Super Smash Bros. Melee

Donkey Kong (SSBM)/Neutral attack

< Donkey Kong (SSBM)
Revision as of 11:16, November 21, 2024 by Mariogeek2 (talk | contribs) (Following User:Zeckemyro's example: https://www.ssbwiki.com/index.php?title=Mii_Brawler_(SSBU)/Neutral_attack&oldid=1932571)
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Overview

For the technical data of each individual hit, see:

Quickest loop

Jab 1 5-7
Jab 2 15-21
Animation lengths 24, 44
                                                                                       
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
  
Earliest continuable point
 
Interruptible