Super Smash Bros. 4
Super Smash Bros. Ultimate

Super Mario Maker

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Super Mario Maker
Super Mario Maker
Super Mario Maker in Super Smash Bros. Ultimate.
MarioSymbol.svg
Universe Mario
Appears in SSB4
Ultimate
Availability Downloadable (SSB4)
Starter (Ultimate)
Crate type Normal
Maximum players 4 (3DS)
8 (Wii U and Ultimate)
Tracks available 3DS version:
Ground Theme (Super Mario Bros.)
Ground Theme (Super Mario Bros. 3)
Ground Theme (Super Mario World)
Ground Theme (New Super Mario Bros. U)
Title (Super Mario Maker) (Alternate)
Wii U version:
Style Switch: Ground Theme
Title (Super Mario Maker)
Mario Bros.
Super Mario Bros. Medley
Ground Theme / Underground Theme (Super Mario Bros.)
Ground Theme (Super Mario Bros.)
Underwater Theme (Super Mario Bros.)
Princess Peach's Castle
Super Mario Bros.: The Lost Levels Medley
Super Mario Bros. 3 Medley
Ground Theme (Super Mario Bros. 3)
Airship Theme (Super Mario Bros. 3)
Underground Theme (Super Mario Land)
Super Mario World Medley
Yoshi's Island (Melee)
Fortress Boss (Super Mario World)
Castle / Boss Fortress (Super Mario World/SMB 3)
Title/Ending (Super Mario World)
Main Theme (New Super Mario Bros.)
Athletic Theme / Ground Theme (New Super Mario Bros. 2)
Ground Theme (New Super Mario Bros. 2)
Ground Theme (New Super Mario Bros. U)
Peach's Castle Stage
Ground Theme (Super Mario Bros. 3)
Ground Theme (Super Mario Bros. 2)
Ground Theme (Super Mario Bros.)
Ground Theme (Super Mario World)
Tournament legality
Smash 4 Singles: Banned
Doubles: Banned
Article on Super Mario Wiki Super Mario Maker

Super Mario Maker (スーパーマリオメーカー, Super Mario Maker) is a downloadable stage that appears in both versions of Super Smash Bros. 4. It was officially revealed on September 14th, 2015, and was released on September 30th, 2015.[1] The stage also appears in Super Smash Bros. Ultimate.

Stage overview

The stage is based on the game of the same name. At the start of a match, a randomly chosen cursor from Super Mario Maker customizes the stage's layout. Fighters start on pink temporary platforms that vanish when jumped off of, rolled on, or walked off of. During the match, the cursor will repair any blocks that break on the stage.

This stage is customized by the cursor in four different game styles: Super Mario Bros., Super Mario Bros. 3, Super Mario World, or New Super Mario Bros. U. Occasionally, the styles will switch at random mid-match. In Super Smash Bros. for 3DS, the standard version of the stage alternates between two of the four themes, but in Super Smash Bros. for Wii U, it scrolls through all four. The Ω form for both versions of the game cycles through all four themes as well.

The randomly-generated stage may be a floating island or a walk-off stage with bottomless pits, and may feature slopes. Elements that can appear on the stage include:

  • Stationary floating soft platforms (sometimes tilted, although they are never tilted in Super Mario Maker)
  • Platforms that move along rails
  • Mushroom platforms
  • Bridges protruding from walls
  • Donut Blocks that fall when stood on
  • Breakable Brick Blocks (in the Super Mario World style they become Rotating Rlocks, which spin when hit and become intangible until stopped by the cursor)
  • Unbreakable blocks
  • ? Blocks that yield items when hit (often items from Mario games; the cursor will refill these blocks periodically)
  • Warp Pipes
  • Slippery Ice Blocks
  • Conveyor belts
  • Lava pools

In Super Smash Bros. for Wii U, various Mario objects and enemies sometimes fly by in the background, including Bullet Bills; a Hammer Bro, a Koopa Troopa, a Lakitu flying by in clouds, and a Goomba riding a Koopa Clown Car.

Ω form

The Ω form of the stage features a single platform whose bottom extends downward slightly using inverse slopes. Thus the layout of the stage will always be the same, but the four themes will still change randomly, making this one of two Ω form stages that can appear differently.

Battlefield form

The Battlefield form of the stage still changes between various styles, but with the fixed layout of 3 floating small platforms above a large one, the changes have no effect on gameplay and are purely visual.

Origin

The layout of Super Mario Maker.

In the game Super Mario Maker, players can create their own 2D Mario levels to play and share using the four themes found on this stage. While editing a level by using the Gamepad's touchscreen, a cursor appears on the TV screen as either a hand holding a stylus, a cat's arm, Mario's arm, or the hand cursor from Mario Paint. If a player tests their level with Mario placed above a bottomless pit, he will spawn on a small pink platform.

Most of the playable characters of Super Smash Bros. 4 (the exceptions being Mii Fighters, Roy, Ryu, Corrin, Bayonetta and Cloud) are available in Super Mario Maker as costumes for Costume Mario, unlocked via amiibo or by playing through the 100 Mario Challenge, which tasks the player to beat a certain number of levels starting out with 100 lives.

A 3DS port of the game, Super Mario Maker for Nintendo 3DS was announced a year after Super Mario Maker's initial release. It contains most of the features of the original game, while omitting certain features such as Costume Mario and limiting course sharing to local wireless instead of over Nintendo Network.

Tournament legality

Super Mario Maker's unpredictable stage layout has lead it to be universally banned from tournaments, as it can range from being fairly neutral to being cramped, featuring caves of life, camping spots, or stage hazards such as lava, disrupting the fight. Also, the hand that repairs the blocks can come in at the wrong time and stop recoveries.

Reveal trailer

<youtube>IOdhFajSdj8</youtube>

Gallery

Super Smash Bros. for Wii U

Super Smash Bros. for Nintendo 3DS

Super Smash Bros. Ultimate

Trivia

  • In Japan, Super Mario Maker is the most recent game represented in Super Smash Bros. 4, released about three weeks before the stage released, but in Europe and North America, it is beaten by Fire Emblem Fates.
  • Certain structures in this stage such as slopes, tilted platforms, and pools of lava cannot be replicated in the Super Mario Maker game. Lava only appears at the bottom of stages using the Castle theme, and slopes cannot be placed at all.
  • One of the possible random layouts for this stage is a single platform akin to its Ω form, but thinner. [2]
  • Super Mario Maker is the first Super Smash Bros. stage with any part of its design based on Super Mario Bros. 3.
  • Super Mario Maker is the only stage in Super Smash Bros. for Nintendo 3DS based on a game which debuted on Wii U.
  • Super Mario Maker is one of three stages in SSB4 to share music with other stages, the others being Pirate Ship and Big Battlefield. Castle Siege and Coliseum also share two tracks if Corrin is downloaded.
  • Prior to Super Smash Bros. Ultimate, Super Mario Maker had the largest music selection of any Super Smash Bros. stage, at 27 tracks. In Super Smash Bros. for Nintendo 3DS, it is one of two stages to have more than two music tracks, having five possible tracks. Dream Land has six possible musical selections.
  • Super Mario Maker and Duck Hunt are the only stages where Star KOs only occur in Super Smash Bros. for 3DS.
  • Super Mario Maker is the only paid downloadable stage that is neither a past stage nor bundled with a fighter.
    • Despite being from the Mario universe, it is also the only DLC stage in the 3DS version and the only paid DLC stage in the Wii U version to not appear in All-Star Mode.
  • This is the only stage in the series to have an official reveal trailer.
  • This is the only stage in the 3DS with a slippery surface (although it doesn't always have one), including Smash Run.

References