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Sheik

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For fighter info, see Sheik (SSBM), Sheik (SSBB), Sheik (SSB4), and Sheik (SSBU).
For the Japanese smasher, see Smasher:Sheik.
Sheik
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ZeldaSymbol.svg
Official artwork for various iterations of Sheik.
Universe The Legend of Zelda
Debut The Legend of Zelda: Ocarina of Time (1998)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Hyrule Warriors: Definitive Edition (2018)
Console/platform of origin Nintendo 64
Species Hylian (disguised as Sheikah)
Gender Female (disguised as male)
Place of origin Hyrule
Created by Toru Osawa
Shigeru Miyamoto
Yoshiaki Koizumi
Designed by Yoshiki Haruhana
Voice actor Jun Mizusawa (Melee/Brawl/SSB4)
Ayumi Fujimura (Ultimate)
Article on Zelda Wiki Sheik

Sheik (シーク, Sheik) is a character from The Legend of Zelda universe. Sheik debuted in The Legend of Zelda: Ocarina of Time, in which she proclaims herself as the last surviving Sheikah and aids Link in by teaching him warp songs. In actuality, however, she is the magically-induced alter ego of Princess Zelda.

Origin

Link wearing the Stealth Chest Guard and Stealth Tights of the Sheikah Set with Sheik's Mask in The Legend of Zelda: Breath of the Wild. This attire combination is the basis for Sheik's design in Super Smash Bros. Ultimate.

Sheik is a Sheikah who debuted in The Legend of Zelda: Ocarina of Time. Unlike Impa, the only other Sheikah seen in the game, Sheik's voice is muffled and her face is concealed, which make her virtually unrecognizable.

Sheik first appears before Link soon after his spirit is unsealed after being contained within the Chamber of Sages for seven years. Upon meeting Link, Sheik reveals that now that he is old enough to properly be the Hero of Time and has acquired the Light Medallion from Rauru, the Sage of Light, he must also awaken five other Sages and acquire their respective Medallions in order to become powerful enough to stop Ganondorf and save Hyrule.

Following this, Sheik appears before Link at various instances, and uses her harp to teach him warp songs to help him on his quest. In addition to teaching Link the songs, she imparts words of wisdom to him before mysteriously disappearing each time, typically via the explosive flash of a Deku Nut.

When all six Sages are awakened, Link arrives at the Temple of Time near the end of the game and is greeted by Sheik, who uses the Triforce of Wisdom to reveal herself as Princess Zelda. It is generally assumed that Sheik is a magically-induced transformation, which is reinforced by Sheik's trophy in Super Smash Bros. Melee, and the manga adaptation of Ocarina of Time.

Though Sheik has not made another appearance in a mainline Zelda game to date, her design within the Super Smash Bros. series has been updated over time to match the aesthetics of other installments in the series. When Zelda's design was changed to her Twilight Princess appearance in Brawl, Sheik was also altered to match, now using a design based on unused concept art for a potential appearance in that game. In Breath of the Wild, an outfit based on her design, the Stealth Set, is available for Link to wear; this armor forms the basis for her design in Ultimate.

Gender dispute

A popular topic in both The Legend of Zelda and Super Smash Bros. fan communities is Sheik's gender. Many say that Sheik is a female, as she is merely a disguise of Zelda; others suggest that her masculine qualities are because of an actual gender change Zelda undergoes upon transforming into Sheik, explaining the gender alteration as an effect of magic.

The issue originates from Ocarina of Time; in the game, Link encounters Princess Ruto in the Water Temple. She asks Link to thank Sheik for saving her, referring to the Sheikah as "a young man named Sheik..." In addition, the manga adaptation for Ocarina of Time suggests that Zelda uses the Triforce of Wisdom to actually become male while disguised as Sheik; this adaptation, however, is officially considered to be non-canon. Zelda herself apologizes for "meeting Link in disguise", though what she means is very open to interpretation. In addition, it has been argued that the Sheik "character" is male, much like how some real-life cross dressers adopt opposite-gendered stage personas.

While Sheik's gender in Ocarina of Time is still occasionally argued, Sheik is officially considered a female in the Super Smash Bros. series. Sheik's Melee, Brawl, and SSB4 trophies describe her as female, Masahiro Sakurai referred to her as female in her update on the Smash Bros. DOJO!! website, and she is referred to as female within Brawl's manual. However, Zelda's trophy in Super Smash Bros. 4 refers to Sheik as "a young man", much like Ruto's aforementioned quote in Ocarina of Time. Before the Japanese release of Hyrule Warriors, Bill Trinen, Nintendo's senior product marketing manager and head translator for Ocarina of Time, stated in an interview on August 5th, 2014 that since Sheik is Zelda in disguise and Zelda is female, Sheik is therefore also female.[1]

On October 1st, 2018, the Smash Blog for Ultimate referred to Sheik as a male; however, the official Nintendo Versus Twitter account referred to Sheik as a female, further perpetuating the dispute. Likewise, the game itself uses both female and male pronouns: Sheik is referred to with female pronouns in her Ultimate moveset and tips, while Palutena and Viridi refer to Sheik as male in the corresponding Palutena's Guidance conversation in Ultimate (much to the confusion of Pit, who knows Sheik's true identity as Zelda).

