Super Smash Bros. 4

Mii Brawler (SSB4): Difference between revisions

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(→‎Gallery: Added amiibo image.)
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==Gallery==
==Gallery==
<gallery>
<gallery>
Mii Brawler amiibo.png|Mii Brawler's amiibo.
SSB4 Mii Fighter Screen-1.jpg|With a {{SSB4|Mii Gunner}} and a {{SSB4|Mii Swordfighter}}
SSB4 Mii Fighter Screen-1.jpg|With a {{SSB4|Mii Gunner}} and a {{SSB4|Mii Swordfighter}}
SSB4 Mii Fighter Screen-2.jpg|Two Brawlers attacking {{SSB4|Donkey Kong}}
SSB4 Mii Fighter Screen-2.jpg|Two Brawlers attacking {{SSB4|Donkey Kong}}

Revision as of 10:40, June 15, 2015

This article is about Mii's appearance in Super Smash Bros. 4. For the character in other contexts, see Mii.
Mii Brawler
in Super Smash Bros. 4
Mii Fighters
SmashBrosSymbol.svg
Universe Super Smash Bros.
Availability Starter
Final Smash Omega Blitz
Mii Brawler (SSB4)
Brawlers fight empty-handed, and prefer to be up close and personal. Mii Brawlers are fast and powerful.

Mii Brawlers (格闘タイプ, Hand-to-Hand Fighting Type) are one of the three different types of Mii Fighters that appear in Super Smash Bros. 4, along with Mii Swordfighters and Mii Gunners.

Moveset

Between the three types of Mii Fighters, Brawlers have the best movement, (making up for their lack of reach), being the fastest runners and the highest jumpers. They still run considerably fast even while wearing speed-reducing equipment or if they have higher-than-average heights/weights. They also have the fastest and strongest attacks of the three, though they pay for this with the shortest range. Like Little Mac, Mii Brawlers' attacks are strong enough to where nearly all of their non-Smash attacks can KO reliably (though the Brawlers' recovery is a fair amount better). All smash attacks have a considerable end lag.

All damage listed in this table assumes a default Mii of perfectly average height and weight.


  Name Damage Description
Neutral attack   3% Two quick punches followed by a series of rapid punches ending with a side kick. The first two punches can be jab cancelled like Fox's jab, which allows the Brawler to follow up with different attacks or a throw.
2%
1% (6 per loop), 2% (end)
Forward tilt   8.5% (body), 7.5% (leg) A single roundhouse kick.
8% (body), 7% (leg)
8.3% (body), 7.3% (leg)
Up tilt   6% Punches with an uppercut, similar to Mario's up tilt. Can juggle at low percentages.
Down tilt   8% Sweep kick along the ground. Pops opponents into the air.
Dash attack   11% (clean), 6% (late) Dropkicks forward, similarly to Fox's dash attack.
Forward smash   18% A strong straight punch with high ending lag. The hitbox lasts only one frame. Can be angled. This move has a very strong sourspot, as it often launches opponents behind the Brawler.
Up smash   14% (clean), 10% (late) A flip kick, similar to Fox's up smash.
Down smash   13% Punches forwards and kicks backwards simultaneously, with the kick dealing more knockback.
Neutral aerial   10% (clean), 5% (late) A sex kick; similar to Mario's neutral aerial, though with an unusually long period of endlag after the kick.
Forward aerial   3% (hit 1), 5% (hit 2) Two spin kicks; similar to Zero Suit Samus' forward aerial.
Back aerial   10% A single swinging back kick.
Up aerial   9% Swipes foot above his/her head in an arc. Low base knockback, but juggles well because of it.
Down aerial   13% (clean), 12% (late) Swings both fists beneath himself/herself in a double axe handle, similarly to Diddy Kong's down aerial. The Mii's strongest aerial and most reliable meteor smash.
Grab    
Pummel   3.25% Headbutts the enemy.
Forward throw   9% Hits the enemy with a backhand.
Back throw   2% (hit 1), 5% (throw) Kicks the enemy away behind themself.
Up throw   8% Knocks the enemy up with a palm strike.
Down throw   2% (hit 1), 4% (throw) Karate chops the enemy into the ground. For a down throw, this move deals a considerable amount of vertical knockback when used, allowing for mid-air follow-ups.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
  7% Gets up while kicking both sides.
Floor attack (back)
Floor getups (back)
  7% Gets up while kicking both sides.
Floor attack (trip)
Floor getups (trip)
  5% Gets up and kicks both sides.
Edge attack
Edge getups
  7% Low karate chop as he/she gets on stage.
Neutral special Default Shot Put 15% (throw), 11% (bounce 1), 8% (bounce 2) A shot is thrown into the air as an arcing projectile.
Custom 1 Ultimate Uppercut 8%/5% (ground uncharged), 22%/17% (ground fully charged), 6.4%/4% (air uncharged), 15.4%/11.9% (air fully charged) A chargeable uppercut similar to Giant Punch in function. It does not deal any extra damage unless it is fully charged, but give the Brawler super armor while charging to compensate.
Custom 2 Exploding Side Kick 25%/23% (ground), 27%/25% (ground reverse), 21.25%/19.55% (air), 22.95%/21.25% (air reverse) Dashing forwards with their foot on fire, extended in a kick. Functions like the Falcon Punch, and it is even possible to turn around before unleashing the kick. The sweetspot of the attack is the foot.
Side special Default Onslaught 1.2% (ground loop hits), 1% (air loop hits), 4% (last hit) Charges forward with their knee and fist out. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut. The finishing hit is similar to Captain Falcon's Raptor Boost.
Custom 1 Burning Dropkick 10%-18% Extends both legs in front of them, charging forward to deliver a double kick while caught on fire. Is charged up similarly to the Green Missile.
Custom 2 Headache Maker 4% (startup), 13%/10% (clean), 9% (late) Performs a mid-air split while doing a falling punch with both fists. Is a powerful meteor smash.
Up special Default Soaring Axe Kick 4% (hit 1), 3% (hit 2), 4% (hit 3) Performs an upward flip kick that is followed by a meteor-smashing axe kick. Similar to Kirby's Final Cutter. Can be used as a Sacrificial KO.
Custom 1 Helicopter Kick 3% (ground hit 1), 2% (air hit 1), 2% (hits 2-5), 6% (hit 6) A flurry of kicks while travelling diagonally upward, similar to Fox's Forward aerial. Does good damage and allows for long horizontal recovery, but lacks vertical lift.
Custom 2 Piston Punch 3% (hit 1), 1% (hits 2-7), 2% (hit 8) Jumps upwards while performing a flurry of punches, similar to Little Mac's up special. Has good KO potential. Recovery-wise, it has the best vertical distance of the Brawler's up specials, but little horizontal movement.
Down special Default Head-On Assault 4% (ground leap), 8% (drop), 8% (impact) Falls downwards at a high speed, head aimed at the ground, like Yoshi's ground pound. This move can bury grounded opponents and meteor smash aerial ones.
Custom 1 Feint Jump 8% Flips off the ground and, when the special button is pressed again, performs a divekick while surrounded by a purple aura. Functions very similarly to Zero Suit Samus's Flip Jump. Both the jump and the kick can be reversed if the player taps in the other direction, allowing for great horizontal distance.
Custom 2 Foot Flurry 1% (ground hits 1-8), 6% (ground hit 9), 1% (air hits 1-7), 6% (air hit 8) Extends their foot forwards and delivers a number of rapid kicks in front of them, similar to Fox's neutral attack. If done in the air, the Mii will stop in midair to perform the move. The Mii won't stop in midair if Foot Flurry is used subsequent times after the first.
Final Smash Omega Blitz 5% (startup), 0.8% (hits 1-16), 15% (hit 17) Kicks the target into the air and batters them with attacks before smashing them back downwards. Functions similarly to Great Aether.

