List of spirits (Super Mario series)

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Revision as of 16:41, January 31, 2020 by Miles of SmashWiki (talk | contribs) (yeah re-organizing massive pages like this 100% needs a huge community consensus, and should not be done unilaterally. reverting)
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The following is the list of the Spirits from the Mario series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Stats Ability Origin Game Acquisition
21
Metal Mario Spirit.png
Metal Mario
Shield
★★★ Power: 2,705—8,156
Equipment Icon Brawn Badge.png 510—1,539
Equipment Icon Protection Badge.png 2,042—6,156
Weight ↑ Super Mario 64
(Artwork: Mario Kart 7)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
28 Cat Princess Peach
Shield
★★★ ⬡⬡⬡ Power: 3,100—9,346
Equipment Icon Brawn Badge.png 1,610—4,853
Equipment Icon Protection Badge.png 1,371—4,134
Weight ↓ Super Mario 3D World •Summon with cores from Rover and Baby Peach
30
SPI-Bowser (Wedding).png
Bowser (Wedding)
Grab
★★★ ⬡⬡ Power: 2,824—8,516
Equipment Icon Brawn Badge.png 1,836—5,536
Equipment Icon Protection Badge.png 988—2,980
No Effect Super Mario Odyssey •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Wedding Bowser amiibo
31
Toad Spirit.png
Toad
Grab
★★ ⬡⬡⬡ Power: 1,431—5,727
Equipment Icon Brawn Badge.png 630—2,520
Equipment Icon Protection Badge.png 801—3,207
Can Be Enhanced at Lv. 99 Super Mario Bros.
(Artwork: Nintendo Kids Club UK site)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Scan the Toad amiibo
32 Captain Toad
Grab
★★★ ⬡⬡⬡ Power: 3,150—9,453
Equipment Icon Brawn Badge.png 1,484—4,454
Equipment Icon Protection Badge.png 1,545—4,636
Item Gravitation Super Mario Galaxy
(Artwork: Captain Toad: Treasure Tracker)
•Enhance the Toad spirit
35
Waluigi Spirit.png
Waluigi
Neutral
★★★ ⬡⬡⬡ Power: 2,858—8,579
Equipment Icon Brawn Badge.png 1,787—5,362
Equipment Icon Protection Badge.png 962—2,887
Foot Attack ↑ Mario Tennis
(Artwork: Mario Party 10)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Waluigi amiibo
36 Goomba
Neutral
⬡⬡ Power: 750—3,758
Equipment Icon Brawn Badge.png 361—1,807
Equipment Icon Protection Badge.png 361—1,807
Foot Attack ↑ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Goomba amiibo
38 Hammer Bro
Grab
★★ Power: 1,547—6,212
Equipment Icon Brawn Badge.png 1,022—4,103
Equipment Icon Protection Badge.png 438—1,758
Jump ↑ Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
39 Lakitu & Spiny
Grab
★★ ⬡⬡⬡ Power: 1,602—6,434
Equipment Icon Brawn Badge.png 817—3,279
Equipment Icon Protection Badge.png 724—2,908
Weight ↓ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
40 Blooper
Shield
Power: 1,193—5,974
Equipment Icon Brawn Badge.png 476—2,384
Equipment Icon Protection Badge.png 672—3,361
Weight ↓ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
41
Bulletbill.png
Bullet Bill
Attack
Power: 905—4,530
Equipment Icon Brawn Badge.png 575—2,877
Equipment Icon Protection Badge.png 330—1,653
Can Be Enhanced at Lv. 99 Super Mario Bros.
(Artwork: Mario Kart Wii)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
42 Banzai Bill
Attack
★★ Power: 1,862—7,475
Equipment Icon Brawn Badge.png 1,173—4,708
Equipment Icon Protection Badge.png 618—2,480
Impact Run Super Mario World
(Artwork: New Super Mario Bros. U)
•Enhance the Bullet Bill spirit
43
Shyguy.png
Shy Guy
Neutral
⬡⬡ Power: 795—3,979
Equipment Icon Brawn Badge.png 417—2,085
Equipment Icon Protection Badge.png 348—1,741
Fist Attack ↑ Yume Kōjō: Doki Doki Panic
(Artwork: Captain Toad: Treasure Tracker)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
45 Birdo
Grab
★★★ ⬡⬡ Power: 2,824—8,516
Equipment Icon Brawn Badge.png 1,299—3,917
Equipment Icon Protection Badge.png 1,525—4,599
No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Mario Party 7)
•Summon with cores from T-Rex and Starly
46
Mouser.png
Mouser
Grab
Power: 1,109—5,548
Equipment Icon Brawn Badge.png 577—2,885
Equipment Icon Protection Badge.png 532—2,663
No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario USA)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
47
Wart.png
Wart
Grab
★★ ⬡⬡ Power: 1,539—6,180
Equipment Icon Brawn Badge.png 677—2,719
Equipment Icon Protection Badge.png 862—3,461
No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario USA)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
48 Boo
Neutral
⬡⬡⬡ Power: 807—4,035
Equipment Icon Brawn Badge.png 343—1,715
Equipment Icon Protection Badge.png 464—2,320
Can Be Enhanced at Lv. 99 Super Mario Bros. 3
(Artwork: New Super Mario Bros. U)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Boo amiibo
49
KB Spirit.png
King Boo
Neutral
★★ ⬡⬡⬡ Power: 1,633—6,612
Equipment Icon Brawn Badge.png 746—3,020
Equipment Icon Protection Badge.png 825—3,338
Floaty Jumps Luigi's Mansion
(Artwork: Luigi's Mansion: Dark Moon)
•Enhance the Boo spirit
51 Chain Chomp
Attack
★★ Power: 1,754—7,062
Equipment Icon Brawn Badge.png 968—3,898
Equipment Icon Protection Badge.png 687—2,765
Weight ↑ Super Mario Bros. 3
(Artwork: Mario Party 8)
•Purchase at Timmy and Tommy's for 1000SP
•Battle via Spirit Board
53
Nipper Plant Spirit.png
Nipper Plant
Grab
⬡⬡ Power: 861—4,309
Equipment Icon Brawn Badge.png 435—2,176
Equipment Icon Protection Badge.png 426—2,133
Can Be Enhanced at Lv. 99 Super Mario Bros. 3 •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
54
Petey Piranha Spirit.png
Petey Piranha
Grab
★★★ ⬡⬡ Power: 3,319—9,989
Equipment Icon Brawn Badge.png 1,616—4,862
Equipment Icon Protection Badge.png 1,322—3,978
Giant Super Mario Sunshine
(Artwork: Mario Super Sluggers)
•Enhance the Nipper Plant spirit
55 Boom Boom
Attack
★★ Power: 1,652—6,650
Equipment Icon Brawn Badge.png 661—2,660
Equipment Icon Protection Badge.png 991—3,990
Can Be Enhanced at Lv. 99 Super Mario Bros. 3
(Artwork: In-game render from Super Mario 3D World)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
56 Boom Boom & Pom Pom
Attack
★★★ Power: 3,075—9,271
Equipment Icon Brawn Badge.png 1,286—3,877
Equipment Icon Protection Badge.png 1,510—4,552
Hyper Smash Attacks Super Mario 3D Land •Enhance the Boom Boom spirit
57
Tatanga.png
Tatanga
Shield
★★ ⬡⬡ Power: 1,713—6,879
Equipment Icon Brawn Badge.png 848—3,405
Equipment Icon Protection Badge.png 865—3,474
No Effect Super Mario Land •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
59 Chargin' Chuck
Attack
Power: 906—4,536
Equipment Icon Brawn Badge.png 226—1,134
Equipment Icon Protection Badge.png 680—3,402
No Effect Super Mario World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
61
Kamek Spirit.png
Kamek
Grab
★★ Power: 1,639—6,583
Equipment Icon Brawn Badge.png 673—2,702
Equipment Icon Protection Badge.png 874—3,509
Magic Attack ↑ Super Mario World 2: Yoshi's Island
(Artwork: Mario Party: Star Rush)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
63 Dry Bowser
Shield
★★★★ Power: 4,854—12,137
Equipment Icon Brawn Badge.png 1,831—4,579
Equipment Icon Protection Badge.png 2,582—6,455
Fire Attack ↑ New Super Mario Bros.
