Fox (SSB4): Difference between revisions
(→Changes from Brawl: Using info from Dantarion data dumps from Brawl + Smash 4.) |
|||
Line 16: | Line 16: | ||
===Attributes=== | ===Attributes=== | ||
*{{change|Fox is lighter than in ''[[Brawl]]''.}} | *{{change|Fox is lighter than in ''[[Brawl]]''.}} | ||
*{{change|Fox's Blaster has a redesigned appearance.}} | *{{change|Fox's Blaster has a redesigned appearance, and their lasers appear to have a lighter hue to them, being more pink in color..}} | ||
*{{change|Some of his ground attacks produce a purplish streak.}} | |||
===Ground attacks=== | ===Ground attacks=== | ||
*{{buff|Neutral attack now links into a finisher.}} | |||
*{{buff| | *{{nerf|Dash attack, up tilt, down tilt and forward smash deal 1% less damage.}} | ||
*{{ | *{{buff|Forward smash is slightly stronger.}} | ||
*{{nerf| | *{{nerf|Up smash deals 1% less damage, has lower knockback growth and has a less active hitbox.}} | ||
*{{nerf| | *{{nerf|Down smash has much less base knockback but higher scaling, making it overall weaker.}} | ||
===Aerial attacks=== | ===Aerial attacks=== | ||
*{{nerf| | *{{nerf|Neutral aerial has slightly more landing lag.}} | ||
*{{buff|Forward aerial is harder to SDI out of and is easier to combo into.}} | *{{buff|Forward aerial is harder to SDI out of and is easier to combo into.}} | ||
*{{nerf|Forward aerial no longer gives the "hover" effect it had in ''Brawl'' and | *{{nerf|Forward aerial no longer gives the "hover" effect it had in ''Brawl''.}} | ||
*{{nerf|Down aerial can no longer meteor smash.}} | *{{nerf|Forward aerial deals 15.6% less damage, can no longer [[auto cancel]] in a short hop and has greater landing lag.}} | ||
*{{nerf|Back aerial deals 2% less damage and is weaker.}} | |||
*{{nerf|Down aerial deals significantly less damage, can no longer meteor smash and has greater landing lag.}} | |||
===Special moves=== | ===Special moves=== | ||
*{{nerf|Short hop lasers have lag upon landing and can only be fired twice during the short hop, lessening their utility.}} | *{{nerf|Short hop lasers have lag upon landing and can only be fired twice during the short hop, lessening their utility.}} | ||
*{{buff|[[Fox Illusion]] no longer leaves Fox [[helpless]] after the move is performed in the air and no longer dashes over the edge when used on the ground.}} | *{{buff|[[Fox Illusion]] no longer leaves Fox [[helpless]] after the move is performed in the air and no longer dashes over the edge when used on the ground.}} | ||
*{{buff|[[Fire Fox]] travels a greater distance, now nearly as much as it does in ''Melee'' ([[NTSC]]), and deals greater damage when fully connected.}} | *{{buff|[[Fire Fox]] travels a greater distance, now nearly as much as it does in ''Melee'' ([[NTSC]]), and deals greater damage when fully connected.}} | ||
*{{nerf|[[Reflector]] has far more [[cool down]] and can no longer semi-spike aerial opponents, removing [[shine spike]]s entirely.}} | |||
*{{nerf|[[Landmaster]] is less powerful and lasts a shorter duration.}} | *{{nerf|[[Landmaster]] is less powerful and lasts a shorter duration.}} | ||
*{{change|Landmaster is now light blue instead of dark blue.}} | *{{change|Landmaster is now light blue instead of dark blue.}} | ||
==Moveset== | ==Moveset== |
Revision as of 17:05, January 27, 2015
Fox in Super Smash Bros. 4 | |
---|---|
Universe | Star Fox |
Other playable appearances | in SSB in Melee in Brawl |
Availability | Starter |
Final Smash | Landmaster |
Fox (フォックス, Fox) returns as a playable character in Super Smash Bros. 4. He was one of the characters confirmed to return in the game during the E3 2013 trailers. He has fur visuals of higher quality than before, similar to Donkey Kong, and his teeth are more pronounced than in previous installments. Fox has a new voice actor in both Japanese and English; in English, he is voiced by Mike West, his voice from Star Fox 64 and its 3DS remake.
Changes from Brawl
Fox was nerfed from Brawl to SSB4. His movement speed was nerfed, making his approaches much less safe and he can no longer laser camp to bait bad approaches from his opponents. Additionally, his finishers are weaker. He did gain better recovery options, but they do not compensate for the nerfs to his neutral and punishment games. His attacks overall have more lag as well.
Attributes
- Fox is lighter than in Brawl.
- Fox's Blaster has a redesigned appearance, and their lasers appear to have a lighter hue to them, being more pink in color..
