OverviewEdit
Primary use is for sending off stage. Rolls user and opponent backwards before throwing. Outside of one on one battles, this throw becomes less safe the heavier the thrown opponent is, as the throw's start up and end lag varies depending on the opponent's weight.
Throw dataEdit
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 9% | 75 | 50 | 0 | ||
Release | 3% | 40 | 100 | 0 |
TimingEdit
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 16.5 | 18 | 21 | 21.9 | 22.2 | 22.5 | 24 | 25.5 | 26.1 | 26.4 | 27 | 28.2 | 29.4 | 30 | 31.2 | 32.4 | 32.7 | 33 | 33.3 | 34.2 | 35.1 | 35.4 |
Animation length | 26.95 | 29.4 | 34.3 | 35.77 | 36.26 | 36.75 | 39.2 | 41.65 | 42.63 | 43.12 | 44.1 | 46.06 | 48.02 | 49 | 50.96 | 52.92 | 53.41 | 53.9 | 54.39 | 55.86 | 57.33 | 57.82 |
Min (Pichu) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser, PAL) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |