Mii Brawler (SSB4)
Mii Brawler in Super Smash Bros. 4 | |
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Universe | Super Smash Bros. |
Availability | Starter |
Final Smash | Omega Blitz |
“ | Brawlers fight empty-handed, and prefer to be up close and personal. Mii Brawlers are fast and powerful. | ” |
Mii Brawlers (格闘タイプ, Hand-to-Hand Fighting Type) are one of the three different types of Mii Fighters that appear in Super Smash Bros. 4, along with Mii Swordfighters and Mii Gunners.
Moveset
Between the three types of Mii Fighters, Brawlers have the best movement, (making up for their lack of reach), being the fastest runners and the highest jumpers, running notably fast even with speed-reducing equipment active. They also have the fastest and strongest attacks of the three, though they pay for this with the shortest range. Like Little Mac, Mii Brawlers' attacks are strong enough to where nearly all of their non-Smash attacks can KO reliably (though the Brawlers' recovery is a fair amount better). All smash attacks have a considerable end lag.
All damage listed in this table assumes a default Mii of perfectly average height and weight.
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 3% | Two quick punches followed by a series of rapid punches ending with a side kick. | ||
2% | ||||
1% (6 per loop), 2% (end) | ||||
Forward tilt | ↗ | 8.5% (body), 7.5% (leg) | A single roundhouse kick. | |
→ | 8% (body), 7% (leg) | |||
↘ | 8.3% (body), 7.3% (leg) | |||
Up tilt | 6% | Punches with an uppercut. | ||
Down tilt | 8% | Sweep kick along the ground. | ||
Dash attack | 11% (clean), 6% (late) | Kicks forward, similarly to Fox's dash attack. | ||
Forward smash | 18% | A strong straight punch with high ending lag. The hitbox lasts only one frame. Can be angled. This move has a very strong sourspot, as it often launches opponents behind the Brawler. | ||
Up smash | 14% (clean), 10% (late) | A flip kick, similar to Fox's up smash. | ||
Down smash | 13% | Punches forwards and kicks backwards, with the kick dealing more knockback. | ||
Neutral aerial | 10% (clean), 5% (late) | A sex kick; similar to Mario's neutral aerial. | ||
Forward aerial | 4% (hit 1), 6% (hit 2) | Two spin kicks; similar to Zero Suit Samus' forward aerial. | ||
Back aerial | 12% | A single swinging back kick. | ||
Up aerial | 9% | Swipes foot above his/her head in an arc. | ||
Down aerial | 13% (clean), 12% (late) | Swings both fists beneath himself/herself, similarly to Diddy Kong's down aerial. | ||
Grab | — | |||
Pummel | 3.25% | Headbutts the enemy. | ||
Forward throw | 9% | Hits the enemy with a backhand. | ||
Back throw | 2% (hit 1), 5% (throw) | Kicks the enemy away behind themself. | ||
Up throw | 8% | Knocks the enemy up with a palm strike. | ||
Down throw | 2% (hit 1), 4% (throw) | Karate chops the enemy into the ground. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | Gets up while kicking both sides. | ||
Floor attack (back) Floor getups (back) |
7% | Gets up while kicking both sides. | ||
Floor attack (trip) Floor getups (trip) |
5% | Gets up and kicks both sides. | ||
Edge attack Edge getups |
7% | Low karate chop as he/she gets on stage. | ||
Neutral special | Default | Shot Put | 15% (throw), 11% (bounce 1), 8% (bounce 2) | A shot is thrown into the air as an arcing projectile. |
Custom 1 | Ultimate Uppercut | 8%/5% (ground uncharged), 22%/17% (ground fully charged), 6.4%/4% (air uncharged), 15.4%/11.9% (air fully charged) | A chargeable uppercut similar to Giant Punch in function, except that it does not deal any extra damage unless it is fully charged (partial charges have no effect). | |
Custom 2 | Exploding Side Kick | 25%/23% (ground), 27%/25% (ground reverse), 21.25%/19.55% (air), 22.95%/21.25% (air reverse) | Dashing forwards with their foot on fire, extended in a kick. Functions like the Falcon Punch, and it is possible to turn around before unleashing the kick. The sweetspot of the attack is the foot. | |
Side special | Default | Onslaught | 1.2% (ground loop hits), 1% (air loop hits), 4% (last hit) | Charges forward with their knee and fist out. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut. |
Custom 1 | Burning Dropkick | 10%-18% | Extends both legs in front of them, charging forward to deliver a kick while caught on fire. Is charged up similarly to the Green Missile. | |