- Some of his ground attacks produce a purplish streak.
Ground attacks
- Neutral attack now links into a finisher.
- Dash attack, up tilt, down tilt and forward smash deal 1% less damage.
- Forward smash is slightly stronger.
- Up smash deals 1% less damage, has lower knockback growth and has a less active hitbox.
- Down smash has much less base knockback but higher scaling, making it overall weaker.
Aerial attacks
- Neutral aerial has slightly more landing lag.
- Forward aerial is harder to SDI out of and is easier to combo into.
- Forward aerial no longer gives the "hover" effect it had in Brawl.
- Forward aerial deals 15.6% less damage, can no longer auto cancel in a short hop and has greater landing lag.
- Back aerial deals 2% less damage and is weaker.
- Down aerial deals significantly less damage, can no longer meteor smash and has greater landing lag.
Special moves
- Short hop lasers have lag upon landing and can only be fired twice during the short hop, lessening their utility.
- Fox Illusion no longer leaves Fox helpless after the move is performed in the air and no longer dashes over the edge when used on the ground.
- Fire Fox travels a greater distance, now nearly as much as it does in Melee (NTSC), and deals greater damage when fully connected.
- Reflector has far more cool down and can no longer semi-spike aerial opponents, removing shine spikes entirely.
- Landmaster is less powerful and lasts a shorter duration.
- Landmaster is now light blue instead of dark blue.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 2% | A 3 Hit Combo that leads to a rapid kick. | ||
1% | ||||
0.7% (loop), 2% (final hit) | ||||
Forward tilt | ↗ | 8% | Kicks his leg out. Can be angled up or down with the control stick. Below-average knockback. | |
→ | 6% | |||
↘ | 7% | |||
Up tilt | 9% (clean) or 6% (late) | Fox does a fast scorpion kick that covers his back. | ||
Down tilt | 8% (close), 7%, or 6% (far) | Fox swipes at the opponent with his tail. | ||
Dash attack | 6% (clean) or 4% (late) | Fox jumps slightly off the ground while running and performs a kick. | ||
Forward smash | 14% | Fox does a powerful spinning jump kick. | ||
Up smash | 16% (clean) or 11% (late) | Fox flip kicks the opponent, losing strength the farther it is into the animation. | ||
Down smash | 14% | Fox does a split to attack both sides of him. | ||
Neutral aerial | 9% (clean) or 6% (late) | Fox does a sex kick that loses power the longer it's out. If the weak of auto-canceled nair lands against opponent at high percentage, he can combo into a running up smash for a KO. | ||
Forward aerial | 2% (hit 1), 1% (hit 2), 0.6% (hit 3), 0.8% (hit 4), 3% (last hit) | Five kicks in succession. Good for building up damage as foes will 'stick' to Fox for the duration of the attack. | ||
Back aerial | 13% | Fox spins to kick behind himself. | ||
Up aerial | 5% (hit 1), 11% (last hit) | Fox flips himself upward for a tail whip and follow-up kick. | ||
Down aerial | 1.4% (hits 1-5), 3% (last hit), 1% (landing hit) | A spinning drill kick that hits multiple times in succession. | ||
Grab | — | |||
Pummel | 1.2% | A fairly quick knee pummel. | ||
Forward throw | 4% (hit 1), 3% (throw) | Fox releases his foe and knocks them away with a punch. | ||
Back throw | 2% (throw), 2% (3 lasers each) | Fox throws his foe backwards and shoots them with three rapid shots from his blaster. | ||
Up throw | 2% (throw), 2% (3 lasers each) | Fox throws his foe upwards and fires three rapid shots from this blaster. | ||
Down throw | 2% (3 lasers each), 1% (throw) | Fox forces his foe onto the floor and fires three pointblank shots at them with his blaster. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | Fox does a kick in front and in back. | ||
Floor attack (back) Floor getups (back) |
7% | Fox punches forwards, and kicks backwards. | ||
Floor attack (trip) Floor getups (trip) |
5% | Fox spins around, hitting foes with his tail. | ||
Edge attack Edge getups |
7% | Fox twirls at his opponent, doing a long range kick. | ||
Neutral special | Default | Blaster | 1.4% (far), 2%, or 3% (close) | Fox fires his blaster, which can fire rapidly but doesn't stun the opponent. The lasers lose power as they travel. |
Custom 1 | Impact Blaster | 2% (far), 3%, 4% or 4.3% (close) | Fox fires slower blaster shots that deal more damage and knock opponents back. | |
Custom 2 | Charge Blaster | 10.5% | Fox fires a single, powerful laser. Has a slower startup time but has considerable hitstun and good knockback. | |
Side special | Default | Fox Illusion | 3% | Fox becomes invisible and suddenly dashes through opponents, leaving behind after-images. Fox will send opponents at an upwards angle on contact. |
