This article is about the hitbox analysis of Steve’s Final Smash in Super Smash Bros. Ultimate. For the move itself, see House of Boom.

Hitbox visualization showing Steve's Final Smash, House of Boom.
OverviewEdit
HitboxesEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw into the house | |||||||||||||||||||||||
Throw | 0 | 15.0% | Forward | 0 | 120 | 100 | 0.0× | Punch |
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Final hit | |||||||||||||||||||||||
Throw | 0 | 45.0% | Forward | 60 | 34 | 0 | 0.0× | Bomb |
TimingEdit
AttackEdit
Piston pushbox | 25-44 |
---|---|
Launcher | 45-48 |
Throw | 45 |
Animation length | 119 |
Lag time |
Hitbox |
Interruptible |