Super Smash Bros. Ultimate

Mii Brawler (SSBU)/Dash attack

< Mii Brawler (SSBU)
Revision as of 01:08, July 14, 2021 by FireThePyro (talk | contribs) (Added competitive expertise.)
Hitbox visualization showing Mii Brawler's dash attack.

Overview

Mii Brawler kicks their leg out while running forward. While the move has mediocre kill power and struggles to kill opponents even at extremely high percents, the distance Mii Brawler covers in combination with its 12 active frames make it a valuable burst option for punishing landing opponents and opening them up to more juggling. In addition, the move has niche uses as a combo finisher at lower percents, especially out of a landing forward air.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 11.0% 1.0   Standard 100 50 0   4.6 top 0.0 8.5 7.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 11.0% 1.0   Standard 100 50 0   3.5 top 0.0 7.5 3.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 11.0% 1.0   Standard 100 50 0   4.0 kneel 5.5 -1.0 0.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 1.0   Standard 100 40 0   3.2 top 0.0 8.5 7.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 6.0% 1.0   Standard 100 40 0   3.0 top 0.0 7.5 3.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 6.0% 1.0   Standard 100 40 0   3.2 kneel 5.7 -1.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Clean hit 6-9
Late hit 10-17
Interruptible 36
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible