OverviewEdit
Update HistoryEdit
- Created a glitch where smash attacks would not have their damage outputs scale when charged.
- Olimar's smash attacks now properly have their damage scale when charged.
HitboxesEdit
Compared to other smash attacks, Olimar's down smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
TimingEdit
Purple Pikmin have their travel speed halved compared to other types, causing them to cover a considerably shorter distance.
Charges between | 6-7 |
---|---|
Red, Yellow, Blue and White Pikmin | 10-13, 14-18 |
Purple Pikmin | 10-13, 14-15 |
Interruptible | 39 |
Animation length | 46 |
Non-Purple | ||||||||||||||||||||||||||||||||||||||||||||||
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Purple | ||||||||||||||||||||||||||||||||||||||||||||||
Olimar |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
TriviaEdit
- The hitboxes have a 20% trip chance that can only happen on slants due to their launch angle.