(Artwork: Mario Kart Wii)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
65
SPI-Big Urchin.png
Big Urchin
Shield
★★ Power: 1,916—7,670
Equipment Icon Brawn Badge.png 904—3,618
Equipment Icon Protection Badge.png 904—3,618
Electric Weakness New Super Mario Bros. Wii
(Artwork: Super Smash Bros. for Wii U)
•Purchase at Beedle's Tent for 1000SP
•Battle via Spirit Board
66
Kingbomomb.png
King Bob-omb
Attack
★★ Power: 1,805—7,248
Equipment Icon Brawn Badge.png 894—3,590
Equipment Icon Protection Badge.png 809—3,248
Throw Power ↑ Super Mario 64
(Artwork: Super Mario Party)
•Summon with cores from Shake King and Bob-omb
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
70
Shadow Mario Spirit.png
Shadow Mario
Neutral
★★★ ⬡⬡⬡ Power: 2,661—8,007
Equipment Icon Brawn Badge.png 1,477—4,444
Equipment Icon Protection Badge.png 1,184—3,563
No Effect Super Mario Sunshine •Summon with cores from Vince, Eddy, and any SpiritTypeNeutral.png core
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
81 Goo-Goo Buggy
Attack
★★ ⬡⬡ Power: 1,721—6,928
Equipment Icon Brawn Badge.png 902—3,631
Equipment Icon Protection Badge.png 753—3,031
Weight ↓ Mario Kart: Double Dash!! •Complete Challenge (Smash): Get 3 KOs within the first minute of a battle.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
88
Toad in cheep charger.png
Cheep Charger
Grab
Power: 990—4,951
Equipment Icon Brawn Badge.png 438—2,190
Equipment Icon Protection Badge.png 514—2,571
Speed ↑ Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
90 Biddybuggy
Grab
★★ Power: 2,095—8,385
Equipment Icon Brawn Badge.png 887—3,548
Equipment Icon Protection Badge.png 1,128—4,515
Weight ↓ Mario Kart 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
91 Badwagon
Shield
★★★ ⬡⬡ Power: 2,627—7,904
Equipment Icon Brawn Badge.png 1,175—3,534
Equipment Icon Protection Badge.png 1,351—4,066
Speed ↑ Mario Kart 8 •Purchase at Funky Kong's Shack for 4000SP
•Battle via Spirit Board
93
Master Cycle Spirit.png
Master Cycle
Grab
★★★★ ⬡⬡ Power: 4,175—10,440
Equipment Icon Brawn Badge.png 2,188—5,471
Equipment Icon Protection Badge.png 1,827—4,568
Speed ↑ Mario Kart 8 •Summon with cores from Mach Rider, City Tripper, Excitebike, and any SpiritTypeAttack.png core
94
Papermario.png
Paper Mario
Neutral
★★★ ⬡⬡⬡ Power: 3,225—9,724
Equipment Icon Brawn Badge.png 1,673—5,042
Equipment Icon Protection Badge.png 1,314—3,962
Water Weakness Paper Mario
(Artwork: Paper Mario: Color Splash)
•Summon with cores from Cut Man, Cardboard Box, and any SpiritTypeNeutral.png core
95
Paper Bowser Spirit.png
Paper Bowser
Attack
★★★ ⬡⬡ Power: 2,986—9,005
Equipment Icon Brawn Badge.png 1,717—5,178
Equipment Icon Protection Badge.png 1,269—3,827
Can Be Enhanced at Lv. 99 Paper Mario
(Artwork: Mario & Luigi: Paper Jam)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
96
Paper Bowser Sticker Spirit.png
Paper Bowser (Paper Mario: Sticker Star)
Attack
★★★★ ⬡⬡ Power: 4,655—11,640
Equipment Icon Brawn Badge.png 2,307—5,768
Equipment Icon Protection Badge.png 1,887—4,719
Mouthful of Curry Paper Mario: Sticker Star •Enhance the Paper Bowser spirit
97
Kammy Koopa.png
Kammy Koopa
Attack
Power: 1,050—5,255
Equipment Icon Brawn Badge.png 446—2,231
Equipment Icon Protection Badge.png 545—2,727
Magic Attack ↑ Paper Mario •Battle via World of Light (The Light Realm)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
98
Vivian Spirit.png
Vivian
Shield
★★ Power: 1,981—7,926
Equipment Icon Brawn Badge.png 848—3,392
Equipment Icon Protection Badge.png 1057—4,230
Weight ↓ Paper Mario: The Thousand-Year Door •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
99
Shadowqueen.png
Shadow Queen
Attack
★★★ ⬡⬡ Power: 3,104—9,359
Equipment Icon Brawn Badge.png 1,816—5,475
Equipment Icon Protection Badge.png 1,288—3,884
No Effect Paper Mario: The Thousand-Year Door •Summon with cores from Vivian and Gengar
100
Mr L Spirit.png
Mr. L
Attack
★★ ⬡⬡ Power: 1,981—7,976
Equipment Icon Brawn Badge.png 1,046—4,210
Equipment Icon Protection Badge.png 789—3,176
Water Weakness Super Paper Mario •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
101 Dimentio
Grab
★★ ⬡⬡⬡ Power: 1,856—7,449
Equipment Icon Brawn Badge.png 812—3,259
Equipment Icon Protection Badge.png 973—3,904
Weight ↓ Super Paper Mario •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
104 Geno
Attack
★★★★ ⬡⬡⬡ Power: 4,000—10,000
Equipment Icon Brawn Badge.png 2,100—5,250
Equipment Icon Protection Badge.png 1,900—4,750
No Effect Super Mario RPG: Legend of the Seven Stars •Summon with cores from Drake Redcrest, Super Star, any two SpiritTypeAttack.png cores, and any SpiritTypeNeutral.png core
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
105
PrincePeasleySpirit.png
Prince Peasley
Shield
Power: 899—4,503
Equipment Icon Brawn Badge.png 481—2,409
Equipment Icon Protection Badge.png 418—2,094
No Effect Mario & Luigi: Superstar Saga •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
106 Fawful
Neutral
★★ ⬡⬡⬡ Power: 1,516—6,138
Equipment Icon Brawn Badge.png 787—3,185
Equipment Icon Protection Badge.png 644—2,606
Electric Attack ↑ Mario & Luigi: Superstar Saga
(Artwork: Mario & Luigi: Bowser's Inside Story)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
107
Princessshroob.png
Princess Shroob
Neutral
★★ ⬡⬡⬡ Power: 1,587—6,349
Equipment Icon Brawn Badge.png 841—3,365
Equipment Icon Protection Badge.png 746—2,984
No Effect Mario & Luigi: Partners in Time •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
109 Broque Monsieur
Shield
Power: 1,003—5,019
Equipment Icon Brawn Badge.png 366—1,832
Equipment Icon Protection Badge.png 637—3,187
No Effect Mario & Luigi: Bowser's Inside Story •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
110 Dreambert
Shield
⬡⬡ Power: 906—4,535
Equipment Icon Brawn Badge.png 426—2,131
Equipment Icon Protection Badge.png 480—2,404
No Effect Mario & Luigi: Dream Team •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
112
Papercraft Mario Spirit.png
Papercraft Mario
Attack
⬡⬡⬡ Power: 1,036—5,187
Equipment Icon Brawn Badge.png 613—3,068
Equipment Icon Protection Badge.png 384—1,920
Fire Weakness Mario & Luigi: Paper Jam •Purchase at Funky Kong's Shack for 500SP
115 Eggplant Man
Shield
Power: 954—4,773
Equipment Icon Brawn Badge.png 434—2,172
Equipment Icon Protection Badge.png 520—2,601
No Effect Wrecking Crew •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
124
Waluigi1.png
Waluigi (Super Mario Strikers)
Grab
★★ Power: 1,614—6,479
Equipment Icon Brawn Badge.png 815—3,271
Equipment Icon Protection Badge.png 737—2,959
Foot Attack ↑ Mario Strikers Charged •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
125
Petepiranhastrikers.png
Petey Piranha (Super Mario Strikers)
Grab
★★ Power: 1,663—6,696
Equipment Icon Brawn Badge.png 798—3,214
Equipment Icon Protection Badge.png 865—3,482
No Effect Mario Strikers Charged •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
126
Mini Mario Spirit.png
Mini Mario
Neutral
★★ ⬡⬡⬡ Power: 1,584—6,336
Equipment Icon Brawn Badge.png 895—3,580
Equipment Icon Protection Badge.png 689—2,756
Can Be Enhanced at Lv. 99 Mario vs. Donkey Kong •Purchase at Timmy and Tommy's for 1000SP
127
Mini Mario Hammer Spirit.png
Mini Mario & Hammers
Neutral
★★★ ⬡⬡⬡ Power: 2,972—8,917
Equipment Icon Brawn Badge.png 1,596—4,789
Equipment Icon Protection Badge.png 1,156—3,468
Hammer Duration ↑ Mario vs. Donkey Kong 2: March of the Minis •Enhance the Mini Mario spirit
129
Rabbidpeach.png
Rabbid Peach
Shield
★★ Power: 1,729—6,944
Equipment Icon Brawn Badge.png 718—2,882
Equipment Icon Protection Badge.png 914—3,669
Jump ↑ Mario + Rabbids Kingdom Battle •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
130
Rabbid Mario.png
Rabbid Mario
Attack
★★ Power: 1,640—6,590
Equipment Icon Brawn Badge.png 619—2,487
Equipment Icon Protection Badge.png 929—3,730
Jump ↑ Mario + Rabbids Kingdom Battle •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
131
Rabbitsdonkey.png
Rabbid Kong
Attack
Power: 905—4,534
Equipment Icon Brawn Badge.png 641—3,209
Equipment Icon Protection Badge.png 213—1,069
Weight ↑ Mario + Rabbids Kingdom Battle
(Artwork: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,321
Peachette Spirit.png
Peachette
Shield
★★★ ⬡⬡ Power: 3,125—9,402
Equipment Icon Brawn Badge.png 1,386—4,169
Equipment Icon Protection Badge.png 1,563—4,701
Jump ↑ New Super Mario Bros. U Deluxe •Battle via Spirit Board (during the event "Super Smash Sisters", or after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
18
Super Mushroom Spirit.png
Super Mushroom ★★ Stats ↑ after Eating Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Purchase at Timmy and Tommy's for 1000SP
19 Fire Flower Fire Flower Equipped Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Purchase at Timmy and Tommy's for 500SP
20
Super Star Spirit.png
Super Star ★★★ ⬢⬢ First-Strike Advantage Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
22 Boo Mario Lightweight Super Mario Galaxy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
23
Rock mario.png
Rock Mario ★★ Physical Attack ↑ Super Mario Galaxy 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
24 Gold Mario ★★★★ ⬢⬢⬢ Super Armor New Super Mario Bros. 2 •Summon with cores from Metal Mario, Super Mushroom, and Fire Flower
25 Fox Luigi ★★★ Easier Dodging New Super Mario Bros. 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
26 Flying Squirrel Toad ★★ Toss & Meteor New Super Mario Bros. U •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
27 Baby Peach ★★ Air Defense ↑ Mario & Luigi: Partners in Time
(Artwork: Mario Super Sluggers)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
29
Peach Wedding Spirit.png
Peach (Wedding) ★★★ ⬢⬢ Critical-Health Healing Super Mario Odyssey •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Wedding Peach amiibo
34
Toadsworth Spirit.png
Toadsworth Ramblin' Evil Mushroom Equipped Super Mario Sunshine •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
37 Koopa Troopa Green Shell Equipped Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Koopa Troopa amiibo
44
Pidgit Spirit.png
Pidgit ★★ Air Attack ↑ Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario Advance)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
50 Bob-omb ★★ Bob-omb Equipped Yume Kōjō: Doki Doki Panic
(Artwork: New Super Mario Bros. U)
•Purchase at Sheldon's Place for 1000SP
•Battle via Spirit Board
52
Thwomp.png
Thwomp ★★ ⬢⬢ Weapon Resist ↑ Super Mario Bros. 3
(Artwork: New Super Mario Bros. U)
•Summon with cores from Rock Pikmin and Rocky
58 Hothead ⬢⬢ Hothead Equipped Super Mario World
(Artwork: Super Smash Bros. Ultimate)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
60
Wiggler.png
Wiggler Lip's Stick Equipped Super Mario World
(Artwork: Mario Party DS)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
62
Mechakoopa Spirit.png
Mechakoopa ★★ Lava-Floor Resist Super Mario World
(Artwork: New Super Mario Bros. Wii)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
64
Nabbit.png
Nabbit ★★ Item Gravitation New Super Mario Bros. U •Summon with cores from Duster and any SpiritTypeSupport.png core
67
Shinesprite.png
Shine Sprite ★★★★ Special-Move Power ↑ Super Mario Sunshine •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
68 F.L.U.D.D. ★★ ⬢⬢ Sticky-Floor Immunity Super Mario Sunshine •Purchase at Timmy and Tommy's for 1000SP
69
Piantas.png
Piantas Banana Gun Equipped Super Mario Sunshine •Complete Challenge (Other): Purchase an item during a Sunday sale in the Vault Shop.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
71
Luma Spirit.png
Luma ★★ Super Launch Star Equipped Super Mario Galaxy •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
72 Hungry Luma Transformation Duration ↑ Super Mario Galaxy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
74
Lubba.png
Lubba ★★ ⬢⬢ Irreversible Controls Super Mario Galaxy 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
75
Starship Mario Spirit.png
Starship Mario ★★ Jump ↑ Super Mario Galaxy 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
76
Sprixie Princesses Spirit.png
Sprixie Princesses ★★ Fairy Bottle Equipped Super Mario 3D World •Summon with cores from Wanda and Princess Shokora
77
Plessie.png
Plessie Swimmer Super Mario 3D World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
78 Cappy ★★ Strong Throw Super Mario Odyssey •Summon with cores from Ezlo and Boo Mario
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
79
Pauline spirit.png
Pauline ★★★★ ⬢⬢ Healing Shield Donkey Kong
(Artwork: Super Mario Odyssey)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
80
Odyssey.png
The Odyssey ★★ Strong-Wind Resist Super Mario Odyssey •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
82 Barrel Train ★★ Dash Attack ↑ Mario Kart: Double Dash!! •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
83 Bloom Coach Fire Bar Equipped Mario Kart: Double Dash!! •Purchase at Funky Kong's Shack for 500SP
84
Turbo Yoshi Spirit.png
Turbo Yoshi ★★ Thrown Items ↑ Mario Kart: Double Dash!! •Purchase at Funky Kong's Shack for 1000SP
85 B Dasher ★★★ Neutral Special ↑ Mario Kart DS
(Artwork: Mario Kart 7)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
86
Standard Kart Spirit.png
Standard Kart Boomerang Equipped Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
87
Waluigibike.png
Standard Bike Undamaged Speed ↑ Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
89
Luigi's mach 8.png
Mach 8 ★★ ⬢⬢ Screen-Flip Immunity Mario Kart 8 •Purchase at Funky Kong's Shack for 1000SP
•Battle via Spirit Board
92 City Tripper ★★★ Undamaged Attack & Speed ↑ Mario Kart 8 •Purchase at Funky Kong's Shack for 4000SP
102 Huey Water/Freezing Resist ↑ Paper Mario: Color Splash •Purchase at Timmy and Tommy's for 500SP
•Battle via Spirit Board
103
Mallow Spirit.png
Mallow ★★ Trade-Off Attacks ↑ Super Mario RPG: Legend of the Seven Stars •Summon with cores from Prince Peasley and Kracko
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
108
Starlow Spirit.png
Starlow ★★ Undamaged Attack ↑ Mario & Luigi: Bowser's Inside Story •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
111 Antasma ★★ Death's Scythe Equipped Mario & Luigi: Dream Team •Purchase at Anna's Emporium for 1000SP
•Battle via Spirit Board
113
Sidestepper.png
Sidestepper Trade-off Speed ↑ Mario Bros. •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