Taunts

  • Up: Backflips, then performs a crane pose.
  • Side: Performs two kung fu poses in a row.
  • Down: Punches twice towards the screen.

On-Screen Appearance

The Mii Brawler punches in to the stage.

Victory Fanfare

A short version of the menu theme.

In competitive play

Character Custom sets available
MiiBrawler (SSB4) Mii Brawler 2122[1] 1122[1] 2132[1] 1132[1] 2222
1222 2232 1232

Trophies

Mii Brawler
Ntsc This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes—you'll KO them in no time!
Pal A Fighter based on your Mii! Brawlers focus on kicks and punches, and a lot of their specials send them hurtling towards opponents. They're better at dashing and jumping than other types of Mii Fighter, and their speedy attacks really pile on the pressure at close range. And, just for good measure, they can also lob shot-puts!
Wii U: Super Smash Bros. for Wii U
Mii Brawler (Alt.)
Ntsc Shot Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging off an edge to knock them off. The down special Head-On Assault can bury enemies in the ground. It also sends the Mii Brawler downward—don't KO yourself, too!
Pal Shot-Put is the only projectile attack a Mii Brawler can have. It drops quickly and only bounces a tiny bit. Try using it on foes hanging from the stage to knock them off. The down special Head-On Assault can bury enemies in the ground. It's also a kind of meteor smash, but if you use it while off the stage, you'll probably KO yourself, too.
Wii U: Super Smash Bros. for Wii U
Omega Blitz
Ntsc Mii Brawler's Final Smash will strike opponents with a powerful uppercut and then deliver a rush of attacks in midair. If the uppercut misses, the rush of attacks will fail as well. However, there is no escaping this move once caught in it. The final blow consists of kicking opponents down and bouncing them off the stage.
Pal In this Final Smash, Mii Brawler lifts a foe into the air with an uppercut, then delivers a barrage of strikes. If the initial uppercut misses, the whole thing stops there - but if it hits, the other blows can't be dodged. It ends with a series of kicks followed by a chop, sending the victim smashing into the ground and bouncing way up high.

Alternate costumes

Base game

Mii Brawler costumes
Vampire Outfit Tracksuit Standard Outfit Mecha Suit Protective Gear Biker Gear Martial Arts Uniform
  • The color of the costume depends on the Mii's original color from the Mii Maker.

Downloadable content

DLC Costume SSB T-Shirt.jpg DLC Costume Cat Suit.jpg DLC Costume Akira Outfit.jpg DLC Costume Jacky Outfit.jpg DLC Costume Heihachi Outfit.jpg
SSB T-Shirt Cat Suit Akira Outfit Jacky Outfit Heihachi Outfit

Update history

Super Smash Bros. for Nintendo 3DS 1.0.6

  • Nerf Forward aerial deals 3% and 5% damage instead of 4% and 6% damage.
  • Nerf Back aerial deals 10% damage instead of 12%.
  • Nerf Piston Punch's first hit can no longer OHKO the lightest characters.

Gallery

Trivia

  • The design of the Mii Brawler used in promotional material and in-game renders is based on an edited version of Guest C, one of the pre-loaded Miis available for use in titles that feature Mii support, as well as the default male Mii in the Mii Maker. His skin is brighter than Guest C (as the default male Mii in Mii Maker has light skin) and his hair has a different design, along with the hair being black in color instead of brown.
  • When one uses the Mii Brawler wearing a Fighter Uniform, there will be an odd hole located in the chest where the white undershirt should be in their battle portrait. However, the hole is not there during gameplay. This is only visible in the Wii U version.

References

  1. ^ a b c d Available in two sizes