Sonic (SSB4)/Back aerial
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Overview
A back kick. Useful for edge-guarding and one of Sonic's most viable KOing options.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent | Effect | SFX level |
---|---|---|---|---|---|---|---|---|
Foot | 14% | 361 | 30/30/40/40 | 90/90/100/100 | — | ? | Normal | ? |
Landing lag
Animation length | 30 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|