114 Freezie Freezie Equipped Mario Bros.
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
116
Viruses Spirit.png
Viruses ★★ Poison Damage Reduced Dr. Mario
(Artwork: Dr. Mario: Miracle Cure)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
117 Flies & Hand ★★ Battering Items ↑ Mario Paint
(Artwork: Super Smash Bros. Ultimate)
•Purchase at Beedle's Tent for 1000SP
•Battle via Spirit Board
118
Wanda Spirit.png
Wanda Magic Attack ↑ Mario & Wario •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
119
Kid Spirit.png
Kid Stamina ↑ Mario Golf •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
120 Professor Elvin Gadd ★★ ⬢⬢ Energy Shot Attack/Resistance ↑ Luigi's Mansion
(Artwork: Luigi's Mansion: Dark Moon)
•Summon with cores from Poltergust 5000 and F.L.U.D.D.
121
Poltergust 5000.png
Poltergust 5000 ★★ ⬢⬢ Fog Immunity Luigi's Mansion: Dark Moon •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
122
Polterpup.png
Polterpup ★★ Bury Immunity Luigi's Mansion: Dark Moon •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
123
Perry.png
Perry Floaty Jumps Super Princess Peach •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
128
MC Ballyhoo Big Top.png
MC Ballyhoo & Big Top Star Rod Equipped Mario Party 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
132
Mario Tennis Spirit.png
Mario (Mario Tennis Aces) ★★★ Critical Hit ↑ Mario Tennis Aces •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
133
Luigi Tennis.png
Luigi (Mario Tennis Aces) ★★ Weapon Attack ↑ Mario Tennis Aces •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,300 Dice Block Improved Escape Mario Party
(Artwork: Super Mario Party)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G (since v2.0.0)
1,301
River Survival Spirit.png
River Survival ★★ Falling Immunity Super Mario Party •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G (since v2.0.0)
1,302 Golden Dash Mushroom ★★★ ⬢⬢ Giant Mario Kart 64
(Artwork: Mario Kart 8)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G (since v2.0.0)

Master Spirits

No. Image Name Facility Origin Game Acquisition Music
33
Toadette.png
Toadette Explore (Ruins) Mario Kart: Double Dash!!
(Artwork: Captain Toad: Treasure Tracker)
•Battle via World of Light (The Light Realm) Plucky Pass Beginnings
73
Honey Queen Spirit.png
Honey Queen Dojo (Big-Bee Style) Super Mario Galaxy •Battle via World of Light (The Light Realm) The Starship Sails

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
1
Mario Spirit.png
Mario SSBU.png
Mario Donkey Kong
(Artwork: Mario Party 10)
•Complete Classic Mode with Mario
•Purchase from the Vault Shop for 300G
2
Mario Builder Spirit.png
Mario-Alt6 SSBU.png
Builder Mario Super Mario Maker •Purchase from the Vault Shop for 300G
3
Mario Wedding Spirit.png
Mario-Alt7 SSBU.png
Mario (Wedding) Super Mario Odyssey •Complete Challenge (Games & More): As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times.
•Purchase from the Vault Shop for 300G
•Scan the Wedding Mario amiibo
4
Luigi Fighter Spirit.png
Luigi SSBU.png
Luigi Mario Bros.
(Artwork: Mario Party 8)
•Complete Classic Mode with Luigi
•Purchase from the Vault Shop for 300G (after unlocking Luigi)
5
Peach Fighter Spirit.png
Peach SSBU.png
Peach Super Mario Bros.
(Artwork: New Super Mario Bros. Wii)
•Complete Classic Mode with Peach
•Purchase from the Vault Shop for 300G (after unlocking Peach)
6
Daisy SSBU.png
Daisy Super Mario Land
(Artwork: Mario Party 8)
•Complete Classic Mode with Daisy
•Purchase from the Vault Shop for 300G (after unlocking Daisy)
7
Bowser SSBU.png
Bowser Super Mario Bros.
(Artwork: New Super Mario Bros. Wii)
•Complete Classic Mode with Bowser
•Purchase from the Vault Shop for 300G (after unlocking Bowser)
8
Dr. Mario SSBU.png
Dr. Mario Dr. Mario
(Artwork: Dr. Mario: Miracle Cure)
•Complete Classic Mode with Dr. Mario
•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario)
9
Rosalina MP10.png
Rosalina & Luma SSBU.png
Rosalina Super Mario Galaxy
(Artwork: Mario Party 10)
•Complete Classic Mode with Rosalina
•Purchase from the Vault Shop for 300G (after unlocking Rosalina)
10
Bowser Jr. SSBU.png
Bowser Jr. Super Mario Sunshine
(Artwork: Mario Party: Star Rush)
•Complete Classic Mode with Bowser Jr.
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
11
Bowser Jr.-Alt4 SSBU.png
Iggy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
12
Wendy Koopa Spirit.png
Bowser Jr.-Alt3 SSBU.png
Wendy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
13
Lemmy Koopa Spirit.png
Bowser Jr.-Alt6 SSBU.png
Lemmy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
14
Roy Koopa Spirit.png
Bowser Jr.-Alt2 SSBU.png
Roy (Super Mario Bros.) Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
15
Larry Koopa Spirit.png
Bowser Jr.-Alt1 SSBU.png
Larry Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
16
Ludwig Von Koopa Spirit.png
Bowser Jr.-Alt7 SSBU.png
Ludwig Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
17
Morton Koopa Spirit.png
Bowser Jr.-Alt5 SSBU.png
Morton Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
1,303
Piranha Plant.png
Piranha Plant SSBU.png
Piranha Plant Super Mario Bros.
(Artwork: Mario Party DS)
•Complete Classic Mode with Piranha Plant
•Purchase from the Vault Shop for 300G (after unlocking Piranha Plant)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
20
Super Star Spirit.png
Super Star Rosalina & Luma Rosalina (SSBU)
Shield
9,200 Peach's Castle •Attack Power ↑
•Temporary Invincibility
•Item: Super Star
•The enemy will occasionally be invincible when the enemy's at high damage
•All fighters are easy to launch
•The enemy's FS Meter charges quickly
Main Theme - Super Mario 64
  • The choice of Rosalina & Luma as the puppet fighter is a possible reference to Luma's star-shaped appearance.
  • The stage and music choice is a possible reference to the Power Stars from Super Mario 64, a similar but distinct entity of the Super Star.
  • The first two battle conditions is a reference to the Super Star's common ability to grant temporary invincibility to the players and easily defeat their enemies in the Super Mario platformers. Furthermore, the Fast FS Meter battle condition is a reference to Rosalina's Final Smash being the Grand Star, also previously known as the Power Star in Super Smash Bros. for Nintendo 3DS/Wii U.
21
Metal Mario Spirit.png
Metal Mario •Metal Mario Mario (SSBU)
Shield
9,600 The Great Cave Offensive (Battlefield form) N/A •The enemy is slow but has increased defense and attack
•The enemy is metal
Metal Battle
  • Unlike anything from the Mario series, the choice of Metal Mario as a fighter is a reference to the Metal Mario miniboss from the original Super Smash Bros.'s 1P Game and Melee's Adventure Mode.
  • The stage choice represents Meta Crystal, Metal Mario's home stage from the original Super Smash Bros. game. Furthermore, the Battlefield form of the stage is a reference to the Battlefield stage from Melee, where Metal Mario is encountered.
  • The music choice is a reference to the music heard during the Metal Mario miniboss battle in Melee.
22 Boo Mario Mario Mario (SSBU)
Shield
1,900 Dracula's Castle (hazards off) •Hazard: High Gravity
•Hazard: Low Gravity
•Invisibility
•The enemy is invisible
•Your jumping power decreases when the enemy's at high damage
•The enemy is less affected by gravity
Castle / Boss Fortress - Super Mario World / SMB 3
  • The stage choice is a reference to the Ghostly Galaxy where Boo Mario debuted after touching the Boo Mushroom in Super Mario Galaxy.
  • The High Gravity and Low Gravity hazards and the Invisibility battle condition is a reference to Boo Mario's ability to float and turn invisible.
23
Rock mario.png
Rock Mario •Metal Jigglypuff Jigglypuff (SSBU)
Shield
4,200 Mario Galaxy (Battlefield form) N/A •The enemy's neutral special has increased power
•The enemy favors neutral specials
•The enemy is metal
Melty Monster
  • The choice of Metal Jigglypuff as a fighter is a likely reference to Rock Mario's round, hard-shelled appearance.
  • The Jigglypuff puppet fighter's favor for the Rollout attack is a reference to Rock Mario's ability to attack by rolling into enemies. Coincidentally, Rollout is a Rock-type move in the Pokémon games.
25 Fox Luigi •Tail Luigi Luigi (SSBU)
Shield
9,300 Mushroom Kingdom U •Hazard: Heavy Wind •Dangerously high winds are in effect Ground Theme - Super Mario Bros. 3 (Remix)
  • The choice of Tail Luigi as a fighter is a possible reference to Fox Luigi being Luigi's Super Leaf equivalent to Raccoon Mario.
  • The Heavy Wind hazard and the battle conditions is a possible reference to Fox Luigi's ability to fly across the stage and maintaining airtime.
26 Flying Squirrel Toad •Tail Mii Swordfighter Mii Swordfighter (SSBU) (Super Mushroom Hat, Monkey Suit)
Grab
3,700 Mushroom Kingdom U (Ω form) N/A •The enemy favors down specials in the air
•The enemy has increased jump power
Ground Theme - New Super Mario Bros. U
  • The choice of Tail Mii Swordfighter as a fighter is a possible reference to Flying Squirrel Toad having a similar flying ability to Raccoon Mario's Super Leaf ability.
  • The Mii Swordfighter puppet fighter's favor for Power Thrust in the air is a possible reference to the Ground Pound, a move used by Mario characters to slam their rear end on the ground in midair.
