Super Smash Bros. Ultimate

Mii Brawler (SSBU)/Up aerial

< Mii Brawler (SSBU)
Revision as of 19:15, March 19, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Mii Brawler's up aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateH...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Mii Brawler's up aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 9.0% 0   Standard 9 100 0   4.0 legr 3.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 9.0% 0   Standard 9 100 0   5.0 kneer 5.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Attack

Initital autocancel 1
Hitboxes 6-10
Ending autocancel 23-
Interruptible 36
Animation length 52
                                                                                                       
                                                                                                       

Landing lag

Interruptible 11
Animation length 57
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible