Super Smash Bros. 4

Fox (SSB4): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→‎Changes from Brawl: Using info from Dantarion data dumps from Brawl + Smash 4.)
Line 16: Line 16:
===Attributes===
===Attributes===
*{{change|Fox is lighter than in ''[[Brawl]]''.}}
*{{change|Fox is lighter than in ''[[Brawl]]''.}}
*{{change|Fox's Blaster has a redesigned appearance.}}
*{{change|Fox's Blaster has a redesigned appearance, and their lasers appear to have a lighter hue to them, being more pink in color..}}
*{{change|Some of his ground attacks produce a purplish streak.}}
 
===Ground attacks===
===Ground attacks===
*{{change|Some of his ground attacks produce a purplish streak.}}
*{{buff|Neutral attack now links into a finisher.}}
*{{buff|His neutral attack now links into a finisher.}}
*{{nerf|Dash attack, up tilt, down tilt and forward smash deal 1% less damage.}}
*{{buff|Dash attack comes out faster, and appears to have consistent damage throughout.}}
*{{buff|Forward smash is slightly stronger.}}
*{{nerf|Dash attack, forward smash, up smash, and up tilt deal less damage.}}
*{{nerf|Up smash deals 1% less damage, has lower knockback growth and has a less active hitbox.}}
*{{nerf|[[Down smash]] and [[up smash]] are weaker.}}
*{{nerf|Down smash has much less base knockback but higher scaling, making it overall weaker.}}


===Aerial attacks===
===Aerial attacks===
*{{nerf|All aerial attacks have greater [[landing lag]].}}
*{{nerf|Neutral aerial has slightly more landing lag.}}
*{{buff|Forward aerial is harder to SDI out of and is easier to combo into.}}
*{{buff|Forward aerial is harder to SDI out of and is easier to combo into.}}
*{{nerf|Forward aerial no longer gives the "hover" effect it had in ''Brawl'' and now deals a third of the damage it dealt in ''Brawl''.}}
*{{nerf|Forward aerial no longer gives the "hover" effect it had in ''Brawl''.}}
*{{nerf|Down aerial can no longer meteor smash.}}
*{{nerf|Forward aerial deals 15.6% less damage, can no longer [[auto cancel]] in a short hop and has greater landing lag.}}
*{{nerf|Back aerial deals 2% less damage and is weaker.}}
*{{nerf|Down aerial deals significantly less damage, can no longer meteor smash and has greater landing lag.}}


===Special moves===
===Special moves===
*{{Change|Fox's lasers appear to have a lighter hue to them, being more pink in color.}}
*{{nerf|Short hop lasers have lag upon landing and can only be fired twice during the short hop, lessening their utility.}}
*{{nerf|Short hop lasers have lag upon landing and can only be fired twice during the short hop, lessening their utility.}}
*{{buff|[[Fox Illusion]] no longer leaves Fox [[helpless]] after the move is performed in the air and no longer dashes over the edge when used on the ground.}}
*{{buff|[[Fox Illusion]] no longer leaves Fox [[helpless]] after the move is performed in the air and no longer dashes over the edge when used on the ground.}}
*{{buff|[[Fire Fox]] travels a greater distance, now nearly as much as it does in ''Melee'' ([[NTSC]]), and deals greater damage when fully connected.}}
*{{buff|[[Fire Fox]] travels a greater distance, now nearly as much as it does in ''Melee'' ([[NTSC]]), and deals greater damage when fully connected.}}
*{{nerf|[[Reflector]] has far more [[cool down]] and can no longer semi-spike aerial opponents, removing [[shine spike]]s entirely.}}
*{{nerf|[[Landmaster]] is less powerful and lasts a shorter duration.}}
*{{nerf|[[Landmaster]] is less powerful and lasts a shorter duration.}}
*{{change|Landmaster is now light blue instead of dark blue.}}
*{{change|Landmaster is now light blue instead of dark blue.}}


==Moveset==
==Moveset==

Revision as of 17:05, January 27, 2015

This article is about Fox's appearance in Super Smash Bros. 4. For the character in other contexts, see Fox McCloud.
Fox
in Super Smash Bros. 4
Fox
StarFoxSymbol.svg
Universe Star Fox
Other playable appearances in SSB
in Melee
in Brawl
Availability Starter
Final Smash Landmaster
Fox (SSB4)

Fox (フォックス, Fox) returns as a playable character in Super Smash Bros. 4. He was one of the characters confirmed to return in the game during the E3 2013 trailers. He has fur visuals of higher quality than before, similar to Donkey Kong, and his teeth are more pronounced than in previous installments. Fox has a new voice actor in both Japanese and English; in English, he is voiced by Mike West, his voice from Star Fox 64 and its 3DS remake.