27 Baby Peach •Tiny Isabelle Isabelle (SSBU)
Mario Mario (SSBU)
Attack
3,600 Princess Peach's Castle N/A •Defeat the main fighter to win
•The enemy favors dash attacks
•The enemy has increased move speed
Ground Theme - Super Mario Bros. (Melee)
  • The choice of Tiny Isabelle as a fighter and Mario as a minion fighter is a reference to the events of Mario & Luigi: Partners in Time, in which Mario and Luigi must travel to the past and protect their infant counterparts from harm (with Baby Peach represented by Isabelle).
29
Peach Wedding Spirit.png
Peach (Wedding) Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
9,900 New Donk City Hall •Flowery •Defeat the main fighter to win
•You constantly take minor damage
•The enemy tends to avoid conflict
Break Free (Lead The Way)
  • The choice of Mario as a minion fighter, and the stage and music choice is a reference to the events of Super Mario Odyssey, specifically the beginning when Mario attempted to defend Peach from Bowser and their forced marriage.
  • The flower effect is a possible reference to the bouquet of Piranha Plants that Peach is seen holding throughout Super Mario Odyssey. Furthermore, it is also a possible reference to the Rocket Flower, a flower found throughout the game that grants Mario temporary super-speed. Coincidentally, both flowers were offered to Peach by Bowser and Mario respectively at the end of the game, only to be rejected by Peach.
30
SPI-Bowser (Wedding).png
Bowser (Wedding) Bowser Bowser (SSBU)
•Ally: Peach Peach (SSBU)
Grab
9,700 New Donk City Hall N/A •You lose if your CPU ally is KO'd
•The enemy favors dash attacks
•The enemy has increased attack power
Underground Moon Caverns
  • The choice of Peach as an ally fighter, the stage and music choice, and the first battle condition is a reference to the events of Super Mario Odyssey, specifically the beginning when Bowser attempted to kidnap Peach for their forced marriage.
31
Toad Spirit.png
Toad Mii Brawler Mii Brawler (SSBU) (Super Mushroom Hat, Toad Outfit)
Grab
3,600 Princess Peach's Castle •Item: Mushrooms •The enemy favors side specials Plucky Pass Beginnings
  • The Mii Brawler puppet fighter's favor for Suplex is a reference to Toad's plucking ability in Super Mario Bros. 2.
  • The music choice is a reference to Plucky Pass Beginnings, the first level of Captain Toad: Treasure Tracker, which stars Captain Toad (this spirit's enhanced form) whose plucking abilities plays a prominent role throughout the game.
33
Toadette.png
Toadette Villager Villager (SSBU)
Mii Brawler Mii Brawler (SSBU) (Toad Hat, Toad Outfit)
Neutral
2,600 The Great Cave Offensive (Battlefield form) N/A •The enemy is easily distracted by items Plucky Pass Beginnings
  • The choice of Villager as a fighter and the Mii Brawler as a minion fighter, and the stage and music choice is a reference to Captain Toad: Treasure Tracker, which featured both Captain Toad and Toadette as main characters and playable characters.
34
Toadsworth Spirit.png
Toadsworth Mario Mario (SSBU)
Shield
1,900 Princess Peach's Castle •Item: Mushrooms •Take your strongest team into this no-frills battle Ricco Harbor
  • The choice of Mario as a fighter is a possible reference to both Mario and Toadsworth sharing the same voice actor, Charles Martinet.
  • The stage choice and the choice of the Mushroom as the rule item is a reference to Toadsworth being a longtime steward to Princess Peach and the Toads of the Mushroom Kingdom.
  • The music choice is a reference to Toadsworth's debut in Super Mario Sunshine.
35
Waluigi Spirit.png
Waluigi Luigi Luigi (SSBU)
Neutral
9,200 Peach's Castle Assist Trophy Enemies (Waluigi) •Hostile assist trophies will appear Waluigi Pinball - Mario Kart DS
  • The stage choice is a reference to Super Mario 64, a game that came out on the Nintendo 64, the Nintendo game console where Mario Tennis was also released. Furthermore, the choice of Waluigi as an Assist Trophy enemy is a reference to his debut in Mario Tennis.
  • The music choice is a reference to Waluigi's track from Mario Kart DS.
36 Goomba •Tiny Donkey Kong Team Donkey Kong (SSBU) (×5)
Neutral
1,800 Mushroom Kingdom (Battlefield form) N/A •Defeat an army of fighters Ground Theme - Super Mario Bros.
  • The choice of multiple Tiny Donkey Kongs as fighters and the stage choice is a reference to Goombas being weak enemies that appear in large numbers.
  • The stage and music choice is a reference to the Goombas' debut in Super Mario Bros.
37 Koopa Troopa Squirtle Squirtle (SSBU)
Grab
1,700 Golden Plains •Defense ↑
•Item Tidal Wave
•Item: Green Shell
•The enemy has increased defense after a little while
•Certain items will appear in large numbers
•The enemy is easily distracted by items
Main Theme - New Super Mario Bros.
  • The choice of Squirtle as a fighter is a reference to both Squirtle and Koopa Troopa being turtle-like creatures.
  • The stage and music choice is a reference to New Super Mario Bros. 2 where the Koopa Troopas will temporarily turn into Gold Koopa Troopas when the player passes through a Gold Ring. Coincidentally, collecting 100 coins on Golden Plains stage will turn the fighter into a temporary gold form.
  • The Defense ↑ battle condition is a reference to a Koopa Troopa's ability to retreat into its shell after being stomped on, rather than permanently defeating it.
38 Hammer Bro Yoshi Yoshi (SSBU)
Grab
3,400 Golden Plains (Battlefield form) Assist Trophy Enemies (Hammer Bro) •Hostile assist trophies will appear when the enemy's at high damage
•The enemy favors up specials
Ground Theme - Super Mario Bros. 3 (Remix)
  • The Yoshi puppet fighter's favor for the Egg Throw attack is a reference to the Hammer Bros. throwing their hammers.
  • The music choice is a reference to how the Hammer Bros. can be fought on the map screens in Super Mario Bros. 3.
39 Lakitu & Spiny Iggy Bowser Jr. (SSBU)
•Tiny Bowser Bowser (SSBU) (×8)
Grab
3,400 Mushroom Kingdom N/A •Defeat an army of fighters Ground Theme - Super Mario Bros.
  • The choice of Iggy as a fighter is a reference to Lakitu, a bespectacled enemy who ride around in their Lakitu Clouds. Furthermore, the choice of multiple Tiny Bowsers as minion fighters is a reference to the Spinies that Lakitu spawns throws from their clouds.
  • The stage choice is a reference to the Lakitu and Spiny's debut in Super Mario Bros.
40 Blooper •Tiny Inkling Inkling (SSBU) (×3)
Shield
2,600 Delfino Plaza (Battlefield form) •Hazard: Low Gravity •Timed battle
•Gravity is reduced
•The enemy tends to avoid conflict
Underwater Theme - Super Mario Bros
  • The choice of multiple Tiny Inklings as fighters is a reference to both Inkling and Bloopers being squid-like creatures. Furthermore, the Inklings have the ability to transform into a squid-like creature as well.
  • The Low Gravity hazard and the battle conditions and the music choice is a reference to Bloopers being often found in underwater stages in the Mario games.
  • The Inkling puppet fighters' repeated use of the Super Jump attack is a possible reference to the sawtooth movement patterns of the Bloopers.
41
Bulletbill.png
Bullet Bill Captain Falcon Team Captain Falcon (SSBU) (×4)
Attack
1,800 Mushroom Kingdom •Item Tidal Wave
•Item: Bullet Bill
•Certain items will appear in large numbers
•The enemy is easily distracted by items
Airship Theme - Super Mario Bros. 3
  • The music choice is a reference to Bullet Bills being often found in airship stages in the Mario games.
43
Shyguy.png
Shy Guy Mii Brawler Mii Brawler (SSBU) (Shy Guy Mask, Standard Outfit)
Mii Gunner Mii Gunner (SSBU) (Shy Guy Mask, Standard Outfit)
Mii Swordfighter Mii Swordfighter (SSBU) (Shy Guy Mask, Standard Outfit)
Neutral
1,500 Mushroom Kingdom II (Battlefield form) •Item: Throwing Types •The enemy favors neutral specials
•The enemy is easily distracted by items
Ground Theme - Super Mario Bros. 2
  • The choice of the Throwing Type Items as the rule item is a reference to the throwing gameplay mechanic of Super Mario Bros. 2.
  • The three Mii Fighters' favor for their projectile-launching neutral specials (Shot Put for the Mii Brawler, Gunner Missile for the Mii Gunner, and Chakram for the Mii Swordfighter) is a possible reference to the Snifits, a variant of Shy Guy that can fire cannonballs from the nozzle in its mask.
44
Pidgit Spirit.png
Pidgit Peach Peach (SSBU)
Shield
3,600 Mushroom Kingdom II N/A •The enemy starts the battle with a Rocket Belt
•The enemy has increased jump power
Ground Theme - Super Mario Bros. 2
  • The battle conditions is a reference to the Pidgit's ability to float out of reach before swooping down to attack the player.
46
Mouser.png
Mouser Pikachu Pikachu (SSBU)
Grab
2,000 Mushroom Kingdom II (Battlefield form) •Item: Bob-omb •The enemy is easily distracted by items
•The enemy starts the battle with a Bob-omb
Boss Theme - Super Mario Bros. 2
  • The choice of Pikachu as a fighter is a reference to both Pikachu and Mouser being mouse-like creatures.
  • The battle conditions is a reference to Mouser attacking the player with bombs, which the player then can use to counterattack.
47
Wart.png
Wart King K. Rool King K. Rool (SSBU)
Peach Peach (SSBU)
Grab
4,000 Skyworld (Battlefield form) •Hazard: Slumber Floor •Defeat the main fighter to win
•The floor is sleep-inducing
Boss Theme - Super Mario Bros. 2
  • The choice of Peach as a minion fighter and the Peach puppet fighter's frequent use of the Vegetable attack is a reference to Wart's vegetable-spawning machine.
  • The stage choice is a reference to the Sky, the seventh and final world of Super Mario Bros. 2 where Wart is encountered in a castle located in the clouds.
  • The Slumber Floor hazard is a reference to the ending of Super Mario Bros. 2 where it is revealed that the entire game took place in Mario's dream.
48 Boo Kirby Kirby (SSBU)
Neutral
1,800 Mushroom Kingdom U (Slide Lift Tower) •Invisibility •The enemy is invisible
•The enemy's shield has extra durability
Main Theme - Luigi's Mansion (Brawl)
  • The choice of Kirby as a fighter is a reference to the Boo's round body with stubby arms.
  • The battle conditions is a reference to the Boos' tendency to hide or turn invisible when faced by the player.
  • The music choice is a reference to the Boos' prominent appearance in the Luigi's Mansion series.
50 Bob-omb Kirby Kirby (SSBU) (×3)
Grab
3,500 Mushroom Kingdom •Item: Bob-omb •The enemy's throwing-type items have increased power
•The enemy has increased move speed
Airship Theme - Super Mario Bros. 3
  • The music choice is a reference to Bob-ombs being often found in airship stages in the Mario games.
51 Chain Chomp •Metal Pac-Man Pac-Man (SSBU)
Attack
4,000 Yoshi's Island (Battlefield form) Assist Trophy Enemies (Chain Chomp) •Hostile assist trophies will appear
•The enemy favors side specials
•The enemy is metal
Main Theme - Super Mario 64
  • The choice of Metal Pac-Man as a fighter and the Pac-Man puppet fighter's favor for Power Pallet is a reference to the Chain Chomp's metallic, spherical appearance with a single mouth.
