Super Smash Bros. Brawl

Cracker Launcher

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Cracker Launcher
Crackerlauncher.jpg
Cracker Launcher artwork from Brawl.
Universe Super Smash Bros.
Appears in SSBB
Item class Shooting

The Cracker Launcher (クラッカーランチャー, Kurakkā Ranchā) is a shooting item that allows the user to rapidly launch firecrackers, which bounce off walls and explode on impact with a floor or enemy. The character using it can aim the launcher at different angles by tilting the control stick up or down. It is also possible to move forwards and backwards, while turning around is done by tapping the control stick sideways. It could be said to be the shooting equivalent of the Hammer, as it is the single most powerful weapon of its type, but it can still be reflected. It is also like the Hammer in that, while holding it, a character is limited to a single jump and no other attacks (aside from dropping or throwing it). Cracker Launchers will be dropped if the holder flinches even slightly. When used near a wall, the character will lose the launcher and take damage with strong knockback.

Aiming the Cracker Launcher can be hard to do and turning can be a hassle, but it can easily be used to take out large groups of enemies. Each Launcher can fire 16 shots before running out. The blast radius makes it easy to damage others, but the shots themselves can be difficult to get the first hit with. The last shot is distinguished by a grey trail of smoke, a different shooting noise, and is more powerful than the rest[1].

When CPU players use a Cracker Launcher, they usually shoot all of the fireworks at once while aiming up and down. This makes CPUs very lethal, as doing this makes the fireworks hard to dodge. However, should it rebound, it will deal damage to the user if it makes contact with them.

Interestingly, the longer the character has held the Cracker Launcher for, the farther the shots will go. The shot speed reaches its cap after around 4 seconds. Dropping the Cracker Launcher and re-grabbing it will not reset this time, even if another player grabs it.

Damage table

In Brawl, the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces.

Action Template:G Bounce 2nd Bounce
Cracker 14% N/A N/A
Last cracker 19% N/A N/A
Cracker explosion 9% N/A N/A
Falling 13% N/A N/A
Drop 11%-12% 6%-8% 4%
Forward tilt throw 14% 9% 6%
Up tilt throw 13%-15% 7% 4%-5%
Down tilt throw 14% 8%-9% 4%
Forward smash throw 17% 11% 6%
Up smash throw 18% 7% 4%
Down smash throw 18% 11% 3%
Aerial forward tilt throw 16% 9%-10% 5%
Aerial up tilt throw 15% 9% 4%
Aerial down tilt throw 16% 9% 6%
Aerial forward smash throw 16% 9% 6%
Aerial up smash throw 15% 8% 4%
Aerial down smash throw 16% 7% 3%
  • Note: Since the player cannot dash with the Cracker Launcher, no dash throw could be recorded. Also, the Cracker Launcher cannot be dropped in mid-air; it will just act as a forward tilt throw.

Trophy

Cracker Launcher - Brawl Trophy.png

Cracker Launcher
A portable launcher you can carry under your arm. Fire it to launch HUGE missiles... Well, OK, actually it just launches flashy fireworks. You can adjust the barrel angle to change your shot trajectories to blast those in front of you and even above you. It's a great item to have around. When holding it, turn by tapping the direction opposite where you`re facing[2].

Wii: Super Smash Bros. Brawl

Gallery

Trivia

  • Unlike the Ray Gun or Super Scope, the Cracker Launcher appears to have no trigger in which to set it off. It seems instead to utilize a glowing blue touch pad (which features a nearby arrow to demonstrate the direction of fire).
  • It can clash with other attacks, sometimes resulting in attack lag, as seen here.

External Links

References

  1. ^ http://www.smashbros.com/wii/en_us/gamemode/various/various38.html
  2. ^ The last line was an edit for the PAL version of the game. The NTSC version bore the inaccurate line: "Be warned--the recoil pushes you in the opposite direction in which you're firing."