Overview
Mii Brawler jabs again, this time with their opposite hand. Like the first hit of jab, this move can also be used to jab lock, but is a weaker option as it has 3 more frames of endlag than jab 1. This extra endlag prevents certain punish options, such as forward smash.
Update History
- Neutral attack 2 connects into neutral infinite more reliably.
Hitboxes
Timing
Hitboxes | 2-3 |
---|---|
Earliest continuable | 6 |
Interruptible | 19 |
Animation length | 31 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|