Master Hand (SSBM)

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Master Hand's appearance in Melee.

MasterHandHeadSSBM.png Super Smash Bros. Melee sees Master Hand reprising his role as a boss in the single-player mode - he is the final boss of the 1-player Classic Mode, and has a set HP which must be depleted to win; he does not appear in the Adventure Mode or All-Star Mode, where his role is replaced instead by Giga Bowser and a team of Mr. Game & Watches. He is fought on the Melee version of Final Destination. Defeating Master Hand once again causes the screen to fade to white as he explodes into the background; after the last results screen, the player's character is seen tumbling, then turning into their Trophy state, landing in the Collection room of the game. Master Hand received a multitude of alterations to his overall fighting style when moving on to Melee. His moveset is slightly altered and expanded, he loses the ability to turn around, and his HP is altered based on the difficulty. In addition to this increase in HP, his power increases with each increment in difficulty, with the highest levels giving him a multitude of attacks with OHKO potential. Additionally, instead of appearing as a glove with a "cuff", Master Hand's "wrist" fades into nothingness.

The game also introduced Crazy Hand, Master Hand's left-handed partner. When the two are on the field at the same time, they can perform powerful combination attacks. Crazy Hand appears when set conditions are met.

Master Hand does not appear in the opening cinematic, though his trophy (see below) elaborates his role in the Super Smash Bros. universe.

The Master Hand trophy in Melee

Trophy

Master Hand
The Master Hand awaits anyone who survives the long difficult road to the Final Destination. This symbolic link between the real world and the imaginary battlefields of Super Smash Bros. Melee is quite a handful in battle, and just because he wears a white glove doesn't mean he fights clean. Get ready to get flicked, swatted, punched, and poked like crazy!
  • Super Smash Bros.