Hitbox visualizationsEdit
No axe | Non-Gold axe | Gold axe |
---|---|---|
OverviewEdit
HitboxesEdit
Each hit with an axe uses up 5.5 durability points, out of a maximum of 70 for a Wood or Gold axe, 85 for a Stone axe, and 95 for an Iron or Diamond axe.
No axeEdit
Wood AxeEdit
Stone AxeEdit
Iron AxeEdit
Gold AxeEdit
Diamond AxeEdit
TimingEdit
AttackEdit
The move can be automatically repeated by holding the attack button. Unlike Steve's up tilt, he cannot jump while it is active, but a jump can still be buffered between repeated up aerials.
Initial autocancel | 1 |
---|---|
Hitboxes | 4-8 |
Ending autocancel (Not Gold, Gold) | 14-, 12- |
Interruptible (Not Gold, Gold) | 14, 12 |
Animation length (Not Gold, Gold) | 25, 23 |
Not Gold | |||||||||||||||||||||||||
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Gold | |||||||||||||||||||||||||
Landing lagEdit
Interruptible | 11 |
---|---|
Animation length | 16 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
TriviaEdit
- This move is the most quickly interruptible aerial in Ultimate, as well as one of the fastest in the series as a whole, having a FAF of 14 by default that drops to an even lower 12 with a Gold axe. This has infamously drawn comparisons to Meta Knight's Brawl up aerial, even to the point of controversy regarding whether Steve is broken or not.