From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization showing Olimar's Red Pikmin forward smash.
Hitbox visualization showing Olimar's Yellow Pikmin forward smash.
Hitbox visualization showing Olimar's Blue Pikmin forward smash.
Hitbox visualization showing Olimar's White Pikmin forward smash.
Hitbox visualization showing Olimar's Purple Pikmin forward smash.
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Overview[edit]
Update History[edit]
2.0.0
- Created a glitch where smash attacks would not have their damage outputs scale when charged.
3.0.0
- Forward smash deals less shield damage.
- Olimar's smash attacks now properly have their damage scale when charged.
3.1.0
- Forward smash's clean hit has a shorter duration, with the mid and late hits having a longer duration instead (frames 11-14 (clean)/15-20 (mid)/21-29 (late) → 11-12/13-19/20-29).
- Forward smash has more ending lag (FAF 40 → 43).
4.0.0
- Forward smash's range has been increased when using Purple Pikmin, reverting to its pre-3.1.0 behavior.
12.0.0
- Forward Smash's clean hit has a longer duration (11-12 → 11-13). The mid hit was made shorter to compensate.
Hitboxes[edit]
Compared to other smash attacks, Olimar's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Clean Red Pikmin
|
0 |
0 |
0 |
20.3% |
-10.0 |
|
Speed-based |
33 |
75 |
0 |
|
4.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Fire |
|
All |
All |
|
|
|
|
|
|
Mid Red Pikmin
|
0 |
0 |
0 |
14.0% |
-7.0 |
|
Speed-based |
33 |
75 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Fire |
|
All |
All |
|
|
|
|
|
|
Late Red Pikmin
|
0 |
0 |
0 |
8.4% |
-4.2 |
|
Speed-based |
33 |
75 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Fire |
|
All |
All |
|
|
|
|
|
|
Clean Yellow Pikmin
|
0 |
0 |
0 |
14.5% |
-7.2 |
|
Speed-based |
33 |
94 |
0 |
|
6.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Mid Yellow Pikmin
|
0 |
0 |
0 |
10.0% |
-5.0 |
|
Speed-based |
33 |
94 |
0 |
|
4.5 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Late Yellow Pikmin
|
0 |
0 |
0 |
6.0% |
-3.0 |
|
Speed-based |
33 |
94 |
0 |
|
4.5 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Electric |
|
All |
All |
|
|
|
|
|
|
Clean Blue Pikmin
|
0 |
0 |
0 |
14.5% |
-7.2 |
|
Speed-based |
33 |
94 |
0 |
|
4.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Mid Blue Pikmin
|
0 |
0 |
0 |
10.0% |
-5.0 |
|
Speed-based |
33 |
94 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Late Blue Pikmin
|
0 |
0 |
0 |
6.0% |
-3.0 |
|
Speed-based |
33 |
94 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Clean White Pikmin
|
0 |
0 |
0 |
11.6% |
-5.3 |
|
Speed-based |
33 |
94 |
0 |
|
4.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Mid White Pikmin
|
0 |
0 |
0 |
8.0% |
-4.0 |
|
Speed-based |
33 |
94 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Late White Pikmin
|
0 |
0 |
0 |
4.8% |
-2.4 |
|
Speed-based |
33 |
94 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Clean Purple Pikmin
|
0 |
0 |
0 |
23.2% |
-11.6 |
|
Speed-based |
33 |
75 |
0 |
|
4.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Mid Purple Pikmin
|
0 |
0 |
0 |
16.0% |
-8.0 |
|
Speed-based |
33 |
75 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Late Purple Pikmin
|
0 |
0 |
0 |
9.6% |
-4.8 |
|
Speed-based |
33 |
75 |
0 |
|
3.0 |
head1 |
0.0 |
0.0 |
0.0 |
1.0× |
1.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Charges between
|
6-7
|
Red, Yellow, Blue and White Pikmin
|
11-13, 14-19, 20-29
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Purple Pikmin
|
11-13, 14-18, 19-24
|
Interruptible
|
43
|
Animation length
|
43
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Pikmin parameters[edit]
Purple Pikmin have altered physics compared to other types: on frame 11 (when thrown), they have their horizontal speed reduced by 0.9 and their vertical speed increased by 0.4, then on frame 16, their horizontal speed is set to 0.5 and their vertical speed is removed. This causes them to cover a considerably shorter distance.
Initial horizontal speed
|
3.2
|
Friction
|
0.18
|
Minimum horizontal speed
|
0.5
|
Maximum horizontal speed
|
3
|
Initial vertical speed
|
0.7
|
Gravity
|
0.06
|
Rotation speed
|
22.9183°
|