Custom 1 | Fox Burst | 13% | Fox cannot hit opponents with the dash itself, but will generate a large explosion wherever he stops. It can also be used to stall in midair. | |
Custom 2 | Wolf Flash | 3% (dash), 9% (end of the move), 10% (sweetspot hitting airborne opponents) | Fox dashes at an upwards angle, meteor smashing opponents at a downwards angle if it hits with the sweet spot at the move's end. Based on Wolf's side special move from Super Smash Bros Brawl. | |
Up special | Default | Fire Fox | 2% (charging hits 1-7), 14% (clean dash), 8% (late dash) | Fox charges up and suddenly fires himself in one of many directions, depending on what direction is held. |
Custom 1 | Flying Fox | 0% | A faster Fire Fox that travels further, but deals no damage. | |
Custom 2 | Twisting Fox | 1% (charging hits 1-3), 1.2% (hits 1-7), 2% (last hit) | Fox spins rapidly, dragging opponents in as he fires himself off, dealing rapid damage. | |
Down special | Default | Reflector | 2% (activation), 1.4x damage (reflected projectiles) | Fox activates a Reflector around him. All projectiles are deflected and do more damage than they normally would. |
Custom 1 | Big Reflector | 1.2x damage (reflected projectiles) | A larger Reflector that has a smaller increase to the power of reflected projectiles. It pushes back enemies at close range instead of damaging them. | |
Custom 2 | Amplifying Reflector | 2.1x damage (reflected projectiles) | Has a longer startup time, but doubles the power and speed of reflected projectiles. It cannot deal damage or pushback at close range and does not stall in midair. | |
Final Smash | Landmaster | 5% (activation), 5-17% (ram), 13% (turning around), 11% (roll), 12 (landing) 8% (cannon while firing), 15% (cannon projectile) | Fox calls in a Landmaster. The Landmaster lasts longer than Falco's, but has a lower air speed. |
Taunts
- Fox charges fire and says "Here I come!".
- Like in Melee, Fox backs up, bends down a bit, and says "Come on!".
- Fox throws his blaster into the air, then allows it to land back into its holster.
On-Screen Appearance
Ejects from an Arwing.
Victory Fanfare
This victory theme is based upon the main theme of Star Fox 64, most specifically the title screen theme. It is also reminiscent of the music that would play when a mission was completed or accomplished. He shares this with Falco.
In Event Matches
Solo Events
- All-Star Battle: Regulars: Fox is one of the opponents fought in this event. All opponents are starters from the original Super Smash Bros. game.
- Behind Enemy Lines: Fox must survive against Bowser Jr. and Mega Man for 1 minute. All characters start at 200% damage.
- Up to Speed: Sonic must defeat Fox, Falco, and Captain Falcon in a high-speed 1 stock battle.
Co-op Events
- Keep 'Em off the Ship!: Fox and Falco must prevent a group of Mr. Game & Watches from landing on the stage. The opponents have more stock on higher difficulties.
- The Ultimate Battle: Two players choose a character and must defeat the entire roster.
- Visiting Onett: Fox is one of the opponents fought in this event. All opponents are space characters or characters from other planets.
Alternate costumes
Trophies
Super Smash Bros. for Nintendo 3DS trophy descriptions
- Fox
- Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow.
- Fox (Alt.)
- Fox is at home in the air, and many of his moves, like his up smash, Flip Kick, will send foes up there. It's great for KO'ing a damaged opponent. Another handy move is his up special Fire Fox. The flames that surround Fox deal damage to nearby foes, and you can launch yourself in any direction once charged.
- FoxAllStarTrophy3DS.png
Alt.
Gallery
Fox's appearance during E3 2013.
Fox using his dash attack.
His Blaster.
Fox using Fox Illusion.
Fox taunting in the Wii U version.
Fox using his up smash in the Wii U version.
Fox being grabbed by Peach.
Fox and Toon Link on the 3DS version of Battlefield.
Being kicked by Sonic.
Fox jumping at Mario.
Fighters in Super Smash Bros. 4 | |
---|---|
Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |
Star Fox universe | |
---|---|
Fighters | Fox (SSB · SSBM · SSBB · SSB4 · SSBU) · Falco (SSBM · SSBB · SSB4 · SSBU) · Wolf (SSBB · SSBU) |
Assist Trophies | Andross · Krystal |
Stages | Sector Z · Corneria · Venom · Lylat Cruise · Orbital Gate Assault |
Items | Smart Bomb |
Other | Leon Powalski · Panther Caroso · Peppy Hare · ROB 64 · Slippy Toad |
Vehicles | Arwing · Great Fox · Landmaster · Wolfen |
Trophies, Stickers, and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Star Fox 64 |