In Super Smash Bros. Melee

As a playable character

Main article: Sheik (SSBM)
Sheik, as she appears in Melee.

Sheik is one of the new characters introduced in Super Smash Bros. Melee. Rather than being a full-fledged character, she is a transformation of Zelda, which makes them the only characters in Melee to possess such an ability. In addition to her ability to Transform into Zelda, Sheik's Vanish is based on her usage of Deku Nuts in Ocarina of Time.

Unlike Zelda, Sheik boasts very fast attack speed and excellent mobility. When coupled with her deceptively powerful smash attacks, Sheik was initially deemed broken by some players, until the evolution of Melee's metagame revealed that she has a poor recovery and a mediocre neutral game. Overall, Sheik's strengths largely outweigh her weaknesses, and she is currently ranked 4th out of 26 on the tier list.

Trophies

In addition to the Zelda trophies, there are three Sheik trophies available in Melee. Her main trophy reads as follows:
Sheik
This is Zelda's alter ego. Using a variation of the name of the ancient Sheikah tribe, she appears before Link and teaches him melodies instrumental to his success. It's believed that she's not just a quick-change artist, but rather that she is able to instantaneously alter her clothing and her eye and skin color by using her magical skills.

  • The Legend of Zelda: Ocarina of Time, 11/98 (N64)

In Super Smash Bros. Brawl

As a playable character

Main article: Sheik (SSBB)
Sheik, as she appears in Brawl.

Unlike Melee, Super Smash Bros. Brawl does not feature the Princess Zelda from Ocarina of Time. Instead, she has been succeeded by her descendant, the Zelda from The Legend of Zelda: Twilight Princess. Due to this, many debates initially came about as to whether or not Sheik would return.

Many argued that because Sheik did not appear in Twilight Princess, Zelda would not be able to Transform into Sheik. By extension, many cited the fact that the Hero of Time had also been succeeded by his own descendant, the Link from Twilight Princess, who features special moves that were reworked to fit with Twilight Princess' aesthetics. Conversely, others argued that even though the Zelda in Melee was explicitly the Ocarina of Time incarnation, she was not supposed to be based on any specific Zelda, but rather an amalgamation of all Zeldas past and present. As a result, they argued that the Twilight Princess incarnation of Zelda would not be prevented from being able to Transform into Sheik like her ancestor could in Melee.

The debate was settled with the revelation of Sheik's inclusion in Famitsu's review of Brawl. Shortly thereafter, Smash Bros. DOJO!! confirmed Sheik's inclusion via its January 16th update. Sheik's special moves have remain unchanged, but much like Zelda, Link, and Ganondorf, she now features an updated design based on Twilight Princess' aesthetics.

Sheik's updated design was initially created for Twilight Princess,[2] but plans to implement her into Twilight Princess fell through. As a result, her updated design was effectively discarded until finding new life via Brawl.[3] Her proposed design for Twilight Princess noticeably includes a braided ponytail, similar to Zelda's design in Twilight Princess.

Sheik's playstyle is largely similar to how it was in Melee, though she now has a Final Smash, Light Arrow, that she shares with Zelda. However, her KO potential has been severely weakened, while her endurance has also worsened. As a result, Sheik is currently ranked 25th out of 38 on the tier list, which renders her as a mid-tier character.

Trophies

Sheik has a trophy that is awarded each time Classic Mode is completed with Sheik on any difficulty. See Light Arrow for the trophy description of Sheik's Final Smash:

Sheik trophy in Brawl.

Sheik
The persona Zelda adopted to escape from Ganondorf. She completely hid all traces of her Zelda identity and appeared to Link as the last member of the Sheikah tribe. She taught Link essential ocarina melodies and then vanished in an instant. She didn't appear very often--rather, she would show up to support Link in crucial situations.

N64: The Legend of Zelda: Ocarina of Time

Sticker

Name Game Effect Characters
Sheik The Legend of Zelda: Ocarina of Time AttackBodySpin+017Body (type)Spin (type) Attack +17 Link Zelda Toon Link GanondorfLink (SSBB)Zelda (SSBB)Ganondorf (SSBB)Toon Link (SSBB)
Brawl Sticker Sheik (Zelda Ocarina of Time).png
Sheik
(Zelda: Ocarina of Time)

In Super Smash Bros. 4

As a playable character

Main article: Sheik (SSB4)
Sheik, as she appears in Super Smash Bros. 4.

Sheik returns as a playable character in Super Smash Bros. 4. Although she has retained her Twilight Princess design, her overall color scheme is now more vibrant because of SSB4's aesthetics. By extension, she now has an alternate costume that features the color scheme of her attire in Ocarina of Time.