  • The stage choice is a reference to the two Chain Chomps seen in the background.
  • The music choice is a reference to the Chain Chomp that appears in the Bob-omb Battlefield, the first level of Super Mario 64.
53
Nipper Plant Spirit.png
Nipper Plant •Tiny Pac-Man Team Pac-Man (SSBU) (×8)
Grab
1,900 Super Mario Maker (Battlefield form) N/A •The enemy loves to jump
•Defeat an army of fighters
Ground Theme - Super Mario Bros. 3 (Remix)
  • The choice of multiple Tiny Pac-Men as fighters is a reference to the Nipper Plant's appearance as a circular plant with a mouth (represented by Pac-Man's appearance when performing the Power Pellet and the Pac-Jump neutral specials).
  • The battle condition is a reference to the Nipper Plants being a variant of Piranha Plants that often jump to intercept Mario (a variant represented by this spirit's enhanced form, Petey Piranha).
55 Boom Boom •Giant Squirtle Squirtle (SSBU)
Attack
4,400 Unova Pokémon League (Battlefield form) N/A •The enemy has super armor and is hard to launch or make flinch
•The enemy can deal damage by dashing into you
•The enemy is giant
Fortress Boss - Super Mario Bros. 3
  • The choice of Giant Squirtle as a fighter is a reference to Boom Boom being a giant turtle-like boss in the Super Mario games.
  • The stage and music choice is a reference to Boom Boom being found at the end of the battleships, airships, and tanks in Super Mario Bros. 3.
  • The super armor granted onto the puppet fighter is a reference to Boom Boom retreating into his shell when hit, while the Impact Run battle condition is a reference to Boom Boom's main method of attack by dashing towards the player.
57
Tatanga.png
Tatanga Morton Bowser Jr. (SSBU)
Shield
3,800 Mario Galaxy (Battlefield form) N/A •The enemy starts the battle with a Super Scope Underground Theme - Super Mario Land
  • The choice of Morton as a fighter is a reference to Tatanga being fought in a spaceship who fires projectiles to attack.
  • The stage choice is a reference to the Space Zone, one of the six main zones in Super Mario Land 2: Six Golden Coins where Tatanga is once again encountered as a boss guarding the Space Zone's Golden Coin.
58 Hothead •Curry Pac-Man Pac-Man (SSBU)
Grab
2,000 Mushroom Kingdom U (Slide Lift Tower) •Item: Hothead •The enemy breathes fire
•The enemy is easily distracted by items
Castle / Boss Fortress - Super Mario World / SMB 3
  • The choice of Curry Pac-Man as a fighter is a reference to Hothead being a circular item made entirely out of fire.
  • The stage and music choice is a reference to Hotheads being found in the fortresses in Super Mario World.
59 Chargin' Chuck Wario Team Wario (SSBU) (×4)
Attack
1,800 Super Mario Maker (Battlefield form) N/A •The enemy favors dash attacks Ground Theme - Super Mario World
  • The battle conditions is a reference to Chargin's Chucks method of attack by dashing into the player.
  • The stage choice is a reference to the Chargin' Chucks' debut in Super Mario World.
60
Wiggler.png
Wiggler Yoshi Yoshi (SSBU)
Attack
1,600 Yoshi's Island (Melee) •Attack Power ↑
•Item: Lip's Stick
•The enemy becomes powerful when badly damaged Ground Theme - Super Mario World
  • The choice of Yoshi as a fighter is a reference to both Yoshi and Wiggler debuting in Super Mario World.
  • The choice of Lip's Stick as the rule item is a reference to the flowers grown on the Wigglers' heads.
  • The battle conditions is a reference to the Wigglers becoming enraged and increased speed when stomped on.
61
Kamek Spirit.png
Kamek Inkling Team Inkling (SSBU) (x4)
Grab
3,300 Mushroom Kingdom U (Slide Lift Tower) •Easy to Launch
•Item: Star Rod
•All fighters are easy to launch after a little while
•Reinforcements will appear after an enemy is KO'd
•The enemy starts the battle with a Star Rod
Fortress Boss - Super Mario World
  • The choice of multiple Inklings as fighters is a reference to Kamek's ability to teleport and duplicate themselves.
  • Despite the name, Kamek's appearance is likely meant to represent the generic Magikoopa species that are often found in the fortresses in their debut in Super Mario World. However, this makes sense in the context of the Japanese and certain English localization versions of the Mario games since Magikoopas are also referred to as "Kamek" much like the character.
62
Mechakoopa Spirit.png
Mechakoopa •Tiny Bowser Bowser (SSBU) Team (×4)
Grab
3,800 Mushroom Kingdom U (Slide Lift Tower) N/A •The enemy starts the battle with a Bob-omb King Bowser - Super Mario Bros. 3
  • The choice of multiple Tiny Bowsers as fighters and the battle condition is a reference to Mechakoopas being small, but explosive mechanical versions of Bowser.
63 Dry Bowser Bowser Bowser (SSBU)
Shield
13,500 Reset Bomb Forest (Battlefield form) •Defense ↑
Curry-Filled
•Hazard: Lava Floor
•The floor is lava
•The enemy breathes fire after a little while
•The enemy has increased defense after a while
King Bowser - Super Mario Bros. 3
  • The stage choice and the Lava Floor hazard is a reference to Dry Bowser's first encounter inside a ruined castle in New Super Mario Bros.
  • The temporary Curry-Filled battle condition is a reference to Dry Bowser's ability to breathe fire, while the increased defense battle condition is a reference to Dry Bowser's immunity to fire-based attacks.
65
SPI-Big Urchin.png
Big Urchin •Giant Jigglypuff Jigglypuff (SSBU)
Shield
3,800 Mushroom Kingdom U (Battlefield form) •Item: Unira •The enemy is giant
•The enemy is easily distracted by items
Ground Theme / Underwater Theme - Super Mario 3D Land
  • The choice of Giant Jigglypuff as a fighter is a reference to the Big Urchin's giant, spherical appearances.
  • The stage choice is a reference to the Big Urchins' debut in New Super Mario Bros. Wii.
  • The choice of Uniras as the rule item is a reference to their appearances similar to the Big Urchin. Coincidentally, the Unira shares its Japanese name with the Urchin enemy.
66
Kingbomomb.png
King Bob-omb •Giant Kirby Kirby (SSBU)
Attack
4,100 Peach's Castle •Item: Bob-omb •The enemy is giant
•The enemy is easily distracted by items
Main Theme - Super Mario 64
  • The choice of Giant Kirby as a fighter is a reference to King Bob-omb's giant, spherical size.
  • The choice of Bob-ombs as the rule item and the battle conditions is a reference to King Bob-omb's battle in Super Mario 64 DS where King Bob-omb throws Bob-ombs at the player if fought by Yoshi.
67
Shinesprite.png
Shine Sprite Rosalina & Luma Rosalina (SSBU)
Kirby (×3) (Kirby (SSBU)Kirby (SSBU)Kirby (SSBU))
Neutral
13,100 Delfino Plaza (roof) •Temporary Invincibility
•Sudden Final Smash
•Item: Stars
•Defeat the main fighter to win
•The enemy will suddenly have a Final Smash
•The enemy will occasionally be invincible
Delfino Plaza (Remix)
  • Similar to the battle with the Super Stars, the choice of Rosalina & Luma as a fighter, the choice of Star-shaped Items as the rule item, and the second and third battle conditions is a reference to the Super Stars, a distinct entity of the Power Stars, which shares a similar role with the Shine Sprites.
  • The choice of multiple Kirbys as minion fighters is a reference to the Piantas, the residents of Delfino Plaza, who utilize Shine Sprites as a power source. Furthermore, the red, blue, and yellow Kirbys are a possible reference to the different types of Coins found on Isle Delfino where collecting enough of each will earn the player a Shine Sprite.
  • The stage choice is a reference to the Shine Gate in the background with a giant Shine Sprite in the center.
69
Piantas.png
Piantas Kirby Team Kirby (SSBU) (×2)
Kirby Team Kirby (SSBU) (×2)
Kirby Team Kirby (SSBU) (×2)
Kirby Team Kirby (SSBU) (×2)
Shield
1,600 Delfino Plaza •Item Tidal Wave
•Item: Mushrooms
•Certain items will appear in large numbers after a little while Delfino Plaza
  • The choice of multiple Kirbys as fighters is reference to the four colors of the Piantas seen in this spirit's artwork.
  • The choice of the Mushroom as the rule item is a possible reference to Mario saving Isle Delfino from Shadow Mario (represented by the Super Mushroom and the Poison Mushroom respectively).
  • The Item Tidal Wave battle conditions is a reference to the fruit that appears in this spirit's artwork, Banana Peels in particular.
70
Shadow Mario Spirit.png
Shadow Mario Bowser Jr. Bowser Jr. (SSBU)
Neutral
9,800 Delfino Plaza (Ω form) •Sudden Final Smash
•Hazard: Sticky Floor
•The floor is sticky
•The enemy will suddenly have a Final Smash after a little while
•The enemy's FS Meter charges quickly
Delfino Plaza (Remix)
  • The choice of Bowser Jr. as a fighter and the second and third battle condition is a reference to his alter-ego, Shadow Mario, who is the basis for his Final Smash, Shadow Mario Paint.
  • The Sticky Floor hazard is a reference to the Magic Paintbrush, a paintbrush-like weapon wielded by Shadow Mario known for creating damaging, paint-like slime which can also submerge its victims into the goop.
71
Luma Spirit.png
Luma Kirby (×4) (Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU))
Shield
3,500 Mario Galaxy •Item: Stars •Take your strongest team into this no-frills battle Rosalina in the Observatory / Luma's Theme
  • The choice of multiple Kirbys as fighters is a reference to the four common colors of the Lumas.
  • The choice of the star-shaped items as the item rule is a reference to both the Lumas and their home among the stars in Super Mario Galaxy.
72 Hungry Luma Rosalina & Luma Rosalina (SSBU)
Kirby Kirby (SSBU)
Grab
1,900 Mario Galaxy •Item: Super Launch Star •Take your strongest team into this no-frills battle Egg Planet
  • The choice of the Super Launch Star as the item rule is a reference to Hungry Lumas turning into Launch Stars when fed the required amount of Star Bits.
73
Honey Queen Spirit.png
Honey Queen •Giant Pikachu Pikachu (SSBU)
Neutral
3,300 Mario Galaxy •Item: Beehive •Timed Stamina battle
•The enemy is giant
Gusty Garden Galaxy
  • The battle conditions and the choice of the Beehive as the rule item is a reference to the Honey Queen, the giant queen of the Honeybees who is large enough for Mario to crawl all over her body in his Bee Mario power-up form.
74
Lubba.png
Lubba •Giant Kirby Kirby (SSBU)
Shield
4,100 Mario Galaxy •Hazard: Low Gravity
•Item: Super Launch Star
•Gravity is reduced
•The enemy starts the battle with a Super Launch Star
•The enemy is giant
The Starship Sails
  • The Low Gravity hazard is a reference to the altered gravity in the Super Mario Galaxy games.
  • The choice of the Super Launch Star as the rule item is a reference to the Launch Star that launched Mario into the different galaxies in his quest to collect both the Power Stars and the Grand Stars.
75
Starship Mario Spirit.png
Starship Mario •Giant Mario Mario (SSBU)
Shield
4,100 Mario Galaxy (Battlefield form) •Hazard: Low Gravity •Gravity is reduced
•The enemy is giant
The Starship Sails
  • The choice of Giant Mario as a fighter is a reference to the Starship Mario resembling Mario's head.
