Hitbox visualizations
No sword | Non-Gold sword | Gold sword |
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Overview
Hitboxes
Each hit with a sword uses up 2 durability points, out of a maximum of 25 for a Wood or Gold sword, 40 for a Stone sword, and 50 for an Iron or Diamond sword.
No sword
Wood/Stone sword
Base damage is increased to 3.74% for a Stone sword.
Iron/Gold/Diamond sword
Base damage is increased to 4.08% for an Iron sword, and 4.59% for a Diamond sword.
Timing
Steve can walk (without turning around) and jump while using this move, transitioning into his forward tilt or neutral aerial respectively.
Hitboxes (Not Gold, Gold) | 4-6, 3-5 |
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Interruptible (Not Gold, Gold) | 17, 15 |
Animation length (Not Gold, Gold) | 17, 15 |
Not Gold | |||||||||||||||||
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Gold |
Lag time |
Hitbox |
Interruptible |