Changes from Brawl

Fox was nerfed from Brawl to SSB4. His movement speed was nerfed, making his approaches much less safe and he can no longer laser camp to bait bad approaches from his opponents. Additionally, his finishers are weaker. He did gain better recovery options, but they do not compensate for the nerfs to his neutral and punishment games. His attacks overall have more lag as well.

Attributes

  • Change Fox is lighter than in Brawl.
  • Change Fox's Blaster has a redesigned appearance, and their lasers appear to have a lighter hue to them, being more pink in color..
  • Change Some of his ground attacks produce a purplish streak.

Ground attacks

  • Buff Neutral attack now links into a finisher.
  • Nerf Dash attack, up tilt, down tilt and forward smash deal 1% less damage.
  • Buff Forward smash is slightly stronger.
  • Nerf Up smash deals 1% less damage, has lower knockback growth and has a less active hitbox.
  • Nerf Down smash has much less base knockback but higher scaling, making it overall weaker.

Aerial attacks

  • Nerf Neutral aerial has slightly more landing lag.
  • Buff Forward aerial is harder to SDI out of and is easier to combo into.
  • Nerf Forward aerial no longer gives the "hover" effect it had in Brawl.
  • Nerf Forward aerial deals 15.6% less damage, can no longer auto cancel in a short hop and has greater landing lag.
  • Nerf Back aerial deals 2% less damage and is weaker.
  • Nerf Down aerial deals significantly less damage, can no longer meteor smash and has greater landing lag.

Special moves

  • Nerf Short hop lasers have lag upon landing and can only be fired twice during the short hop, lessening their utility.
  • Buff Fox Illusion no longer leaves Fox helpless after the move is performed in the air and no longer dashes over the edge when used on the ground.
  • Buff Fire Fox travels a greater distance, now nearly as much as it does in Melee (NTSC), and deals greater damage when fully connected.
  • Nerf Reflector has far more cool down and can no longer semi-spike aerial opponents, removing shine spikes entirely.
  • Nerf Landmaster is less powerful and lasts a shorter duration.
  • Change Landmaster is now light blue instead of dark blue.

