Super Smash Bros. Melee

Mr. Game & Watch (SSBM)/Down throw

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Overview

Mr. Game & Watch juggles the opponent and tosses them upwards, somewhat similarly to his up throw, but weaker. At high percentages (around 100% and above), it can potentially chaingrab fastfallers, and it can combo into some moves on many characters, though at lower percentages, an up throw is usually preferred. Unlike the Brawl version, the move is not a meteor smash; it does have 20% less base knockback than his other throws, similar to the knockback reduction caused by bouncing off the ground, but without the hitstun or teching opportunity that being a true meteor would provide.

Throw data

Damage Angle BK KS FKV Effect
Throw 8% AngleIcon88.png 80 40 0 Normal (effect)
Release 3% Sakurai angle 60 100 0 Normal (effect)

Timing

The speed of this throw depends on the opponent's weight.

NTSC PichuHeadSSBM.png JigglypuffHeadSSBM.pngMrGame&WatchHeadSSBM.png KirbyHeadSSBM.png FoxHeadSSBM.png FalcoHeadSSBM.pngPikachuHeadSSBM.png YoungLinkHeadSSBM.pngMewtwoHeadSSBM.pngRoyHeadSSBM.png MarthHeadSSBM.png IceClimbersHeadSSBM.png PeachHeadSSBM.pngZeldaHeadSSBM.pngSheikHeadSSBM.png NessHeadSSBM.png MarioHeadSSBM.pngLuigiHeadSSBM.pngDrMarioHeadSSBM.png LinkHeadSSBM.pngCaptainFalconHeadSSBM.png YoshiHeadSSBM.png GanondorfHeadSSBM.png SamusHeadSSBM.png DonkeyKongHeadSSBM.png BowserHeadSSBM.png
PAL FoxHeadSSBM.png KirbyHeadSSBM.png YoungLinkHeadSSBM.pngMewtwoHeadSSBM.pngMarthHeadSSBM.pngRoyHeadSSBM.png MarioHeadSSBM.png LuigiHeadSSBM.pngDrMarioHeadSSBM.png YoshiHeadSSBM.png BowserHeadSSBM.png
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 30.25 33 38.5 40.15 40.7 41.25 44 46.75 47.85 48.4 49.5 51.7 53.9 55 57.2 59.4 59.95 60.5 61.05 62.7 64.35 64.9
Animation length 37.95 41.4 48.3 50.37 51.06 51.75 55.2 58.65 60.03 60.72 62.1 64.86 67.62 69 71.76 74.52 75.21 75.9 76.59 78.66 80.73 81.42