Custom 2 | Headache Maker | 4% (startup), 13%/10% (clean), 9% (late) | Performs a mid-air split while doing a downward punch with both fists. | |
Up special | Default | Soaring Axe Kick | 4% (hit 1), 3% (hit 2), 4% (hit 3) | Performs an upward flip kick that is followed by an axe kick. Similar to Kirby's Final Cutter. |
Custom 1 | Helicopter Kick | 3% (ground hit 1), 2% (air hit 1), 2% (hits 2-5), 6% (hit 6) | A flurry of kicks while travelling diagonally upward, similar to Fox's Forward aerial. Doesn't have much vertical lift. | |
Custom 2 | Piston Punch | 3% (hit 1), 1% (hits 2-7), 2% (hit 8) | Jumps upwards while performing a flurry of punches, similar to Little Mac's up special. Has good KO potential. | |
Down special | Default | Head-On Assault | 4% (ground leap), 8% (drop), 8% (impact) | Falls downwards at a high speed, head aimed at the ground, like Yoshi's ground pound. This move can bury grounded opponents and meteor smash aerial ones. |
Custom 1 | Feint Jump | 8% | Flips off the ground and, when the special button is pressed again, performs a divekick while surrounded by a purple aura. Functions very similarly to Zero Suit Samus's Flip Jump. | |
Custom 2 | Foot Flurry | 1% (ground hits 1-8), 6% (ground hit 9), 1% (air hits 1-7), 6% (air hit 8) | Extends their foot forwards and delivers a number of rapid kicks in front of them, similar to Fox's neutral attack. If done in the air, the Mii will stop in midair to perform the move. | |
Final Smash | Omega Blitz | 5% (startup), 0.8% (hits 1-16), 15% (hit 17) | Kicks the target into the air and batters them with attacks before smashing them back downwards. Functions similarly to Great Aether. |
Taunts
- Up: Backflips, then performs a crane pose.
- Side: Performs two kung fu poses in a row.
- Down: Punches twice towards the screen.
On-Screen Appearance
The Mii Brawler punches in to the stage.
Victory Fanfare
A short version of the menu theme.
Trophies
Super Smash Bros 4 trophy descriptions
The Mii Brawler's regular trophy can be obtained by completing Classic Mode. Its alternative trophy can be obtained by completing All-Star mode in Super Smash Bros. for Nintendo 3DS or can be purchased from the trophy shop in Super Smash Bros. for Wii U.
- Mii Brawler
- NA: This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes—you'll KO them in no time!
- PAL: A Fighter based on your Mii! Brawlers focus on kicks and punches, and a lot of their specials send them hurtling towards opponents. They're better at dashing and jumping than other types of Mii Fighter, and their speedy attacks really pile on the pressure at close range. And, just for good measure, they can also lob shot-puts!
- Mii Brawler (Alt.)
- NA: Shot Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging off an edge to knock them off. The down special Head-On Assault can bury enemies in the ground. It also sends the Mii Brawler downward—don't KO yourself, too!
- PAL: Shot-Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging from the stage to knock them off. The down special Head-On Assault can bury enemies in the ground. It's also a kind of meteor smash, but if you use it while off the stage, you'll probably KO yourself, too.
- MiiBrawlerAllStarTrophy3DS.png
Alt.
Super Smash Bros. for Wii U
Alternate costumes
- The color of the costume depends on the Mii's original color from the Mii Maker.
Gallery
With a Mii Gunner and a Mii Swordfighter
Two Brawlers attacking Donkey Kong
Preparing to use Shot Put on Zero Suit Samus
All three Mii types, along with Villager
Two Mii Brawlers of different sizes with Mario
A Brawler attacking Pikachu with a Feint Jump
Trivia
- The design of the Mii Brawler used in promotional material and in-game renders is based on an edited version of Guest C, one of the pre-loaded Miis available for use in titles that feature Mii support, as well as the default male Mii in the Mii Maker. His skin is brighter than Guest C (as the default male Mii in Mii Maker has light skin) and his hair has a different design, along with the hair being black in color instead of brown.
- When one uses the Mii Brawler wearing a Fighter Uniform, there will be a odd hole located in the chest where the white undershirt should be in their battle portrait. The white undershirt is however visible during gameplay. This is only visible in the Wii U version.
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |