Super Smash Bros. 4

Master Core

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Master Core
MasterCore render.png
File:SmashBrosSymbol.png

Official artwork of Master Core in Super Smash Bros. 4

A boss in SSB4
Universe Super Smash Bros.

Master Core is a boss in Super Smash Bros. 4. It appears at the end of Classic Mode, fought after weakening Master Hand and Crazy Hand on higher difficulties. Its appearance can be described as a black mass of particles that take on varying forms depending on the difficulty level and battle progression. According to its trophy, the black particles are known as the "Swarm".

It only appears if the Intensity is set to 5.1 or higher and the player chooses to take the black path to fight both Master Hand and Crazy Hand at the end of Classic Mode; at 8.0 and above, there is no option to not fight it. The battle will begin as usual; however, once the Hands lose approximately 75 HP , Crazy Hand will leave the battle while Master Hand transforms into the Master Core entity. While Master Core has HP like other bosses, it is concealed from the player by a cloud of black particles (similar to the ones that form its "body") that covers the indicator on the bottom screen.

Forms

Master Core begins the fight in a certain form based on the difficulty setting. Once a form is defeated, it progresses to the next one.

Master Giant

Master Core's Giant form in the Wii U version.

The Master Giant form is a large humanoid creature. It appears as Master Core's starting form at Intensity 7.5 and up. It has the following attacks:

  • Spawns two additional arms with glowing hands. These arms will sweep the stage, then merge back into its chest. If the player is grabbed by a glowing hand, it will be consumed by the "head", taking damage and ending with a downwards launch.
  • Slashes the screen horizontally. The slash itself does nothing, but after a brief a delay another slash will appear across the stage, dealing damage. The second slash can penetrate through shields.
  • Creates 6 electric orbs that fly and wander around the top part of the stage. Master Giant will then briefly lift the stage, to the level of the orbs.
  • Master Giant's head will split open, creating a vacuum effect around it. During this, large electric orbs will travels across the stage horizontally. If the player is caught by the head, it will be "swallowed", taking damage then being launched downwards.
  • Master Giant's head will transform, then attempts to headbutt the player. If this attack lands, the player will be buried. After the headbutt, 4 orbs are created in a random area, detonating after a delay, creating a cross-shaped explosion in the shape of the Smash logo.
  • Master Giant will shout, creating a massive shockwave that pushes players away from the center of the stage, potentially knocking them off. However, it causes no damage unless the player is very close.

After defeating the Master Giant form, Master Core will transform into Master Beast.

Master Beast

Master Core's Beast form in the Wii U version.

The Master Beast form appears first on Intensity 6.0 to 7.4, or when the Master Giant form is defeated. It appears to be a large scorpion-like creature. It has the following attacks:

  • Jumps behind the stage, then bites the player. A rather quick attack.
  • Leaps high off the screen, then comes back down with a body slam. It will land on either corner of the stage, and the stage briefly tilts when it lands.
  • Spawns spikes on its back, then a trail of shadows will crawl across the ground. When its horizontal position matches the player's or if it reaches the corner, spikes will spawn at that location, dealing damage.
  • Emanates lightning around itself. There is a brief start-up time, which shows it shrinking and being struck by lightning.

After defeating the Master Beast form, Master Core will transform into Master Edges.

Master Edges

Known as Master Sabres in PAL regions, this form can be encountered first on Intensity 5.1 to 5.9, or when the Master Beast form is defeated. It appears as a group of five swords, one larger than the others. It appears that any of the swords can be damaged equivalently. It has the following attacks:

  • Performs a single simultaneous slash with all 5 blades, telegraphed by a brief flash of light.
  • Launches four projectiles, two at a time, which boomerang back to the Master Core. These projectiles can be absorbed with PSI Magnet and Oil Panic.
  • Similar to above, but launches two larger projectiles one at a time instead.
  • The swords space itself encompassing a large part of the stage. The four smaller swords will slash across the stage in a set pattern, then the large sword slams the ground, tracking the player.
  • All five swords "ready" themselves and briefly follow the player and then deal multiple slashes, ending with a big slash that knocks back the player. This attack has a very large radius, but each slash deals little damage and shield damage.

After defeating the Master Edges form, Master Core will transform into Master Shadow.

Master Shadow

In this form, Master Core appears as a copy of the player's character, including any equipment, custom movesets, or palette swap the player's character might have; if the player is using an alternate form of a character, such as a female Robin or male Wii Fit Trainer, these will be copied as well. At the start of the fight, the transformation is noticeably larger than the player's character, but will gradually shrink as its health drops. Unlike the previous forms, there is no difficulty level where this is the first form encountered, and it also can be defeated either by depleting its HP or by KOing it as with any normal character.

After defeating the Master Shadow form, Master Core will either finally reveal itself (on the 3DS version or on the Wii U version at lower difficulties) or transform again into Master Fortress (only on the Wii U version at higher difficulties).

Master Fortress

The Master Fortress is exclusive to the Wii U version of the game, and only appears on high Intensities after Master Shadow's defeat. It is effectively an entire stage that must be traversed with sub-enemies and traps of its own, including areas containing a yellow lava/acid-like substance that will instantly KO the player. When this form appears, the time limit will be automatically extended by 3 minutes, and a Heart Container will appear on the stage for the player to use. To defeat the Master Fortress form, the player must search for and destroy a series of eye-like weak points to proceed. The progression here is, in a way, similar to the maze in the 3DS-exclusive Smash Run.

After defeating the Master Fortress form, Master Core will reveal itself.

Master Core

After all previous forms have been defeated, the black Swarm particles will completely cover the screen briefly, before abruptly dispersing to reveal the Core itself in the center of the stage. At this point, the timer will stop, and Master Core's damage percentage will be visible (starting at 0%). The player now has approximately 45 seconds to defeat the Core by knocking it off the stage. The Core appears as an object similar to a Smash Ball and will go flying upon being hit depending on how much damage it has taken; however, if it does not get knocked completely off the stage in one hit, it will return to the center. During this time, the Core has no attacks, and will gradually fade over time from a bright prismatic color to a deep red.

If the Core has not been defeated after 45 seconds, it will rise to the center of the screen, then charge up and unleash five waves, any of which will instantly KO the player (similar to Tabuu's Off Waves). Like the Off Waves, these waves can be avoided with precisely timed rolling or sidestep dodges. After all five waves (if the player still has lives left), the Core will self-destruct, causing the player to automatically win.

Gallery

Trophy information

This sinister being will appear from Master Hand. A bunch of black objects, called "Swarm", will gather and mimic a variety of shapes, changing its attack pattern with each new form. After taking enough damage, it will reveal even more forms. Defeat the Swarm's forms to reveal its true core.

Trivia

  • The way that the Master Core is a black mass that changes shape has similarities to the final boss of The Legend of Zelda: Link's Awakening, the Shadow Nightmares.
  • The background music during the battle contains a segment where the music cuts out and a series of beeps play. These beeps are Morse code and spell out "MASTER CORE".
  • Master Core's Master Shadow form is similar to the false characters from Brawl's The Subspace Emissary, in that both involve particles of darkness taking on the form of a character in the game; the Swarm that makes up Master Core's various appearances also have an appearance akin to the Shadow Bugs in the game.
  • The black mass of particles that make up the Master Core appear similar to the Chaos Kin when burned into ashes from Kid Icarus: Uprising, another game directed by Masahiro Sakurai.