Unlike in previous installments, Sheik is now a standalone character like Zero Suit Samus and Charizard. She has also gained two new special moves, one of which compensates for her independence from Zelda: Burst Grenade replaces Chain (and also results in her side taunt being modified), and Bouncing Fish replaces Transform.

Sheik has been buffed significantly in the transition from Brawl to SSB4, thanks to many of her attacks being partially reverted to how they functioned in Melee, or updated outright. Unlike in Melee, she now has a noticeably better neutral game and recovery. Her neutral game benefits from Needle Storm's faster travel speed and increased knockback, as well as her faster walking, dashing, and air speeds.

In comparison, Sheik's recovery benefits from her much faster air speed, Bouncing Fish's ability to function as a horizontal recovery option, and the removal of edge-hogging. Outside of these changes, Sheik still boasts unarguably the best frame data among the cast, which results in her retaining an excellent combo game, and makes her exceedingly difficult to punish.

However, Sheik retains a low overall damage output, mediocre smash attacks, unimpressive endurance, a lack of reliable KO set-ups at high percentages, and only a handful of KOing options (sweetspotted up smash, up aerial, Vanish's disappearing hitbox, and Bouncing Fish). In addition, game updates heavily nerfed some of Sheik's most viable options, such as weakening her forward aerial, hindering her forward and down throws' combo potentials at high percentages, and decreasing Needle Storm's range.

Sheik Mask.

Overall, Sheik's strengths largely outweigh her weaknesses, and she has achieved great tournament representation and results as a result. To reflect this, Sheik is currently ranked 4th out of 55 on the tier list, and she has maintained her status as a top-tier character throughout SSB4's lifespan like in Melee.

A Sheik Mask is also available as a headgear for all Mii Fighter types.

Trophies

Sheik
North America In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance.
Europe Sheik is introduced in The Legend of Zelda: Ocarina of Time as the "survivor of the Sheikah", although it turns out to be Zelda, who took on the disguise to hide from Ganondorf. Sheik's ninja-like speed is a real contrast with Zelda's, and it allows for sneaky, fast-paced attacks that overwhelm opponents before they can even react.
Sheik (Alt.)
North America Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters before exploding. Once the button has been released, it'll hop or explode after a time. The down special Bouncing Fish is an attack where Sheik strikes with both heels, falling similarly to the way a fish might flop around.
Europe Sheik's Burst Grenade side special throws a small grenade that draws in nearby fighters, then explodes. Hold the button longer to thrown it further. The down special Bouncing Fish is a fish-like flop forwards that has Sheik attack with both heels on the way down. If the move connects, Sheik will bounce back up into the air.

In Super Smash Bros. Ultimate

As a playable character

Main article: Sheik (SSBU)
Sheik, as she appears in Ultimate.

Sheik returns as a standalone character in Super Smash Bros. Ultimate. However, her design has been updated in reference to The Legend of Zelda: Breath of the Wild: Sheik now wears the Stealth Chest Guard and Stealth Tights from the Sheikah Set, while her mask is now similar to its appearance as headgear armor in Breath of the Wild. Unlike her previous appearances, Sheik is now an unlockable character instead of a starter character.

Spirits

Trivia

  • Sheik and Ganondorf both made their playable debuts in Super Smash Bros. Melee, and both made their playable debuts outside of the Super Smash Bros. series in Hyrule Warriors.
  • Sheik is the only character in the Super Smash Bros. series to have been ranked at the very top of the tier list in two different games; she was ranked 1st on SSB4's first tier list, and was ranked 1st on Melee's first seven tier lists.
    • She and Diddy Kong are also the only characters in the Super Smash Bros. series to have been ranked 1st on an installment's respective tier list, and then later lose that position on said installment's subsequent tier list.
  • Sheik is the only playable Zelda character to only appear in her debut game. Because her design was updated to match the then-latest Zelda game in Brawl and Ultimate in spite of this, Melee is the only game to use a canonical design for her.
    • Strangely enough, despite 3DS featuring the playable Zelda cast introduced in Melee in their Ocarina of Time designs referencing their appearances in that game as trophies, neither Sheik nor Young Link are given trophies, making SSB4 the only game where Sheik's canonical design is not directly referenced at all.
  • Sheik's appearance in Super Smash Bros. Ultimate marks the first time in any video game where she is shown using her dagger.
    • Ironically, Sheik's dagger does not appear to be equipped in her design.
  • In Ultimate, Sheik is the only character to have her moves written solely in kanji, including her Final Smash.
  • In both Melee and Smash 4, Sheik is near the top of the tier list, while her true form as Zelda is near the bottom.

References

  1. ^ Zelda fans debate Sheik's gender, but here's Nintendo's final word
  2. ^ Sheik's profile on the Smash Bros. DOJO!!
  3. ^ "The pictures at the bottom right represent what Zelda from Twilight Princess would look like if she transformed into Sheik. They were drawn for Super Smash Bros. Brawl." (Hyrule Historia, page 174)