Super Smash Bros. Ultimate

Sonic (SSBU)/Neutral special

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This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Homing Attack.
Hitbox visualization showing Sonic's neutral special, Homing Attack.
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Overview[edit]

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 7.0% 2.0 AngleIcon53.png Speed-based 55 65 0 HitboxTableIcon(False).png 5.0 hip 0.5 1.5 0.0 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Body (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing[edit]

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The editor who added this tag elaborates: Frame data
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