  • The Low Gravity hazard is a reference to the altered gravity in the Super Mario Galaxy games.
77
Plessie.png
Plessie •Giant Yoshi Yoshi (SSBU)
Grab
2,100 Great Bay N/A •The enemy is giant Slide
  • The stage choice is a reference to the various levels where the player can ride Plessie to cross large bodies of water.
  • The music choice is a reference to the remixed version of the Slide theme from Super Mario 64 heard when riding Plessie in Super Mario 3D World.
78 Cappy Mario Mario (SSBU)
Neutral
3,600 Rainbow Cruise (hazards off) •Invisibility
•Item: Boomerang
•The enemy is invisible
•The enemy is easily distracted by items
Jump Up, Super Star!
  • The Invisibility battle condition is a reference to Cappy, a ghost-like character with the ability to possess hats, thus appearing invisible to the naked eye. It is also a possible reference to the Invisiblity Hat, a rare hat obtained after completing the final level of Super Mario Odyssey that turns both Mario and Cappy invisible.
  • The choice of the Boomerang as the rule item is a reference to Mario tossing Cappy like a boomerang.
  • The stage choice is a reference to the Odyssey, the airship that Mario and Cappy pilot around the world in Super Mario Odyssey.
79
Pauline spirit.png
Pauline Peach Peach (SSBU)
Mario Mario (SSBU)
Donkey Kong Donkey Kong (SSBU)
Shield
13,700 75m (hazards off) •Jump Power ↓ •Defeat the main fighter to win
•You have reduced jump power
•Reinforcements will appear during the battle
Jump Up, Super Star!
  • The choice of Peach as a fighter is a reference to both Peach and Pauline being iconic damsel-in-distresses that Mario rescues from their respective games.
  • The choice of Mario and Donkey Kong as minion fighters is a reference to their debut in the original Donkey Kong arcade game. Furthermore, the Mario puppet fighter's Wedding Mario alternate costume is a reference to A Traditional Festival!, a story mission in Odyssey which features a lengthy 2-D section referencing Donkey Kong. Coincidentally, the mission takes place in New Donk City, a level with multiple Donkey Kong references where Pauline is the mayor.
  • Despite Pauline's appearance and theme song played from Super Mario Odyssey, the stage choice is a reference to Mario rescuing her from Donkey Kong in the titular arcade game. It is also a possible reference to the song that plays in the background of A Traditional Festival! in Odyssey.
  • The reduced jump power battle condition is a reference to Mario's weaker-than-usual jumping ability in the original Donkey Kong arcade game.
80
Odyssey.png
The Odyssey •Giant Jigglypuff Jigglypuff (SSBU)
Shield
4,400 Rainbow Cruise •Hard to Launch •Timed battle
•The enemy is hard to launch
•The enemy shields often
Fossil Falls
  • Similar to the battle with Cappy, the stage choice is a reference to the Odyssey.
  • The music choice is a reference to the Cascade Kingdom, the second level in Super Mario Odyssey where the Odyssey is found near Fossil Falls.
81 Goo-Goo Buggy Mario Mario (SSBU)
Luigi Luigi (SSBU)
Attack
3,400 Figure-8 Circuit •Assist Trophy Enemies (Chain Chomp) •Hostile assist trophies will appear
•The enemy has increased move speed
Mushroom Gorge - Mario Kart Wii
  • The battle conditions is a reference to the Goo-Goo Buggy, Baby Mario and Baby Luigi's default kart in Mario Kart: Double Dash!!.
  • The choice of Chain Chomp as an Assist Trophy enemy is a reference to the Chain Chomp being a special item in Mario Kart: Double Dash!! which drags the player ahead for a certain amount of time before it abandons the player's vehicle.
82 Barrel Train Donkey Kong Donkey Kong (SSBU)
Diddy Kong Diddy Kong (SSBU)
Shield
3,500 Spirit Train •Item: Bullet Bill •The enemy can deal damage by dashing into you
•The enemy has increased attack power
•The enemy has increased move speed
Rainbow Road - Mario Kart: Double Dash!!
  • The choice of Donkey Kong and Diddy Kong as fighters, the stage choice, and the battle conditions is a reference to the Barrel Train, Donkey Kong and Diddy Kong's train-based kart in Mario Kart: Double Dash!! and an unlockable kart inMario Kart 7, known for its top speed.
  • The choice of the Bullet Bill as the rule item is a reference to the Bullet Bill's speed when used by the player. It is also a possible reference to the Bullet Blaster, a Banzai Bill-themed kart that is tied with the Barrel Train as the fastest lightweight kart in Mario Kart: Double Dash!!
85 B Dasher Mario Mario (SSBU) (x3)
Attack
9,400 Figure-8 Circuit •Uncontrollable Speed •All fighters move faster and can't stop quickly
•The enemy can deal damage by dashing into you
Circuit - Mario Kart 7
  • The choice of Mario as a fighter and the battle conditions is a reference to the B Dasher being Mario's default kart in Mario Kart DS, Mario Kart 7, and Mario Kart 8, known for its significantly high acceleration.
86
Standard Kart Spirit.png
Standard Kart Squirtle Team Squirtle (SSBU) (×4)
Grab
2,100 Figure-8 Circuit •Item: Green Shell •The enemy favors side specials Mario Circuit - Super Mario Kart
  • The choice of multiple Squirtle as fighters and the Squirtle puppet fighter's favor for the Withdraw attack is a reference to the Koopa Troopa and green Koopa Shells seen in this spirit's artwork.
87
Waluigibike.png
Standard Bike Wario Wario (SSBU) (×4)
Shield
2,100 Figure-8 Circuit N/A •The enemy's side special has increased power
•The enemy has increased move speed
Mario Kart Stadium - Mario Kart 8
  • The choice of multiple Warios as fighters and the Wario puppet fighters' frequent use of the Wario Bike attack and the battle conditions is a reference to the Standard Bike seen being rode on by Waluigi in this spirit's artwork.
88
Toad in cheep charger.png
Cheep Charger Peach Peach (SSBU)
Grab
1,900 Mario Circuit N/A •The enemy favors grabs and throws
•The enemy has increased move speed
Mushroom Gorge - Mario Kart Wii
  • The Peach puppet fighter's favor for grabs and throws and the battle conditions is a reference to Toad appearing as part of Peach's grab and throw moves. Furthermore, Toad appears in this spirit's artwork.
89
Luigi's mach 8.png
Mach 8 Luigi Luigi (SSBU)
Attack
3,700 Mario Circuit •Hazard: High Gravity
•Item: Mario Kart
•All fighters have reduced jump ability
•The enemy can deal damage by dashing into you
Mario Kart Stadium - Mario Kart 8
  • The choice of Luigi as a fighter is a reference to this spirit's artwork in which Luigi's logo appears on the kart, indicating that it belongs to Luigi.
  • The battle conditions is a reference to the anti-gravity mechanic in Mario Kart 8 where the racers can drive on above-ground surfaces such as the ceilings, walls, etc.
90 Biddybuggy •Tiny Rosalina & Luma Rosalina (SSBU)
Grab
3,700 Mario Circuit (Battlefield form) •Move Speed ↑
•Item: Mario Kart
•All fighters have increased move speed
•The enemy is easily distracted by items
•The enemy falls slowly
Cloudtop Cruise - Mario Kart 8
  • The choice of Tiny Rosalina & Luma as a fighter is a reference to Baby Rosalina seen in this spirit's artwork.
91 Badwagon •Metal Peach Peach (SSBU)
Shield
9,700 Mario Circuit N/A •The enemy is metal Mario Circuit - Mario Kart 8
  • The choice of Metal Peach as a fighter is a reference to Pink Gold Peach seen in this spirit's artwork.
95
Paper Bowser Spirit.png
Paper Bowser Bowser Bowser (SSBU)
Attack
9,300 Peach's Castle (Ω form) •Defense ↑
•Attack Power ↑
•Item: Star Rod
•The enemy will occasionally be invincible when the enemy's at high damage
•The enemy's special moves have increased power
Stamina battle
Paper Mario Medley
  • The battle conditions and the choice of the Star Rod as the rule item is a reference to the plot of Paper Mario, in which Bowser steals the Star Rod from the Star Haven in order to empower himself and overthrow Peach's castle.
  • The Ω form of the stage choice is a reference to the flat, pop-up book style of the battle screens in Paper Mario.
97
Kammy Koopa.png
Kammy Koopa Bayonetta Bayonetta (SSBU)
Attack
2,000 Paper Mario •Invisibility •All fighters are invisible after a little while
•The enemy starts the battle with a Star Rod
Airship Theme - Super Mario Bros. 3
  • The choice of Bayonetta as a fighter is a reference to both Bayonetta and Kammy Koopa being witch characters.
  • The battle cinditions is a reference to Kammy Koopa using her magic wand to turn herself and her allies invisible in battle in Paper Mario: The Thousand Year Door.
98
Vivian Spirit.png
Vivian •Clear Mr. Game & Watch Mr. Game & Watch (SSBU)
Shield
3,600 Luigi's Mansion (Battlefield form) N/A •The enemy is invisible Paper Mario Medley
  • The choice of Clear Mr. Game & Watch as a fighter is a reference to the flat art style of the Paper Mario series, as well as Vivian's ability to turn herself and Mario invisible.
  • The stage choice is a reference to Twilight Town, a gloomy level in Paper Mario: The Thousand Year Door where Vivian joins Mario's party after she helps Mario's shadow regain his body from a shape-shifting ghost.
100
Mr L Spirit.png
Mr. L Luigi Luigi (SSBU)
Attack
4,300 Luigi's Mansion (Ω form) •Hazard: Fog •The stage is covered in fog
•The enemy favors special moves
•The enemy's FS Meter charges quickly
The Grand Finale
  • The Fog hazard is a reference to Mr. L's second battle fight in the World of Nothing, a blank white void.
101 Dimentio Meta Knight Meta Knight (SSBU)
•Giant Luigi Luigi (SSBU)
Grab
3,800 Paper Mario •Attack power ↑ •The enemy has increased attack power after a little while
•The enemy deals damage when falling
•The enemy is giant
Battle! - Paper Mario: Color Splash
  • The choice of Giant Luigi as a minion fighter is a reference to the final boss battle of Super Paper Mario, in which Luigi is forcibly combined with Dimentio to form Super Dimentio.
  • The falling damage battle condition is a reference to Super Dimentio's stomping attacks.
102 Huey Inkling Team (x4) (Inkling (SSBU)Inkling (SSBU)Inkling (SSBU)Inkling (SSBU))
Grab
1,900 Moray Towers N/A •The enemy favors special moves Battle! - Paper Mario: Color Splash
  • The choice of multiple Inklings as fighters is a reference to Paper Mario: Color Splash, which shares a similar paint-based theme with Splatoon, the game series where the Inklings originate from.
103
Mallow Spirit.png
Mallow Robin Robin (SSBU) (x3)
Attack
4,100 Magicant •Item: Lightning •The enemy's magic attacks have increased power
•The enemy favors neutral specials
Time's Running Out!
  • The choice of multiple Robins as fighters and the Robin puppet fighters' favor of Thunder is a reference to Mallow and his fellow Nimbus utilizing weather-based attacks, particularly lightning-based attacks.
  • The stage choice is a reference to Nimbus Land, Mallow's home kingdom on top of a giant cloud.
