Super Smash Bros.

Race to the Finish (SSB): Difference between revisions

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The top level goes toward the right, with a random character polygon there. At the far right. there is an opening leading downward to the next level. This level slants slightly upward to the left, with a barrel generator hanging from the ceiling, dropping an exploding barrel every five seconds. These barrels roll slowly down the incline and explode on contact, dealing 16%. To the left of the generator is the opening to the next level. Another random polygon is there to stall players. At the far is the opening to the second to last level. In the middle of this level are four floating bumpers. To the left is the opening to the bottom level. A third and final fighting polygon is there as an obstacle. The exit is the opening on the far right.
The top level goes toward the right, with a random character polygon there. At the far right. there is an opening leading downward to the next level. This level slants slightly upward to the left, with a barrel generator hanging from the ceiling, dropping an exploding barrel every five seconds. These barrels roll slowly down the incline and explode on contact, dealing 16%. To the left of the generator is the opening to the next level. Another random polygon is there to stall players. At the far is the opening to the second to last level. In the middle of this level are four floating bumpers. To the left is the opening to the bottom level. A third and final fighting polygon is there as an obstacle. The exit is the opening on the far right.


This stage is playable through [[GameShark]]. However, it takes a very powerful hit at very high [[percent]]ages to "crash" through the walls (like a [[smash attack]] at 999%) to be [[KO]]'d. Only the first player can touch the end of the stage, which results in every player still alive winning.
This stage is playable through [[GameShark]]. However, it takes a very powerful hit at very high [[percent]]ages to "crash" through the walls (like a [[smash attack]] at 999%) to be [[KO]]'d. Only the first player can touch the end of the stage, which results in every player still in the game winning.


==Gallery==
==Gallery==
<gallery>Image:Rttf64.JPG|[[Kirby (SSB)|Kirby]] in Race to the Finish.
<gallery>Image:Rttf64.JPG|{{SSB|Kirby}} in Race to the Finish.
</gallery>
</gallery>
{{smash universe}}
{{smash universe}}

Revision as of 18:38, April 26, 2014

For the Super Smash Bros. Melee version, see Race to the Finish (SSBM)
Map of Race to the Finish, courtesy of Peardian from VG Maps.

Race to the Finish (Hurry to the Battlefield in the Japanese version) is the third bonus game in Super Smash Bros.'s 1P Game. It is a simple multilevel stage with multiple hazards, such as moving Bumpers, explosives, and Fighting Polygons.

The top level goes toward the right, with a random character polygon there. At the far right. there is an opening leading downward to the next level. This level slants slightly upward to the left, with a barrel generator hanging from the ceiling, dropping an exploding barrel every five seconds. These barrels roll slowly down the incline and explode on contact, dealing 16%. To the left of the generator is the opening to the next level. Another random polygon is there to stall players. At the far is the opening to the second to last level. In the middle of this level are four floating bumpers. To the left is the opening to the bottom level. A third and final fighting polygon is there as an obstacle. The exit is the opening on the far right.

This stage is playable through GameShark. However, it takes a very powerful hit at very high percentages to "crash" through the walls (like a smash attack at 999%) to be KO'd. Only the first player can touch the end of the stage, which results in every player still in the game winning.

Gallery