Sandbag

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This article is about the item. For the term referring to playing poorly on purpose, see sandbagging.
Sandbag
Sandbag
Artwork of Sandbag from Brawl.
Universe Super Smash Bros.
Debut Super Smash Bros. Melee (2001)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Console/platform of origin Nintendo GameCube
Species Sandbag
Gender None
Sandbag as seen in Brawl's Home-Run Contest.

Sandbag (サンドバッグくん, Sandobaggu-kun) is a character who stars in the Stadium game Home-Run Contest in both Super Smash Bros. Melee and Super Smash Bros. Brawl, and appears as a regular item during matches in Brawl.

Sandbag's most important appearance is in the Home Run Contest, a minigame where players are given 10 seconds to rack its damage up and hit it as far as possible using a Home-Run Bat. In this game, Sandbag has a visible damage percentage, and flies farther when hit at higher percentages, much like characters do. When hit off the starting platform, the camera follows Sandbag until it lands and stops moving. According to its Melee trophy description, Sandbag is not hurt by attacks, and 'loves to see players wind up and let loose'.

In Melee, Sandbag is technically defined as a non-playable character, and therefore can be grabbed and thrown by players, and it is programmed not to move. Although Sandbag cannot normally be controlled by human players, it is possible to circumvent this through the use of Action Replay. Doing so allows players to control it and make it move and jump, however, attempting to make it attack causes the game to freeze, and has other problematic effects. Using moveset swap hacks, it is possible to give Sandbag the moves of a playable character. However, attempting this may still cause the game to freeze. As a character, Sandbag is unusual in that it cannot be KOd. This is because the only stage on which it is meant to be found is the Home-Run Stadium.

In Brawl, however, Sandbag is defined as an item, and therefore cannot be grabbed by regular or special grabs. It can be eaten by Kirby and King Dedede's Inhale, and Wario's Chomp, but only during matches. As well as its appearance in the Home-Run Contest, Sandbag may appear as an item during matches. It may release more items when characters hit it. In matches, Sandbag takes little horizontal knockback and cannot be KOd by the upper blast line. Sandbag also appears in the Online Practice Stage, where players may warm up on it while waiting for Wi-Fi matches to start.

In Melee and Brawl, the Sandbag trophy is obtained by completing the Home-Run Contest with every character. Note that characters who may be switched during matches, namely Zelda and Sheik, Samus and ZSS, and the Pokémon Trainer's Pokémon, need not all be used, one each is sufficient.

Sandbag's cute appearance and comical role in the series has earned it a fanbase. This fanbase was enough to get Sandbag into the bracket for GameFAQs 7th character battle. Sandbag made second place in the first round, but was defeated in the second round.

Sandbag is used in CD Factories, a type of custom stage made using Brawl's Stage Builder that abuses the Sandbag's tendency to drop Stickers and CDs when all other items are disabled.

There is a glitch that causes Sandbag to become invisible in Brawl. To perform this glitch, hit Kirby while he is swallowing a Sandbag.

Trophies (2)

Melee trophy

Sandbag Melee Trophy.png

Sandbag
Sandbag exists for one reason only: to get smashed in the Home-Run Contest. Pound on Sandbag as much as possible in the time allotted, then swing for the fences as you compete for the longest home run of all time. Getting hit doesn't hurt Sandbag at all. As a matter of fact, it loves to see players wind up and let loose.

  • Super Smash Bros. Melee, 12/01


Sandbag - Brawl Trophy.png

Brawl trophy

Sandbag
An item that appears in the Home-Run Contest, where the goal is to do lots of damage to Sandbag, then send it flying as far as you can. It also appears in the regular game. If you smash it, a storm of confetti and items will burst out. Sandbag doesn't feel pain, though; in fact, it's happy to be of service.

GameCube: Super Smash Bros. Melee
Wii: Super Smash Bros. Brawl

Trivia

  • Sandbag's programming in Brawl contains unused subactions for character-based sitatuions such as being grabbed, indicating that it may have been intended to remain as a character at some point.
  • In Training Mode, Sandbag will produce the same items it was set to produce in previous matches.

Gallery