Moveset

  Name Damage Description
Neutral attack   2% A 3 Hit Combo that leads to a rapid kick.
1%
0.7% (loop), 2% (final hit)
Forward tilt   8% Kicks his leg out. Can be angled up or down with the control stick. Below-average knockback.
6%
7%
Up tilt   9% (clean) or 6% (late) Fox does a fast scorpion kick that covers his back.
Down tilt   8% (close), 7%, or 6% (far) Fox swipes at the opponent with his tail.
Dash attack   6% (clean) or 4% (late) Fox jumps slightly off the ground while running and performs a kick.
Forward smash   14% Fox does a powerful spinning jump kick.
Up smash   16% (clean) or 11% (late) Fox flip kicks the opponent, losing strength the farther it is into the animation.
Down smash   14% Fox does a split to attack both sides of him.
Neutral aerial   9% (clean) or 6% (late) Fox does a sex kick that loses power the longer it's out. If the weak of auto-canceled nair lands against opponent at high percentage, he can combo into a running up smash for a KO.
Forward aerial   2% (hit 1), 1% (hit 2), 0.6% (hit 3), 0.8% (hit 4), 3% (last hit) Five kicks in succession. Good for building up damage as foes will 'stick' to Fox for the duration of the attack.
Back aerial   13% Fox spins to kick behind himself.
Up aerial   5% (hit 1), 11% (last hit) Fox flips himself upward for a tail whip and follow-up kick.
Down aerial   1.4% (hits 1-5), 3% (last hit), 1% (landing hit) A spinning drill kick that hits multiple times in succession.
Grab    
Pummel   1.2% A fairly quick knee pummel.
Forward throw   4% (hit 1), 3% (throw) Fox releases his foe and knocks them away with a punch.
Back throw   2% (throw), 2% (3 lasers each) Fox throws his foe backwards and shoots them with three rapid shots from his blaster.
Up throw   2% (throw), 2% (3 lasers each) Fox throws his foe upwards and fires three rapid shots from this blaster.
Down throw   2% (3 lasers each), 1% (throw) Fox forces his foe onto the floor and fires three pointblank shots at them with his blaster.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
  7% Fox does a kick in front and in back.
Floor attack (back)
Floor getups (back)
  7% Fox punches forwards, and kicks backwards.
Floor attack (trip)
Floor getups (trip)
  5% Fox spins around, hitting foes with his tail.
Edge attack
Edge getups
  7% Fox twirls at his opponent, doing a long range kick.
Neutral special Default Blaster 1.4% (far), 2%, or 3% (close) Fox fires his blaster, which can fire rapidly but doesn't stun the opponent. The lasers lose power as they travel.
Custom 1 Impact Blaster 2% (far), 3%, 4% or 4.3% (close) Fox fires slower blaster shots that deal more damage and knock opponents back.
Custom 2 Charge Blaster 10.5% Fox fires a single, powerful laser. Has a slower startup time but has considerable hitstun and good knockback.
Side special Default Fox Illusion 3% Fox becomes invisible and suddenly dashes through opponents, leaving behind after-images. Fox will send opponents at an upwards angle on contact.
Custom 1 Fox Burst 13% Fox cannot hit opponents with the dash itself, but will generate a large explosion wherever he stops. It can also be used to stall in midair.
Custom 2 Wolf Flash 3% (dash), 9% (end of the move), 10% (sweetspot hitting airborne opponents) Fox dashes at an upwards angle, meteor smashing opponents at a downwards angle if it hits with the sweet spot at the move's end. Based on Wolf's side special move from Super Smash Bros Brawl.
Up special Default Fire Fox 2% (charging hits 1-7), 14% (clean dash), 8% (late dash) Fox charges up and suddenly fires himself in one of many directions, depending on what direction is held.
Custom 1 Flying Fox 0% A faster Fire Fox that travels further, but deals no damage.
Custom 2 Twisting Fox 1% (charging hits 1-3), 1.2% (hits 1-7), 2% (last hit) Fox spins rapidly, dragging opponents in as he fires himself off, dealing rapid damage.
Down special Default Reflector 2% (activation), 1.4x damage (reflected projectiles) Fox activates a Reflector around him. All projectiles are deflected and do more damage than they normally would.
Custom 1 Big Reflector 1.2x damage (reflected projectiles) A larger Reflector that has a smaller increase to the power of reflected projectiles. It pushes back enemies at close range instead of damaging them.
Custom 2 Amplifying Reflector 2.1x damage (reflected projectiles) Has a longer startup time, but doubles the power and speed of reflected projectiles. It cannot deal damage or pushback at close range and does not stall in midair.
Final Smash Landmaster 5% (activation), 5-17% (ram), 13% (turning around), 11% (roll), 12 (landing) 8% (cannon while firing), 15% (cannon projectile) Fox calls in a Landmaster. The Landmaster lasts longer than Falco's, but has a lower air speed.

Taunts

  • Fox charges fire and says "Here I come!".
  • Like in Melee, Fox backs up, bends down a bit, and says "Come on!".
  • Fox throws his blaster into the air, then allows it to land back into its holster.

On-Screen Appearance

Ejects from an Arwing.

Victory Fanfare

This victory theme is based upon the main theme of Star Fox 64, most specifically the title screen theme. It is also reminiscent of the music that would play when a mission was completed or accomplished. He shares this with Falco.

In Event Matches

Solo Events

Co-op Events

Alternate costumes

Fox Palette (SSB4).png
Fox (SSB4) Fox (SSB4) Fox (SSB4) Fox (SSB4) Fox (SSB4) Fox (SSB4) Fox (SSB4) Fox (SSB4)

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Fox
Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow.
Fox (Alt.)
Fox is at home in the air, and many of his moves, like his up smash, Flip Kick, will send foes up there. It's great for KO'ing a damaged opponent. Another handy move is his up special Fire Fox. The flames that surround Fox deal damage to nearby foes, and you can launch yourself in any direction once charged.

Gallery