Olimar (SSBU)/Up smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Overview[edit]
Update History[edit]
- Created a glitch where smash attacks would not have their damage outputs scale when charged.
- Olimar's smash attacks now properly have their damage scale when charged.
- Up smash has more ending lag (FAF 37 → 40).
Hitboxes[edit]
Compared to other smash attacks, Olimar's up smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
Timing[edit]
Charges between | 4-5 |
---|---|
Pikmin | 12-13, 14-16, 17-22 |
Interruptible | 40 |
Animation length | 49 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Pikmin parameters[edit]
Purple Pikmin have their vertical speed reduced by 0.1 compared to other types, causing them to cover a slightly shorter distance.
Initial vertical speed | 2.8 |
---|---|
Gravity | 0.25 |
Falling speed | 2.8 |
|