King Dedede's cameo on the Dream Land stage.
Bronto Burt's cameo on the Dream Land stage.
Kirby in the Melee version of Dream Land.
Dream Land as it appears in Super Smash Bros. for Nintendo 3DS.
Origin
Dream Land is the generic term used for Kirby's homeland. In Kirby's Dream Land the first boss is Whispy Woods, who is an apple tree. Whispy Woods has also been the first boss in Kirby Super Star's Spring Breeze. In this stage Whispy Woods resembles the Kirby Super Star version of him. One of the attacks that Whispy Woods use is he sometime blows out puffs of air that would cause damage. In this stage Whispy Woods blows out air, but this does not cause damage. King Dedede is the main recurring villain in the Kirby series. One of the attacks King Dedede uses in Kirby's Adventure and Kirby Super Star is he puffs up and tries to ram into Kirby. King Dedede can be seen puffed up flying in the background of this stage. The overall design of King Dedede looks similar to his appearance in Kirby's Dream Land 3. A common enemy in throughout the Kirby series are Bronto Burts. A Bronto Burt can also be seen flying across the background of this stage.
Trivia
- The wind that Whispy Woods produces is strong enough that it can blow characters off the two lower soft platforms, which can be used for spamming Taunt cancels in Smash 64.
- For unknown reasons, it has the capability of blowing players off the left but not the right ledge as well, which allows for an interestingly unique tactic: one may be blown offstage into a ledge hang, followed by ledge attacks which may be spammed as the wind continues. This is especially effective for characters like Fox, whose ledge attack retreats slightly upon completion.
- While the Vs. Mode version of this stage in Melee is scaled normally from the Smash 64 version, the version featured in Event 48: Pikachu and Pichu is almost twice its normal size. The reasoning behind this is not clear, though it is presumably due to the difficulty of the 3-on-1 parameters of the actual Event necessitating a considerably larger stage size.
- This is the only Past Stage in Melee which appears before it is unlocked, as well as being (by extension) the only one to appear in any mode other than Vs. Mode.
- If one counts the two versions of Super Smash Bros. 4 as different games, then this stage has the highest amount of selectable appearances in the series, with four.
- However, if one does not count the two version of Super Smash Bros. 4 as different games, then this stage is the only stage that both appeared in more than two games of the series and had a different availability in each game it appeared in; starter in Super Smash Bros., unlockable in Super Smash Bros. Melee and downloadable in Super Smash Bros. 4.
External links
Stages in Super Smash Bros. | |
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Starter stages | Congo Jungle · Dream Land · Hyrule Castle · Peach's Castle · Planet Zebes · Saffron City · Sector Z · Yoshi's Island |
Unlockable stage | Mushroom Kingdom |
Stages in Super Smash Bros. Melee | |
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Starter stages | Brinstar · Corneria · Fountain of Dreams · Great Bay · Green Greens · Icicle Mountain · Jungle Japes · Kongo Jungle · Mushroom Kingdom · Mute City · Onett · Pokémon Stadium · Princess Peach's Castle · Rainbow Cruise · Temple · Venom · Yoshi's Island · Yoshi's Story |
Unlockable stages | Battlefield · Big Blue · Brinstar Depths · Final Destination · Flat Zone · Fourside · Mushroom Kingdom II · Poké Floats |
Unlockable Past Stages | Dream Land · Kongo Jungle · Yoshi's Island |
Kirby universe | |
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Fighters | Kirby (SSB · SSBM · SSBB · SSB4 · SSBU) · Meta Knight (SSBB · SSB4 · SSBU) · King Dedede (SSBB · SSB4 · SSBU) |
Assist Trophies | Knuckle Joe · Nightmare · Chef Kawasaki |
Bosses | Giant Kirby · Marx |
Stages | Dream Land · Fountain of Dreams · Green Greens · Halberd · Dream Land GB · The Great Cave Offensive |
Items | Maxim Tomato · Star Rod · Parasol · Warp Star · Apple · Dragoon · Superspicy Curry · Bomber |
Enemies | Bonkers · Bronto Burt · Gordo · Parasol Waddle Dee · Plasma Wisp · Shotzo · Tac · Waddle Dee · Waddle Doo |
Other | Gourmet Race · Whispy Woods |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpieces | Kirby's Dream Land · Kirby's Adventure · Kirby Super Star |