Battlefield (SSBM): Difference between revisions
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'''Battlefield''' is a special stage in [[Super Smash Bros. Melee]] | '''Battlefield''' is a special stage in ''[[Super Smash Bros. Melee]]'' that is unlocked by clearing [[All Star Mode]] on any difficulty, with any person. The field's main part is flat, just like [[Final Destination (SSBM)|Final Destination]], but not as long. Above it lay three platforms, in pyramid style. This level is considered completely fair. It is one of the unbanned levels in tournament standard matches. It shares similarities to Final Destination in the sense that the background is abstract and changes shape and color constantly. Gravity is lowered significantly on this stage in the [[Adventure Mode]] fight against the [[Fighting Wire Frames]]. | ||
In Classic mode, | In Classic mode, the player fights a metal character on this stage. In Adventure, they fight the [[Fighting Wire Frames]], [[Metal Mario]], and [[Metal Luigi]] on this stage. In All-Star, the player fights [[Mewtwo (SSBM)|Mewtwo]] and anyone else with him on this stage. In [[Multi-Man Melee]], the player fights the Fighting Wire Frames on this stage. | ||
Recovery on this stage is difficult, due to the very thin edges on either end. If a player misses their edge with a vertical up B, they end up going underneath the stage to a certain death. It's harder to [[sweet spot]] the edge using characters such as [[Marth (SSBM)|Marth]] and [[Fox (SSBM)|Fox]] on this stage. | Recovery on this stage is difficult, due to the very thin edges on either end. If a player misses their edge with a vertical up B, they end up going underneath the stage to a certain death. It's harder to [[edge sweet spot|sweet spot]] the edge using characters such as [[Marth (SSBM)|Marth]] and [[Fox (SSBM)|Fox]] on this stage. There is one exception to this. With [[Falco (SSBM)|Falco]] (and harder with [[Fox (SSBM)|Fox]]), it is possible to platform cancel his [[Falco Phantasm]] (or [[Fox Illusion]]) move on one of the bottom platforms. Then, the player can choose to immediately phantasm to the next platform, which also platform cancels. | ||
Battlefield is also infamous for its "glitchy" [[ledge]]s. It is said that, unlike with other stages, if the player attempts to [[sweet spot]] the ledge, and continue to hold toward the ledge as they do so, they will often miss the ledge when it clearly looks as if they should have been able to grab it. Also, there have been cases where 'miracle ledge grabs' have been performed in cases where it did not look as if the character should have survived. | |||
Also, a [[technique]] was discovered that allows [[Captain Falcon (SSBM)|Captain Falcon]] to sweet-spot the ledge almost immediately after starting his up-B, if he is in a specific area of the stage, somewhere between the ledge and the ceiling underneath. However, it is extremely hard to perform and thus is not considered useful in most situations. A demonstration and in-depth explanation can be seen in [http://youtube.com/watch?v=E2cOUEL9uic this video]. | |||
==Trophy== | |||
== Trophy == | |||
Trophy #014: ''Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the [[Fighting Wire Frames]].'' | Trophy #014: ''Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the [[Fighting Wire Frames]].'' | ||
Revision as of 09:24, November 5, 2010
- This article is about the Battlefield in its SSBM form. For its SSB form, see Battlefield (SSB). For its SSBB form, see Battlefield (SSBB).
Battlefield | |
---|---|
Universe | Super Smash Bros. |
Appears in | SSBM |
Availability | Unlockable |
Battlefield is a special stage in Super Smash Bros. Melee that is unlocked by clearing All Star Mode on any difficulty, with any person. The field's main part is flat, just like Final Destination, but not as long. Above it lay three platforms, in pyramid style. This level is considered completely fair. It is one of the unbanned levels in tournament standard matches. It shares similarities to Final Destination in the sense that the background is abstract and changes shape and color constantly. Gravity is lowered significantly on this stage in the Adventure Mode fight against the Fighting Wire Frames.
In Classic mode, the player fights a metal character on this stage. In Adventure, they fight the Fighting Wire Frames, Metal Mario, and Metal Luigi on this stage. In All-Star, the player fights Mewtwo and anyone else with him on this stage. In Multi-Man Melee, the player fights the Fighting Wire Frames on this stage.
Recovery on this stage is difficult, due to the very thin edges on either end. If a player misses their edge with a vertical up B, they end up going underneath the stage to a certain death. It's harder to sweet spot the edge using characters such as Marth and Fox on this stage. There is one exception to this. With Falco (and harder with Fox), it is possible to platform cancel his Falco Phantasm (or Fox Illusion) move on one of the bottom platforms. Then, the player can choose to immediately phantasm to the next platform, which also platform cancels.
Battlefield is also infamous for its "glitchy" ledges. It is said that, unlike with other stages, if the player attempts to sweet spot the ledge, and continue to hold toward the ledge as they do so, they will often miss the ledge when it clearly looks as if they should have been able to grab it. Also, there have been cases where 'miracle ledge grabs' have been performed in cases where it did not look as if the character should have survived.
Also, a technique was discovered that allows Captain Falcon to sweet-spot the ledge almost immediately after starting his up-B, if he is in a specific area of the stage, somewhere between the ledge and the ceiling underneath. However, it is extremely hard to perform and thus is not considered useful in most situations. A demonstration and in-depth explanation can be seen in this video.
Trophy
Trophy #014: Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames.
Game: Super Smash Bros. Melee (12/01)
Stages in Super Smash Bros. Melee | |
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Starter stages | Brinstar · Corneria · Fountain of Dreams · Great Bay · Green Greens · Icicle Mountain · Jungle Japes · Kongo Jungle · Mushroom Kingdom · Mute City · Onett · Pokémon Stadium · Princess Peach's Castle · Rainbow Cruise · Temple · Venom · Yoshi's Island · Yoshi's Story |
Unlockable stages | Battlefield · Big Blue · Brinstar Depths · Final Destination · Flat Zone · Fourside · Mushroom Kingdom II · Poké Floats |
Unlockable Past Stages | Dream Land · Kongo Jungle · Yoshi's Island |