104 Geno Sheik Sheik (SSBU)
Peach Peach (SSBU)
Kirby Kirby (SSBU)
Bowser Bowser (SSBU)
Mario Mario (SSBU)
Attack
13,700 Mario Galaxy (Battlefield form) N/A •Defeat the main fighter to win
•Timed battle
•The enemy's FS Meter charges quickly
Rainbow Road Medley
  • The choice of Sheik as a fighter starting off with a Super Scope is a reference to Geno and his blaster arm. Furthermore, the choice of Kirby as a minion fighter is a reference to Mallow while the rest of the minion fighters is a reference to the other members of the player's partySuper Mario RPG: Legend of the Seven Star which consists of Mario, Peach, Bowser, Mallow, and Geno.
  • The Fast FS Meter battle condition is a reference to Geno Boost, one of Geno's signature moves which raises his allies' attack power.
  • The stage and music choice is a reference to Star Road, Geno's place of origin and a significant location in Super Mario RPG: Legend of the Seven Stars.
105
PrincePeasleySpirit.png
Prince Peasley Marth Marth (SSBU)
Shield
1,600 3D Land N/A •The enemy's melee weapons have increased power This is Minion Turf!
  • The choice of Marth as a fighter is a reference to both Marth and Prince Peasly sharing the same royal prince status.
106 Fawful Iggy Bowser Jr. (SSBU)
R.O.B. R.O.B. (SSBU)
Neutral
3,700 Prism Tower N/A Stamina battle
•The enemy starts the battle with a Rocket Belt
The Grand Finale
  • The choice of Iggy as a fighter is a reference to both Iggy and Fawful being bespectacled villains.
  • The choice of R.O.B. as a minion fighter and the Rocket Belt battle condition is a reference to Fawful's Vacuum Helmet, a device which allows him to fly, suck up things and keep them in storage, and can be used as an offensive weapon.
  • The music choice is a reference to Fawful's prominent villainous role and final battle in Mario & Luigi: Bowser's Inside Story.
107
Princessshroob.png
Princess Shroob Peach Peach (SSBU)
Neutral
3,800 Princess Peach's Castle •Giant
•Attack Power ↑
•The enemy is giant when the enemy's at high damage
Stamina battle
•The enemy has increased attack power when the enemy's at high damage
The Grand Finale
  • The choice of Peach as a fighter is a reference to Princess Shroob's resemblence to, and impersonation of, Princess Peach. Furthermore, the battle conditions is a reference to Princess Shroob's larger sister, the Elder Princess Shroob, is fought immediately after her defeat.
108
Starlow Spirit.png
Starlow Pac-Man Pac-Man (SSBU)
Luigi Luigi (SSBU)
Mario Mario (SSBU)
Attack
3,300 Brinstar (Battlefield form) •Tiny
•Giant
•The enemy is giant
•The enemy is tiny after a little while
Tough Guy Alert!
  • The choice of Pac-Man as a fighter is a reference to Starlow's spherical, yellow appearance.
  • The stage and music choices, and the battle conditions, is a reference to the primary gameplay mechanic of Mario & Luigi: Bowser's Inside Story, where the Mario, Luigi, and Starlow shrink to enter Bowser's body.
109 Broque Monsieur Pac-Man Pac-Man (SSBU)
Shield
1,800 Mario Bros. (Battlefield form) •Defense ↑
•Item: Blocks
•The enemy has increased defense
•The enemy shields often
•The enemy's shield has extra durability
Tough Guy Alert!
  • The battle conditions is a reference to Broque Monsieur's high defense when battled in Mario & Luigi: Bowser's Inside Story.
  • The choice of Blocks as the rule item is a reference to Broque Monsieur's block-like body.
110 Dreambert Luigi Luigi (SSBU)
Shield
2,300 Magicant (Battlefield form) •Hazard: Slumber Floor •The floor is sleep-inducing Try, Try Again
  • The stage choice and the Slumber Floor hazard is a reference to the sleep and dream-based themes in Mario & Luigi: Dream Team.
111 Antasma Robin Robin (SSBU)
Grab
4,300 Peach's Castle (Battlefield form) •Item: Food
•Hazard: Slumber Floor
•The floor is sleep-inducing
•The enemy becomes more powerful after eating
•The enemy is easily distracted by items
The Grand Finale
  • Similar to the battle with Dreambert, the Slumber Floor hazard is a reference to the sleep and dream-based themes in Mario & Luigi: Dream Team.
  • The battle conditions is a reference to Antasma's third boss fight in Mario & Luigi: Dream Team, in which he creates "Antasmunchies" that he can eat to increase his attack power.
113
Sidestepper.png
Sidestepper Mr. Game & Watch Team (×12) (Mr. Game & Watch (SSBU)x8, Mr. Game & Watch (SSBU)x4)
Attack
1,900 Mario Bros. •Move Speed ↑ •The enemy has increased move speed after a little while
•The enemy can deal damage by dashing into you
•Reinforcements will appear after an enemy is KO'd
Mario Bros.
  • The battle conditions is a reference to the Sidesteppers being able to harm the player by dashing into them, their increase in speed when they are damaged, and how faster blue Sidesteppers will begin to appear.
114 Freezie Ice Climbers Ice Climbers (SSBU)
Grab
1,600 Mario Bros. (Battlefield form) •Item: Freezie •The enemy starts the battle with a Freezie Mario Bros.
  • The choice of Ice Climbers as a fighter is a reference to their abilities to use freezing attacks such as Blizzard.
  • The stage and music choice and the battle conditions is a reference to the Freezie's debut in the Mario Bros. arcade game.
115 Eggplant Man Wario Team Wario (SSBU) (x6)
Shield
1,900 Wrecking Crew (Battlefield form) •Item: Golden Hammer •Defeat an army of fighters Wrecking Crew Medley
  • The stage and music choice, and the choice of the Golden Hammer as the rule item is a reference to the Eggplant Man's debut in Wrecking Crew.
116
Viruses Spirit.png
Viruses Kirby (×3) (Kirby (SSBU)Kirby (SSBU)Kirby (SSBU))
Attack
4,000 Mario Bros. (Battlefield form) N/A •Timed battle Fever
  • The choice of the multiple Kirbys as fighters each represents one color of the Viruses in the original Dr. Mario arcade game: the red Fever Virus, the blue Chill Virus, and the yellow Weird Virus.
  • The timed battle conditions is a reference to the main goal in Dr. Mario in which the player must defeat all of the viruses without causing the board to completely fill up to the top with pills or it will result in a Game Over.
117 Flies & Hand •Giant Donkey Kong Donkey Kong (SSBU)
Dark Pit Dark Pit (SSBU) (×4)
Attack
4,000 Living Room Assist Trophy Enemies (Flies & Hand)
•Item: Food
•Survive until the timer runs out
•Hostile assist trophies will appear
Mario Paint Medley
  • The choice of Giant Donkey Kong as a fighter is a reference to the Hand. Furthermore, the choice of multiple Dark Pits as minion fighters is a reference to the Flies.
  • The battle conditions is a reference to the Fly Swatter minigame in Mario Paint where the player must used the Hand to swat the flies in each stage without running out of lives.
118
Wanda Spirit.png
Wanda •Tiny Palutena Palutena (SSBU)
Yoshi Yoshi (SSBU)
Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
1,500 Green Greens (Battlefield form) N/A •Defeat the main fighter to win
•Reinforcements will appear after an enemy is KO'd
Mario Paint Medley
  • The choice of Tiny Palutena as a fighter and the choice of minion fighters is a reference to Wanda guiding the playable characters in Mario & Wario (represented by Yoshi, Peach, and Mario).
119
Kid Spirit.png
Kid Mario Team Mario (SSBU) (×4)
Attack
2,500 Golden Plains (Battlefield form) •Item: Beastball
•Hazard: Heavy Wind
•Dangerously high winds are in effect
•The enemy is easily distracted by items
World Tour
  • The choice of Beastballs as the rule item is a reference to the golf balls in the Mario Golf series.
  • The Heavy Wind hazard is a reference to the wind often being an obstacle in the Mario Golf games.
121
Poltergust 5000.png
Poltergust 5000 Luigi Team (×4) (Luigi (SSBU)Luigi (SSBU)Luigi (SSBU)Luigi (SSBU))
Grab
4,000 Luigi's Mansion N/A •The enemy's throws have increased power Luigi's Mansion Series Medley
  • The choice of multiple Luigis as fighters, the stage and music choice, and the battle conditions is a reference to the multiplayer Scarescraper mode of Luigi's Mansion: Dark Moon and Luigi's Mansion 3 where Luigi performs and grab and throw moves using the Poltergust G-00.
122
Polterpup.png
Polterpup •Clear Duck Hunt Duck Hunt (SSBU)
Shield
3,600 Luigi's Mansion N/A •The enemy is invisible On the Hunt - Gloomy Manor Ver.- (Instrumental)
  • The Invisibility battle condition is a reference to Polterpups often being invisible until they are exposed to Luigi's flashlight.
123
Perry.png
Perry Peach Peach (SSBU)
Shield
1,800 Golden Plains (Battlefield form) N/A •The enemy's up special has increased power
•The enemy favors up specials
•The enemy falls slowly
Ground Theme - Super Mario Bros. (Melee)
  • The Peach puppet fighter's favor for the Peach Parasol attack and the battle conditions is a reference to Perry being Peach's companion parasol in Super Princess Peach. Furthermore, the Peach puppet fighter's yellow alternate costume is a reference to Perry's yellow coloration.
124
Waluigi1.png
Waluigi (Super Mario Strikers) Luigi Luigi (SSBU)
Grab
3,600 Wuhu Island (Swordplay Colosseum) •Item: Soccer Ball •Take your strongest team into this no-frills battle Country Field: Away Team
  • The stage choice and the choice of the Soccer Ball as the rule item is a reference to the soccer arenas found in the Mario Strikers series.
125
Petepiranhastrikers.png
Petey Piranha (Super Mario Strikers) •Giant Ivysaur Ivysaur (SSBU)
Grab
3,900 Wuhu Island (Swordplay Colosseum) •Item: Soccer Ball •The enemy is giant Country Field: Away Team
  • The stage choice and the choice of the Soccer Ball as the rule item is a reference to the soccer arenas found in the Mario Strikers series.
128
MC Ballyhoo Big Top.png
MC Ballyhoo & Big Top Mario Mario (SSBU)
Yoshi Yoshi (SSBU)
Peach Peach (SSBU)
Luigi Luigi (SSBU)
Shield
1,600 Mario Circuit •Item Tidal Wave •Certain items will appear in large numbers after a little while Pandemonium
  • Unlike MC Ballyhoo and Big Top themselves, the battle conditions is a reference a typical game of Mario Party, with randomly-appearing items that are often used to turn the tides of the game.
129
Rabbidpeach.png
Rabbid Peach •Bunny Peach Peach (SSBU)
Shield
4,500 3D Land •Item: Super Scope •Timed battle
•The enemy tends to avoid conflict
•The enemy heals over time
Arcade Bunny's Theme
  • The choice of Bunny Peach as a fighter and the choice of the Super Scope as the rule item is a reference to Rabbid Peach, a Rabbid dressed up like Princess Peach who carries a Blaster.
  • The timed battle condition is a reference to the turn-based nature of Mario + Rabbids: Kingdom Battle, while the other battle conditions is a reference to Rabbid Peach's abilities to heal damage and fight enemies from a distance.
