Olimar (SSBU)/Down smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Update History[edit]
- Created a glitch where smash attacks would not have their damage outputs scale when charged.
- Olimar's smash attacks now properly have their damage scale when charged.
Hitboxes[edit]
Compared to other smash attacks, Olimar's down smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
Timing[edit]
Purple Pikmin have their travel speed halved compared to other types, causing them to cover a considerably shorter distance.
Charges between | 6-7 |
---|---|
Red, Yellow, Blue and White Pikmin | 10-13, 14-18 |
Purple Pikmin | 10-13, 14-15 |
Interruptible | 39 |
Animation length | 46 |
Non-Purple | ||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Purple | ||||||||||||||||||||||||||||||||||||||||||||||
Olimar |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Trivia[edit]
- The hitboxes have a 20% trip chance that can only happen on slants due to their launch angle.
|