Super Smash Bros. Ultimate

Fox (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Fox's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Fox McCloud.
Fox
in Super Smash Bros. Ultimate
Fox SSBU.png
StarFoxSymbol.svg
Universe Star Fox
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
(Unlockable in World of Light)
Final Smash Team Star Fox
Fox (SSBU)
He can overwhelm his opponents with his quick movements, and his specials don't leave him open for counterattacks. His costume and voice have been redone to match his appearance in Star Fox Zero. This Fox is brand new! "Come on!"
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Fox (フォックス, Fox) is a playable character in Super Smash Bros. Ultimate. Fox is classified as fighter #07.

In the Japanese version of the game, Fox is voiced by Takashi Ohara, his voice actor in the Japanese version of Star Fox 64 3D and Star Fox Zero. The English version has Mike West, Fox's voice actor from Star Fox 64, Star Fox 64 3D, Star Fox Zero, and Starlink: Battle for Atlas reprise his role with updated voice clips.

Changes from Super Smash Bros. 4

Aesthetics

  • Change Fox's design is now a combination of his appearances in Star Fox Zero and Super Smash Bros. 4. His flight suit and headset are from Zero, whereas the rest of his design is from SSB4. The proportions of his head have been slightly altered, and his fur is more pronounced. Fox now also has visible whiskers. Lastly, the aesthetic used in Ultimate has resulted in Fox's overall color scheme being more subdue.
  • Change Like all characters, Fox is significantly more expressive than in previous games.
  • Change Up taunt has a different ending animation, with him performing a short fist pump. He also says "Let's Go!" instead of "Here I come!" during the taunt.
  • Change Side taunt has an altered animation: Fox now spins his Blaster in his hand rather than tossing it in the air.
  • Change Down taunt now has Fox say "Come at me." instead of "Come on!".
  • Change Fox's victory animation that is based on his character selection from Smash 64 has the camera behind Fox, rather than in front of him. [1]
  • Change Fox has a slightly altered entrance animation. [2]
  • Change Fox has a slightly altered walking animation.

Attributes

  • Buff Like all characters, Fox's jumpsquat animation now takes three frames to complete (down from 4).
  • Buff Fox dashes significantly faster (2.184 → 2.402).
  • Buff Fox walks faster (1.45 → 1.523).
  • Buff Fox's air speed is faster (0.96 → 1.11).
  • Change Fox's fall speed and fast fall speed are slighty higher (2.05 → 3.28) and (2.1 → 3.36) respectively.
  • Change Fox is slightly lighter (79 → 77), now lighter than Kirby.

Ground attacks

  • Change Neutral attack has an altered animation, with Fox standing more upright rather than lunging forward.
  • Change Up tilt has increased knockback. This improves its KO potential, but worsens its combo potential at higher percents.
  • Buff Sourspotted down tilt sends opponents at a better angle for combos.
  • Buff Forward smash has significantly higher knockback.
    • Nerf Forward smash travels a shorter distance.
  • Change Up smash's ending animation has been modified: Fox now does a three point landing after doing his up smash.
    • Buff Up smash has a significantly larger hitbox, now being able to hit characters from the bottom platforms of Battlefield.

Aerial attacks

  • Buff All aerials have less landing lag (Neutral: frame 11 → 7, Forward: 27 → 18, Back: 15 → 9, Up: 22 → 13, Down: 25 → 17).
  • Forward aerial:
    • Buff Forward aerial has a greater hover effect, aiding Fox's recovery.
    • Nerf Forward aerial connects less reliably.
    • Change Forward aerial now has a landing hitbox, which improves its utility in landing but may hinder its tech-chasing capabilities.
    • Change Forward aerial has an altered animation.
  • Back aerial:
    • Buff Back aerial has more knockback.
      • Change Back aerial has an altered animation, with Fox facing more towards the screen.
  • Up aerial:
    • Nerf The second hit of up aerial deals less damage.
  • Down aerial:
    • Buff Down aerial has more follow up potential.

Throws/other attacks

  • Nerf Standing grab and dash grab have increased ending lag.
  • Change Pummel is slower. However, Fox can still get as many pummels in a single grab as he could in Smash 4.
  • Nerf Down throw has less follow up potential.

Special Moves

  • Fox Illusion:
    • Buff Fox Illusion deals more damage.
    • Nerf Fox Illusion has more startup lag and slightly less range. Also, the move will immediately halt when it hits a shielded opponent.
  • Fire Fox:
    • Change Fire Fox deals less damage on the initial hits, but this is made up by increased damage on the final hit.
    • Change Fire Fox's charging animation has been altered, and Fox glances up before firing.
    • Nerf Fire Fox travels a shorter distance.
  • Reflector:
    • Nerf Reflector can only stall Fox once in the air before landing.
    • Buff Reflector comes out faster and has less end lag.
    • Change Reflector appears to be more green in color.
  • Change Fox has a new Final Smash called Team Star Fox, which involves an Arwing strike. Upon activating, Fox yells, "It's go time!" If the Arwings sucessfully catch their target, Fox yells, "Star Fox! Fire at Will!" with it captioned on screen during the cinematic.
    • Change If Team Star Fox is used against Wolf, Fox will say, "This is the end for you, Wolf!"

Classic Mode: Spaceborne Smash

Fox's opponents are all space travelers.

Round Opponent Stage Notes
1 Samus Brinstar
2 Rosalina & Luma Mario Galaxy
3 Meta Knight Halberd
4 Giant Dark Samus Frigate Orpheon Zero Suit Samus is a CPU ally.
5 Olimar Distant Planet
6 Wolf Venom (Ω form)
Bonus Stage
Final Master Hand Final Destination On a high intensity, Crazy Hand teams up with Master Hand.

Character unlock tree

Fox's Classic Mode character unlock tree includes the following characters in order:

Each character can be unlocked by clearing Fox's Classic Mode, or the Classic Mode of any preceding character, if all preceding characters have been unlocked. Once all the above characters are unlocked, clearing Classic Mode with any of them will default to Mario's character unlock tree, starting with Sonic.

Role in World of Light

Fox was among the fighters that were on the cliffside that gathered to defeat the army of Master Hands.

During the opening cutscene, Fox was issuing orders to the other fighters, telling them "[not to] let a single one [of the Master Hands] get away." Fox was also present on the cliffside when Galeem unleashed his beams of light. He was vaporized offscreen, and was placed under Galeem's imprisonment alongside the other fighters (excluding Kirby). A puppet fighter cloned from him is later seen along with ones cloned from Simon, Mario and other fighters.

Fox is unlocked near a heart-shaped lake. The player must defeat either Nyna's or Panther Caroso's spirit to access his unlock battle. Unlocking Fox will allow the player to access the red switch which opens the red gate leading towards the Temple of Light sub-area as well as clearing a path blocked by rocks.

He is later seen again alongside Mario and several other fighters, making their last stand against Galeem and Dharkon.

Alternate costumes

Fox Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>Arw6c0dJHAE</youtube>

Trivia

  • Despite Samus and Peach getting new costumes to replace their old costumes of Dark Samus and Daisy, respectively, Fox retains his Wolf costume despite Wolf once again being playable.
  • If Fox wins a match with Falco present, there's a chance he will say, "Better luck next time, Falco!", in one of his victory animations. However, this line is strangely not found in his Sound Test.