Battlefield (SSBB): Difference between revisions
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:''This article is about the Battlefield in its Super Smash Bros. Brawl form. For other uses, see [[Battlefield]].'' | :''This article is about the Battlefield in its Super Smash Bros. Brawl form. For other uses, see [[Battlefield]].'' | ||
{{Infobox Stage | |||
|location = ''[[Super Smash Bros. Brawl]]'' | |||
|name = Battlefield | |||
|image = [[Image:Battlefield.jpg|250px|Battlefield]] | |||
|caption = [[Image:Smash_Bros._Icon.gif]] | |||
|universe = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]'' | |||
|games = ''[[Super Smash Bros. Brawl|SSBB]]'' | |||
|hometo = [[Fighting Alloy Team]] | |||
|availability = [[Starter stage|Starter]] | |||
|brawlsingles = | |||
|brawldoubles = | |||
}} | |||
Announced at [[E3]] 2006, The '''Battlefield''' is a stage in ''[[Super Smash Bros. Brawl]]''. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Battlefield (SSBM)|Battlefield]]. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time [[Sweet spot (ledge)|sweet spot]]ting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a [[Time change|day-and-night cycle]]; however, unlike [[Smashville]], the cycle is not based on real time, but rather cycles between day and night very quickly. | Announced at [[E3]] 2006, The '''Battlefield''' is a stage in ''[[Super Smash Bros. Brawl]]''. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Battlefield (SSBM)|Battlefield]]. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time [[Sweet spot (ledge)|sweet spot]]ting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a [[Time change|day-and-night cycle]]; however, unlike [[Smashville]], the cycle is not based on real time, but rather cycles between day and night very quickly. | ||
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*[http://www.smashbros.com/en_us/music/music01.html Stage music (found at the bottom of the page)] | *[http://www.smashbros.com/en_us/music/music01.html Stage music (found at the bottom of the page)] | ||
{{SSBBStages}} | {{SSBBStages}} | ||
{{Smash universe}} | {{Smash universe}} | ||
Revision as of 12:54, August 3, 2008
- This article is about the Battlefield in its Super Smash Bros. Brawl form. For other uses, see Battlefield.
Battlefield | |
---|---|
File:Smash Bros. Icon.gif | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Availability | Starter |
Announced at E3 2006, The Battlefield is a stage in Super Smash Bros. Brawl. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of Super Smash Bros. Melee's Battlefield. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time sweet spotting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a day-and-night cycle; however, unlike Smashville, the cycle is not based on real time, but rather cycles between day and night very quickly.
Songs in My Music
- Battlefield
- Menu 1 (Super Smash Bros. Melee)
- Battlefield Ver. 2
- Battlefield (Melee)
- Multi Man Melee 1 (Melee)
Emboldened songs must be unlocked
External Links