130
Rabbid Mario.png
Rabbid Mario •Bunny Mario Mario (SSBU)
Attack
3,400 3D Land •Item: Shooting Types •The enemy starts the battle with a Ray Gun Arcade Bunny's Theme
  • The choice of Bunny Mario as a fighter, the choice of the Shooting Type Items as the item rule, and the battle conditions is a reference to Rabbid Mario's abilities of close-range attacks with Boomshot-type weapons.
131
Rabbitsdonkey.png
Rabbid Kong •Bunny Donkey Kong Donkey Kong (SSBU)
Attack
1,700 3D Land N/A •The enemy's punches and elbow strikes have increased power Arcade Bunny's Theme
  • The choice of Bunny Donkey Kong as a fighter and the battle conditions is a reference to Rabbid Kong, a boss that relies on close-ranged physical attacks.
132
Mario Tennis Spirit.png
Mario (Mario Tennis Aces) Mario Mario (SSBU)
Peach Peach (SSBU)
Neutral
8,800 Wuhu Island
(Swordplay Colosseum)
Assist Trophy Enemies (Color TV-Game 15) •Hostile assist trophies will appear
•The enemy favors smash attacks
Title Theme - Mario Tennis Aces
  • The choice of Mario and Peach as fighters and the battle conditions is a reference to the doubles format of tennis with the frequent use of smash attacks representing the smashes of the sport. Furthermore, the choice of Color-TV Game 15 is a digital representation of tennis.
  • The stage choice is a reference to the Kingdom of Bask and the day version of Marina Stadium found in Mario Tennis Aces.
133
Luigi Tennis.png
Luigi (Mario Tennis Aces) Luigi Luigi (SSBU)
Daisy Daisy (SSBU)
Neutral
3,400 Pokémon Stadium 2 (hazards off) N/A •The enemy favors smash attacks Stadium Theme - Mario Tennis Aces
  • The choice of Luigi and Daisy as fighters and the battle conditions is a reference to the doubles format of tennis with the frequent use of smash attacks representing the smashes of the sport.
  • The stage choice is a reference to the night version of Marina Stadium found in Mario Tennis Aces.
1,300 Dice Block Mario Mario (SSBU)
Peach Peach (SSBU)
Grab
1,900 Princess Peach's Castle •Item Tidal Wave •Items will be pulled toward the enemy
•Certain items will appear in large numbers
Pandemonium
  • The choice of the Crates as the rule item is a reference to the Dice Blocks in the Mario Party games and how they often result in items being obtained.
1,301
River Survival Spirit.png
River Survival Bowser Bowser (SSBU)
Kirby Kirby (SSBU)
Yoshi Yoshi (SSBU)
Rosalina & Luma Rosalina (SSBU)
Shield
5,500 Kongo Falls (Ω form) Bob-omb Festival
•Item Tidal Wave
•Item: Food
•Survive until the timer runs out
•Bob-ombs will rain from the sky after a little while
Slide
  • The choice of fighters in this spirit battle is a reference to the characters seen in this spirit's artwork (with Goomba represented by Kirby).
  • The battle conditions is a reference to the River Survival game mode in Suoer Mario Party, a co-op mode in which four players must paddle their inflatable raft down the river before the timer expires, all while playing minigames and avoiding obstacles along the way.
1,302 Golden Dash Mushroom •Gold Mii Brawler Mii Brawler (SSBU) (Super Mushroom Hat, Standard Outfit)
Attack
10,000 Figure-8 Circuit (Ω form) •Attack Power ↑
•Uncontrollable Speed
•Item: Mario Kart
•The enemy has super armor and is hard to launch or make flinch
•The enemy is very fast and can't stop quickly
•The enemy has increased attack power
Mario Circuit - Mario Kart 8
  • Despite the name originating from Mario Party: Island Tour, the choice of Gold Mii Brawler as a fighter, the choice of the Mario Kart Items as the rule item, the stage and music choice, and the battle conditions is a reference to the Golden Mushroom from the Mario Kart series, where it gives the player an infinite number of speed boosts until its timer expires.
1,321
Peachette Spirit.png
Peachette Peach Peach (SSBU)
Mii Brawler Mii Brawler (SSBU) (Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7)
Luigi Luigi (SSBU)
Mario Mario (SSBU)
Shield
10,000 Mushroom Kingdom U (hazards off) •Easy to Launch
•Low Gravity
•All fighters are easy to launch
•Timed battle
•Gravity is reduced
Ground Theme - New Super Mario Bros. U
  • The choice of Peach as a fighter is a reference to Toadette being a playable character in New Super Mario Bros. U Deluxe in which Toadette transforms into Peachette after touching the Super Crown which greatly resembles Peach.
  • The choice of minion fighters is a reference to the other playable characters of New Super Mario Bros. U Deluxe which consists of Mario, Luigi, and Yellow Toad.
  • The Low Gravity hazard, and the Easy-to-Launch battle condition is a reference to Peachette's ability to floating and mid-air jumping abilities, while the timed battle condition is a reference to the levels of the Super Mario Bros. games being set on a time limit.

Series Order

Number Name Series
1 Mario Super Mario Series
2 Builder Mario Super Mario Maker Series
3 Mario (Wedding) Super Mario Series
4 Luigi
5 Peach
6 Daisy
7 Bowser
8 Dr. Mario Dr. Mario Series
9 Rosalina Super Mario Series
10 Bowser Jr.
11 Iggy
12 Wendy
13 Lemmy
14 Roy (Super Mario Bros.)
15 Larry
16 Ludwig
17 Morton
18 Super Mushroom
19 Fire Flower
20 Super Star
21 Metal Mario
22 Boo Mario
23 Rock Mario
24 Gold Mario
25 Fox Luigi
26 Flying Squirrel Toad
27 Baby Peach
28 Cat Princess Peach
29 Peach (Wedding)
30 Bowser (Wedding)
31 Toad
32 Captain Toad Captain Toad: Treasure Tracker Series
33 Toadette
34 Toadsworth Super Mario Series
35 Waluigi
36 Goomba
37 Koopa Troopa
38 Hammer Bro
39 Lakitu & Spiny
40 Blooper
41 Bullet Bill
42 Banzai Bill
43 Shy Guy
44 Pidgit
45 Birdo
46 Mouser
47 Wart
48 Boo
49 King Boo Luigi's Mansion Series
50 Bob-omb Super Mario Series
51 Chain Chomp
52 Thwomp
53 Nipper Plant
54 Petey Piranha
55 Boom Boom
56 Boom Boom & Pom Pom
57 Tatanga Super Mario Land Series
58 Hothead Super Mario Series
59 Chargin' Chuck
60 Wiggler
61 Kamek
62 Mechakoopa
63 Dry Bowser
64 Nabbit
65 Big Urchin
66 King Bob-omb
67 Shine Sprite
68 F.L.U.D.D.
69 Piantas
70 Shadow Mario
71 Luma
72 Hungry Luma
73 Honey Queen
74 Lubba
75 Starship Mario
76 Sprixie Princesses
77 Plessie
78 Cappy
79 Pauline
80 The Odyssey
81 Goo-Goo Buggy Mario Kart Series
82 Barrel Train
83 Bloom Coach
84 Turbo Yoshi
85 B Dasher
86 Standard Kart
87 Standard Bike
88 Cheep Charger
89 Mach 8
90 Biddybuggy North America
Buggybud PAL
91 Badwagon
92 City Tripper
93 Master Cycle
94 Paper Mario Paper Mario Series
95 Paper Bowser
96 Paper Bowser (Paper Mario: Sticker Star)
97 Kammy Koopa
98 Vivian
99 Shadow Queen
100 Mr. L
101 Dimentio
102 Huey
103 Mallow Super Mario RPG: Legend of the Seven Stars
104 Geno
105 Prince Peasley Mario & Luigi Series
106 Fawful
107 Princess Shroob
108 Starlow
109 Broque Monsieur
110 Dreambert
111 Antasma
112 Papercraft Mario
113 Sidestepper Mario Bros. Series
114 Freezie
115 Eggplant Man Wrecking Crew Series
116 Viruses Dr. Mario Series
117 Flies & Hand Mario Paint Series
118 Wanda Super Mario Series
119 Kid Mario Golf Series
120 Professor Elvin Gadd Luigi's Mansion Series
121 Poltergust 5000
122 Polterpup
123 Perry Super Princess Peach
124 Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Super Mario Strikers Series North America
Mario Strikers Series PAL
125 Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
126 Mini Mario Mario vs. Donkey Kong Series
127 Mini Mario & Hammers
128 MC Ballyhoo & Big Top Mario Party Series
129 Rabbid Peach Mario + Rabbids Kingdom Battle
130 Rabbid Mario
131 Rabbid Kong
132 Mario (Mario Tennis Aces) Mario Tennis Aces
133 Luigi (Mario Tennis Aces)
1,300 Dice Block Super Mario Series
1,301 River Survival
1,302 Golden Dash Mushroom
1,303 Piranha Plant
1,321 Peachette

Trivia

  • Prior to the 1.1.0 update, King Boo was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo.
    • Additionally, the ordering of Antasma and Papercraft Mario was swapped.
  • Not counting the Mario sub-universes, Link (in the Master Cycle) is the only character to be included with another series’ spirits other than their own.
    • It also marks the first time his Skyward Sword design is ever directly referenced in Smash, due to this version of him being the basis for him in Mario Kart 8.
  • The Golden Dash Mushroom, Dice Block, and River Survival spirits were the first Downloadable content spirits tied to a limited-time event on the Spirit Board, and also the first DLC spirits available without the requirement of an additional game, as the Partner Eevee and Partner Pikachu spirits originally required save data of Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu! on the Nintendo Switch.
  • Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its spirit battle and artwork are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom. However, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
    • The Golden Dash Mushroom spirit's series is generically listed as the “Super Mario Series” instead of the two series mentioned above.
    • The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
  • Rabbid Peach, Rabbid Mario, and Rabbit Kong are the only Mario spirits not to play music from the Super Mario universe, instead playing Arcade Bunny's Theme, which is likely a reference to the Arcade Bunny being a rabbit.
  • Barrel Train is the only Mario Kart spirit not to be fought on either Figure 8-Circuit or Mario Circuit.
  • The Flies and Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not have any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies and Hand, and began development as a sequel, but is not considered as such.
    • There is, however, a set of Mario Paint spiritual successors called Mario Artist on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies and Hand in any form either.
  • Similarly, Captain Toad: Treasure Tracker is considered a "Series", despite only being a singular game outside of re-releases.
  • Despite the Dice Block and River Survival originating from Mario Party series, their spirits' series is listed as the "Super Mario Series". This is despite the MC Ballyhoo & Big Top spirit's series being listed as the "Mario Party Series".
  • Spirits of Waluigi, Baby Peach and Wanda are generically listed as the "Super Mario Series", despite not debuting in a mainline Super Mario game.
  • Rabbid Kong's spirit actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the Mario + Rabbids Kingdom Battle: Donkey Kong Adventure expansion DLC.
  • Mario Tennis Aces was singled out rather than summarized as Mario Tennis series like any other series.
  • Despite appearing dynamically in the New Donk City Hall stage, the four musicians of the The Super Mario Players do not appear as spirits. Similarly, the Shellcreepers from Mario Bros. and the Buzzy Beetles from Mushroom Kingdom do not appear as spirits either.
  • Super Mario, The Legend of Zelda, EarthBound, Ice Climber and Pac-Man are the only series represented by a fighter to use in-game sprite art for their spirits.